Player Matchup

Charybdis
Charybdis
LadyCyd
Charybdis
Level 29
God Stats
1W - 3L
987 SR
Queue Stats
15W - 25L
1,280 Elo+
Party 1
Vulcan
Vulcan
Soulless ily
Vulcan
Level 28
God Stats
0W - 3L
987 SR
Queue Stats
39W - 46L
1,264 Elo+
Party 1
Yemoja
Yemoja
Virsune
Yemoja
Level 77
God Stats
1W - 7L
1,222 SR
Queue Stats
207W - 290L
1,267 Elo+
Party 1
Team Averages
Level 45
1,065 SR
1,270 Elo+

VS

Team Averages
Level 37
1,634 SR
1,267 Elo+
Fenrir
Fenrir
MickeyFox31
Fenrir
Level 28
God Stats
3W - 0L
1,658 SR
Queue Stats
156W - 232L
1,193 Elo+
Party 2
Kuzenbo
Kuzenbo
XMcChowsiesX355
Kuzenbo
Level 23
God Stats
2W - 0L
1,809 SR
Queue Stats
75W - 89L
1,324 Elo+
Solo
Anubis
Anubis
erickito_flow
Anubis
Level 59
God Stats
45W - 49L
1,435 SR
Queue Stats
260W - 307L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LadyCyd
Charybdis
13
1 / 9 / 4
10,193
536
4,866
13,670
3,179
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
15
5 / 8 / 2
12,536
660
17,832
13,549
3,575
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Virsune
Yemoja
14
2 / 5 / 5
11,083
583
12,103
21,682
25,480
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
5 / 4 / 15
12,866
677
13,355
18,731
15,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 3 / 7
12,010
632
12,721
17,442
11,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
12 / 1 / 8
13,482
710
16,863
16,115
8,599
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
8
Kills
22
22
Deaths
8
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Charybdis
LadyCyd
Charybdis
1
9
4
0.33
W
Fenrir
5
4
15
3.13
L
Vulcan
5
8
2
0.75
L
Yemoja
Virsune
Yemoja
2
5
5
0.9
W
5
3
7
2.83
W
12
1
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,801
Damage
42,939
48,901
Taken
52,288
32,234
Mitigated
36,252
4,300
Healing
21,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
LadyCyd
Charybdis
4,866
3,853
222
169
13,670
3,179
315
9,497
3,694
0
27,021
W
Fenrir
13,355
3,149
0
6,240
18,731
15,800
306
9,999
7,583
0
29,982
L
Vulcan
17,832
4,044
143
326
13,549
3,575
0
9,161
4,208
48,852
0
L
Yemoja
Virsune
Yemoja
12,103
1,360
1,101
2,339
21,682
25,480
0
11,735
9,141
36,382
0
W
12,721
2,303
0
3,908
17,442
11,853
698
11,085
6,357
34,605
0
W
16,863
349
655
10,679
16,115
8,599
1,398
9,754
6,361
57,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,812
Gold Earned
38,358
155
Minions Killed
154
4
Camps Cleared
6
843,092
Distance Traveled
985,293
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,193
536
42
2
0
219,676
2
W
Fenrir
12,866
677
32
2
2
348,704
1
L
Vulcan
12,536
660
76
4
1
312,978
0
L
Yemoja
11,083
583
37
2
3
310,438
6
W
Kuzenbo
12,010
632
46
2
1
342,198
7
W
Anubis
13,482
710
76
4
3
294,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role