Player Matchup

Anubis
Anubis
Hendershot42
Anubis
Level 82
God Stats
6W - 5L
1,738 SR
Queue Stats
10W - 11L
1,541 Elo+
Party 2
Ares
Ares
aleduran350
Ares
Level 5
God Stats
0W - 2L
1,280 SR
Queue Stats
0W - 2L
1,190 Elo+
Solo
Jing Wei
Jing Wei
linroz
Jing Wei
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,509 Elo+
Party 2
Team Averages
Level 59
1,506 SR
1,414 Elo+

VS

Team Averages
Level 59
1,701 SR
1,683 Elo+
Neith
Neith
Geraardo
Neith
Level 12
God Stats
2W - 4L
1,612 SR
Queue Stats
9W - 10L
1,732 Elo+
Party 1
Kuzenbo
Kuzenbo
Omidus
Kuzenbo
Level 97
God Stats
2W - 3L
1,884 SR
Queue Stats
76W - 62L
1,687 Elo+
Party 1
Set
Set
Whisperingz
Set
Level 69
God Stats
1W - 10L
1,607 SR
Queue Stats
57W - 50L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
5 / 6 / 0
8,676
667
10,916
12,270
5,447
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 9 / 2
7,197
554
2,724
15,659
15,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
linroz
Jing Wei
12
0 / 4 / 5
7,918
609
10,905
10,517
3,236
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Geraardo
Neith
11
3 / 3 / 6
8,337
641
6,317
6,651
2,219
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
Omidus
Kuzenbo
13
1 / 1 / 18
10,048
773
8,429
16,674
24,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
15 / 1 / 4
10,846
834
18,246
9,480
4,153
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
5
Kills
19
19
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
Geraardo
Neith
3
3
6
2
L
Anubis
5
6
0
0.83
W
Kuzenbo
Omidus
Kuzenbo
1
1
18
10
W
15
1
4
17
L
0
9
2
0.11
L
Jing Wei
linroz
Jing Wei
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,545
Damage
32,992
38,446
Taken
32,805
23,758
Mitigated
30,797
7,603
Healing
7,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Geraardo
Neith
6,317
3,768
0
1,711
6,651
2,219
63
4,178
2,473
0
21,546
L
Anubis
10,916
581
0
4,092
12,270
5,447
0
3,722
8,548
33,495
0
W
Kuzenbo
Omidus
Kuzenbo
8,429
3,316
0
3,974
16,674
24,425
173
6,095
10,579
15,652
0
W
18,246
6,711
0
1,938
9,480
4,153
164
4,456
5,024
0
51,114
L
2,724
782
0
376
15,659
15,075
0
2,389
13,270
8,279
0
L
Jing Wei
linroz
Jing Wei
10,905
7,882
0
3,135
10,517
3,236
0
2,821
7,696
0
39,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,791
Gold Earned
29,231
143
Minions Killed
140
6
Camps Cleared
5
566,987
Distance Traveled
697,027
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,337
641
36
3
1
195,471
1
L
Anubis
8,676
667
54
4
4
177,061
4
W
Kuzenbo
10,048
773
8
1
1
240,984
5
W
Set
10,846
834
96
7
3
260,572
1
L
Ares
7,197
554
12
1
0
175,688
1
L
Jing Wei
7,918
609
77
6
2
214,238
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role