Player Matchup

Janus
Janus
Ashton Bihhh
Janus
Level 143
God Stats
28W - 22L
1,596 SR
Queue Stats
282W - 231L
1,556 Elo+
Party 2
Neith
Neith
Megaboss25
Neith
Level 143
God Stats
4W - 4L
1,517 SR
Queue Stats
150W - 139L
1,517 Elo+
Party 2
Arachne
Arachne
SocramBoo
Arachne
Level 139
God Stats
37W - 26L
1,591 SR
Queue Stats
342W - 321L
1,509 Elo+
Party 2
Geb
Geb
michaeljive
Geb
Level 101
God Stats
22W - 17L
1,535 SR
Queue Stats
314W - 297L
1,544 Elo+
Party 2
Fenrir
Fenrir
shiawhaa2006
Fenrir
Level 143
God Stats
7W - 7L
1,531 SR
Queue Stats
426W - 414L
1,571 Elo+
Solo
Team Averages
Level 134
1,554 SR
1,539 Elo+

VS

Team Averages
Level 144
1,599 SR
1,506 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Ieatsloppybooty2
Skadi
Level 102
God Stats
2W - 5L
1,423 SR
Queue Stats
293W - 266L
1,523 Elo+
Solo
Da Ji
Da Ji
Thee_Royal1
Da Ji
Level 159
God Stats
5W - 7L
1,555 SR
Queue Stats
177W - 193L
1,433 Elo+
Party 1
Aphrodite
Aphrodite
Toymitten
Aphrodite
Level 156
God Stats
30W - 16L
1,644 SR
Queue Stats
343W - 353L
1,516 Elo+
Party 1
Osiris
Osiris
the_plug5713
Osiris
Level 143
God Stats
3W - 3L
1,870 SR
Queue Stats
124W - 117L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 2
9,674
645
10,241
8,936
2,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
13
1 / 2 / 1
7,438
496
3,403
6,714
2,011
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
SocramBoo
Arachne
14
6 / 2 / 5
8,758
584
8,082
14,618
6,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
0 / 1 / 5
6,229
415
4,475
8,144
5,798
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
13
4 / 3 / 4
8,035
536
7,489
10,058
7,253
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
1 / 2 / 3
7,463
498
4,076
14,671
16,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 1 / 2
7,769
518
6,811
6,052
2,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 5 / 2
8,830
589
7,292
11,561
5,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Toymitten
Aphrodite
13
1 / 4 / 5
7,653
510
8,238
11,102
4,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
11
1 / 4 / 1
7,100
473
5,668
11,573
9,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
16
Kills
11
11
Deaths
16
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
2
3
1.25
W
5
3
2
2
L
2
1
2
3
W
Neith
1
2
1
0.75
W
Arachne
SocramBoo
Arachne
6
2
5
4.25
L
6
5
2
1.4
L
Aphrodite
Toymitten
Aphrodite
1
4
5
0.88
W
0
1
5
2.5
W
Fenrir
4
3
4
2
L
Osiris
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,690
Damage
32,085
48,470
Taken
54,959
24,924
Mitigated
37,783
15,108
Healing
18,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
4,076
444
0
4,067
14,671
16,776
0
3,674
10,841
12,443
0
W
10,241
837
0
340
8,936
2,987
572
2,932
5,778
82,323
0
L
6,811
2,802
0
1,062
6,052
2,461
776
1,777
4,247
0
60,137
W
Neith
3,403
1,315
0
3,195
6,714
2,011
0
240
6,474
0
44,883
W
Arachne
SocramBoo
Arachne
8,082
3,987
0
7,129
14,618
6,875
686
4,137
10,353
0
52,606
L
7,292
1,886
0
1,614
11,561
5,203
0
2,579
8,912
0
39,167
L
Aphrodite
Toymitten
Aphrodite
8,238
475
3,482
6,237
11,102
4,280
90
5,031
5,796
52,402
0
W
4,475
279
0
1,431
8,144
5,798
0
2,871
5,149
18,884
0
W
Fenrir
7,489
1,822
0
3,013
10,058
7,253
0
3,393
6,585
0
36,513
L
Osiris
5,668
663
0
2,524
11,573
9,063
0
1,082
10,447
11,155
24,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,134
Gold Earned
38,815
471
Minions Killed
404
0
Camps Cleared
0
1,548,580
Distance Traveled
1,425,744
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,463
498
13
1
0
273,361
9
W
Janus
9,674
645
174
12
0
334,128
6
L
Skadi
7,769
518
116
8
0
289,592
4
W
Neith
7,438
496
101
7
0
265,750
2
W
Arachne
8,758
584
98
7
0
360,209
2
L
Da Ji
8,830
589
70
5
0
328,044
1
L
Aphrodite
7,653
510
118
8
0
287,528
5
W
Geb
6,229
415
23
2
0
308,640
8
W
Fenrir
8,035
536
75
5
0
279,853
4
L
Osiris
7,100
473
87
6
0
247,219
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role