Player Matchup

Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
 
Raijin
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
AyraNam
Artio
Level 158
God Stats
5W - 1L
1,730 SR
Queue Stats
221W - 179L
1,491 Elo+
Party 1
Athena
Athena
iRazux
Athena
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 38L
1,434 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Рыбонька
Kumbhakarna
Level 44
God Stats
2W - 1L
1,352 SR
Queue Stats
63W - 61L
1,452 Elo+
Party 1
Team Averages
Level 90
1,517 SR
1,475 Elo+

VS

Team Averages
Level 54
1,500 SR
1,393 Elo+
Jormungandr
Jormungandr
AlhorI
Jormungandr
Level 87
God Stats
2W - 1L
1,455 SR
Queue Stats
180W - 167L
1,477 Elo+
Solo
Khepri
Khepri
RyuuSouru
Khepri
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,477 Elo+
Party 2
Charybdis
Charybdis
Simsala9
Charybdis
Level 26
God Stats
3W - 3L
1,545 SR
Queue Stats
92W - 128L
1,212 Elo+
Party 3
Nox
Nox
Touhounatic
Nox
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,477 Elo+
Party 2
Janus
Janus
xT0RR3T0x2
Janus
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
68W - 81L
1,321 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
18 / 1 / 16
12,135
933
28,000
22,647
12,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
 
Raijin
15
3 / 4 / 18
9,564
736
17,348
11,038
5,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
AyraNam
Artio
18
8 / 4 / 19
10,935
841
13,346
24,415
22,075
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
iRazux
Athena
15
1 / 3 / 19
9,937
764
4,340
17,740
21,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kumbhakarna
Рыбонька
Kumbhakarna
19
8 / 2 / 23
11,839
911
11,891
18,380
20,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlhorI
Jormungandr
16
3 / 7 / 4
9,278
714
12,865
19,986
25,552
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
RyuuSouru
Khepri
14
0 / 7 / 10
8,177
629
7,186
21,131
23,702
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Simsala9
Charybdis
14
2 / 8 / 7
8,700
669
12,749
13,255
6,249
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

18
5 / 5 / 6
9,971
767
16,261
10,433
5,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
15
4 / 11 / 6
10,091
776
9,683
15,204
6,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
47
38
Kills
14
14
Deaths
38
95
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
18
1
16
26
W
Raijin
 
Raijin
3
4
18
3
L
Jormungandr
AlhorI
Jormungandr
3
7
4
0.71
W
Artio
AyraNam
Artio
8
4
19
4.38
L
Khepri
RyuuSouru
Khepri
0
7
10
0.71
L
Charybdis
Simsala9
Charybdis
2
8
7
0.69
L
5
5
6
1.6
W
Athena
iRazux
Athena
1
3
19
3.5
L
Janus
4
11
6
0.64
W
Kumbhakarna
Рыбонька
Kumbhakarna
8
2
23
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,925
Damage
58,744
94,220
Taken
80,009
82,321
Mitigated
67,464
50,086
Healing
7,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
28,000
21,079
5,993
13,999
22,647
12,824
2,262
12,261
10,386
0
46,018
W
Raijin
 
Raijin
17,348
1,684
599
1,787
11,038
5,700
896
7,573
3,465
37,715
0
L
Jormungandr
AlhorI
Jormungandr
12,865
3,052
220
2,164
19,986
25,552
0
7,149
12,837
32,132
0
W
Artio
AyraNam
Artio
13,346
1,636
5,716
10,094
24,415
22,075
295
7,638
16,777
24,695
0
L
Khepri
RyuuSouru
Khepri
7,186
1,607
493
980
21,131
23,702
153
13,263
7,868
13,456
0
L
Charybdis
Simsala9
Charybdis
12,749
7,797
263
1,195
13,255
6,249
419
8,224
5,031
0
21,219
L
16,261
1,968
1,331
391
10,433
5,392
870
8,244
2,189
34,864
0
W
Athena
iRazux
Athena
4,340
621
1,690
3,347
17,740
21,561
373
10,166
7,574
11,491
0
L
Janus
9,683
808
0
602
15,204
6,569
184
10,045
5,159
15,470
0
W
Kumbhakarna
Рыбонька
Kumbhakarna
11,891
1,590
2,174
4,687
18,380
20,161
1,211
8,357
10,023
18,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,410
Gold Earned
46,217
116
Minions Killed
153
0
Camps Cleared
0
1,234,351
Distance Traveled
924,503
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,135
933
27
2
0
288,887
1
W
Raijin
9,564
736
38
3
0
198,216
0
L
Jormungandr
9,278
714
46
4
0
185,146
1
W
Artio
10,935
841
24
2
0
259,047
0
L
Khepri
8,177
629
12
1
0
177,698
0
L
Charybdis
8,700
669
24
2
0
189,980
0
L
Nox
9,971
767
54
4
0
198,227
5
W
Athena
9,937
764
8
1
0
241,955
0
L
Janus
10,091
776
17
1
0
173,452
0
W
Kumbhakarna
11,839
911
19
1
0
246,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role