Player Matchup

Discordia
Discordia
Erickm11
Discordia
Level 21
God Stats
16W - 16L
1,480 SR
Queue Stats
47W - 69L
1,278 Elo+
Party 2
Cernunnos
Cernunnos
Frijolito6866
Cernunnos
Level 49
God Stats
2W - 3L
1,650 SR
Queue Stats
187W - 267L
1,316 Elo+
Party 2
Ao Kuang
Ao Kuang
kennylocc
Ao Kuang
Level 26
God Stats
0W - 1L
1,723 SR
Queue Stats
7W - 12L
1,256 Elo+
Solo
Team Averages
Level 32
1,617 SR
1,283 Elo+

VS

Team Averages
Level 63
1,522 SR
1,316 Elo+
Fenrir
Fenrir
BesaCoños21
Fenrir
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 43L
1,314 Elo+
Party 1
Ullr
Ullr
Eluriel09
Ullr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 37L
1,295 Elo+
Party 1
Nu Wa
Nu Wa
oliviachokis
Nu Wa
Level 88
God Stats
1W - 0L
1,565 SR
Queue Stats
53W - 87L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Erickm11
Discordia
11
0 / 6 / 2
7,362
566
8,012
9,982
3,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Frijolito6866
Cernunnos
12
2 / 4 / 2
8,113
624
4,931
9,879
3,528
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
kennylocc
Ao Kuang
11
2 / 10 / 1
8,118
624
6,948
14,720
6,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
6 / 2 / 13
9,984
768
7,736
9,744
5,496
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
14
10 / 0 / 10
10,541
811
11,038
10,028
3,823
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

13
4 / 2 / 12
9,503
731
9,907
6,580
2,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
4
Kills
20
20
Deaths
4
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
2
13
6.25
W
Ullr
10
0
10
15
L
Discordia
Erickm11
Discordia
0
6
2
0.17
L
Cernunnos
Frijolito6866
Cernunnos
2
4
2
0.75
L
Ao Kuang
kennylocc
Ao Kuang
2
10
1
0.25
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,891
Damage
28,681
34,581
Taken
26,352
13,694
Mitigated
11,492
5,495
Healing
6,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,736
2,200
0
647
9,744
5,496
356
5,244
4,220
0
17,062
W
Ullr
11,038
4,152
0
4,860
10,028
3,823
1,193
6,008
4,020
0
33,709
L
Discordia
Erickm11
Discordia
8,012
284
0
773
9,982
3,928
0
2,479
7,199
25,981
0
L
Cernunnos
Frijolito6866
Cernunnos
4,931
1,391
0
1,045
9,879
3,528
0
3,498
5,979
0
29,145
L
Ao Kuang
kennylocc
Ao Kuang
6,948
2,120
510
3,167
14,720
6,238
0
3,269
11,154
18,576
2,854
W
9,907
2,599
0
906
6,580
2,173
845
3,208
3,372
34,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,593
Gold Earned
30,028
117
Minions Killed
131
5
Camps Cleared
5
600,178
Distance Traveled
725,477
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,984
768
32
2
0
237,799
4
W
Ullr
10,541
811
65
5
2
252,349
1
L
Discordia
7,362
566
43
3
0
199,279
0
L
Cernunnos
8,113
624
45
3
2
223,854
1
L
Ao Kuang
8,118
624
29
2
3
177,045
0
W
Nu Wa
9,503
731
34
3
3
235,329
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role