Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Izanami
Izanami
EFFOR7
Izanami
Level 67
God Stats
16W - 14L
1,581 SR
Queue Stats
249W - 240L
1,576 Elo+
Party 4
Hun Batz
Hun Batz
TheKingAz
Hun Batz
Level 53
God Stats
1W - 2L
1,563 SR
Queue Stats
99W - 94L
1,377 Elo+
Party 2
Bellona
Bellona
WinticSP
Bellona
Level 68
God Stats
10W - 10L
1,585 SR
Queue Stats
16W - 20L
1,499 Elo+
Party 4
Persephone
Persephone
iiTsFiberOptic
Persephone
Level 36
God Stats
1W - 1L
1,533 SR
Queue Stats
102W - 107L
1,361 Elo+
Party 2
Team Averages
Level 49
1,553 SR
1,463 Elo+

VS

Team Averages
Level 34
1,622 SR
1,639 Elo+
Scylla
Scylla
ForeverMadafakas
Scylla
Level 44
God Stats
2W - 2L
1,439 SR
Queue Stats
7W - 11L
1,255 Elo+
Party 3
Anhur
Anhur
Francio2351
Anhur
Level 62
God Stats
9W - 5L
1,544 SR
Queue Stats
285W - 135L
1,732 Elo+
Party 1
Sun Wukong
Sun Wukong
Juanan23003
Sun Wukong
Level 20
God Stats
4W - 12L
1,251 SR
Queue Stats
6W - 14L
1,195 Elo+
Party 3
Geb
Geb
ShieldRat
Geb
Level 27
God Stats
67W - 9L
1,950 SR
Queue Stats
216W - 37L
1,976 Elo+
Party 1
Ravana
Ravana
ShieldsDaughter
Ravana
Level 17
God Stats
14W - 1L
1,928 SR
Queue Stats
150W - 21L
2,036 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
1 / 3 / 2
7,698
453
6,930
16,099
9,215
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
EFFOR7
Izanami
13
0 / 4 / 1
8,063
474
8,372
11,732
3,292
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
TheKingAz
Hun Batz
12
2 / 8 / 2
7,714
454
4,009
14,439
3,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
WinticSP
Bellona
15
2 / 2 / 2
8,830
519
5,545
11,513
9,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
iiTsFiberOptic
Persephone
13
1 / 4 / 1
8,664
510
5,564
8,241
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 6
7,924
466
5,530
7,097
2,674
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 2 / 4
8,704
512
7,141
11,069
4,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Juanan23003
Sun Wukong
15
0 / 3 / 2
8,275
487
1,994
8,102
4,463
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 0 / 9
7,979
469
7,932
11,812
8,634
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
14 / 0 / 0
10,948
644
16,389
5,936
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
6
Kills
19
21
Deaths
6
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
3
2
0.67
L
Izanami
EFFOR7
Izanami
0
4
1
0.13
W
0
1
6
3
W
3
2
4
2.5
W
Sun Wukong
Juanan23003
Sun Wukong
0
3
2
0.33
W
2
0
9
6.5
W
14
0
0
14
L
Hun Batz
TheKingAz
Hun Batz
2
8
2
0.38
L
Bellona
WinticSP
Bellona
2
2
2
1.5
L
Persephone
iiTsFiberOptic
Persephone
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,420
Damage
38,986
62,024
Taken
44,016
27,192
Mitigated
23,217
15,132
Healing
16,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,930
1,121
195
2,915
16,099
9,215
0
4,302
11,797
0
35,224
L
Izanami
EFFOR7
Izanami
8,372
5,540
0
3,230
11,732
3,292
348
3,622
8,110
0
69,071
W
5,530
787
286
3,355
7,097
2,674
210
2,326
4,771
41,633
0
W
7,141
3,079
0
2,030
11,069
4,641
1,258
875
10,194
0
60,296
W
Sun Wukong
Juanan23003
Sun Wukong
1,994
152
0
3,617
8,102
4,463
96
448
7,654
0
50,816
W
7,932
630
79
2,757
11,812
8,634
157
2,251
9,561
22,816
0
W
16,389
3,733
0
4,201
5,936
2,805
434
673
5,263
0
100,905
L
Hun Batz
TheKingAz
Hun Batz
4,009
1,484
0
4,290
14,439
3,523
0
1,353
13,086
0
39,253
L
Bellona
WinticSP
Bellona
5,545
1,312
0
3,326
11,513
9,037
817
1,101
10,412
8,226
43,258
L
Persephone
iiTsFiberOptic
Persephone
5,564
353
0
1,176
8,241
2,125
0
3,082
5,155
45,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,969
Gold Earned
43,830
455
Minions Killed
471
0
Camps Cleared
0
1,654,009
Distance Traveled
1,742,130
30
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,698
453
48
3
0
337,939
8
L
Izanami
8,063
474
143
8
0
306,666
7
W
Scylla
7,924
466
69
4
0
346,291
2
W
Anhur
8,704
512
121
7
0
284,981
0
W
Sun Wukong
8,275
487
98
6
0
324,364
1
W
Geb
7,979
469
21
1
0
395,982
7
W
Ravana
10,948
644
162
10
0
390,512
3
L
Hun Batz
7,714
454
63
4
0
339,927
6
L
Bellona
8,830
519
107
6
0
349,460
6
L
Persephone
8,664
510
94
6
0
320,017
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role