Player Matchup

Arachne
Arachne
Clxments
Arachne
Level 52
God Stats
71W - 82L
1,446 SR
Queue Stats
203W - 220L
1,493 Elo+
Party 1
Artio
Artio
P33OnMyToes
Artio
Level 30
God Stats
5W - 4L
1,328 SR
Queue Stats
206W - 224L
1,483 Elo+
Party 1
Anhur
Anhur
PegMySlit
Anhur
Level 16
God Stats
6W - 3L
1,452 SR
Queue Stats
34W - 28L
1,623 Elo+
Party 1
Zhong Kui
Zhong Kui
Stinkyhole4498
Zhong Kui
Level 28
God Stats
15W - 13L
1,566 SR
Queue Stats
164W - 196L
1,473 Elo+
Party 1
Zeus
Zeus
txtME8595562244
Zeus
Level 25
God Stats
10W - 8L
1,657 SR
Queue Stats
71W - 88L
1,463 Elo+
Party 1
Team Averages
Level 30
1,490 SR
1,507 Elo+

VS

Team Averages
Level 19
1,520 SR
1,565 Elo+
Pele
Pele
DiceBori
Pele
Level 8
God Stats
2W - 5L
1,369 SR
Queue Stats
15W - 15L
1,511 Elo+
Solo
Bellona
Bellona
ElChito96
Bellona
Level 29
God Stats
81W - 78L
1,684 SR
Queue Stats
357W - 358L
1,565 Elo+
Solo
Izanami
Izanami
Herr Kann 16
Izanami
Level 29
God Stats
1W - 3L
1,508 SR
Queue Stats
201W - 206L
1,565 Elo+
Solo
Thanatos
Thanatos
MaybeEhNot
Thanatos
Level 22
God Stats
27W - 32L
1,538 SR
Queue Stats
110W - 111L
1,563 Elo+
Solo
Sylvanus
Sylvanus
Quesus3937
Sylvanus
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 5L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Clxments
Arachne
20
23 / 4 / 13
17,931
717
31,872
30,046
17,002
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 3 / 31
13,646
546
14,707
29,239
30,597
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
PegMySlit
Anhur
20
15 / 2 / 17
15,578
623
23,107
21,079
6,981
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
Stinkyhole4498
Zhong Kui
20
11 / 6 / 13
14,064
563
18,679
20,756
12,546
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
11 / 6 / 11
14,154
566
28,706
21,456
9,162
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
9 / 14 / 2
13,527
541
20,873
27,925
11,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
ElChito96
Bellona
16
2 / 11 / 6
10,665
427
12,541
29,611
24,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Herr Kann 16
Izanami
17
3 / 17 / 8
11,375
455
22,479
22,230
8,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
MaybeEhNot
Thanatos
19
6 / 11 / 4
13,433
537
11,875
22,943
8,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Quesus3937
Sylvanus
16
1 / 14 / 6
10,280
411
12,665
33,397
26,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
47
67
Kills
21
21
Deaths
67
85
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Arachne
Clxments
Arachne
23
4
13
7.38
L
Pele
9
14
2
0.71
L
Bellona
ElChito96
Bellona
2
11
6
0.45
L
Izanami
Herr Kann 16
Izanami
3
17
8
0.41
L
Thanatos
MaybeEhNot
Thanatos
6
11
4
0.73
W
7
3
31
7.5
W
Anhur
PegMySlit
Anhur
15
2
17
11.75
L
Sylvanus
Quesus3937
Sylvanus
1
14
6
0.29
W
Zhong Kui
Stinkyhole4498
Zhong Kui
11
6
13
2.92
W
11
6
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,071
Damage
80,433
122,576
Taken
136,106
76,288
Mitigated
78,346
60,247
Healing
27,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Clxments
Arachne
31,872
22,449
0
17,900
30,046
17,002
2,771
5,234
24,812
0
167,871
L
Pele
20,873
6,487
0
5,781
27,925
11,038
544
14,461
13,464
0
71,782
L
Bellona
ElChito96
Bellona
12,541
4,215
0
2,444
29,611
24,520
804
14,003
15,608
7,433
54,649
L
Izanami
Herr Kann 16
Izanami
22,479
10,985
0
525
22,230
8,048
690
11,173
11,057
0
63,452
L
Thanatos
MaybeEhNot
Thanatos
11,875
6,869
0
11,300
22,943
8,269
826
5,370
17,573
0
76,711
W
14,707
2,309
2,338
13,061
29,239
30,597
459
3,195
26,044
56,582
0
W
Anhur
PegMySlit
Anhur
23,107
16,808
0
8,939
21,079
6,981
6,780
4,091
16,988
0
120,994
L
Sylvanus
Quesus3937
Sylvanus
12,665
1,342
965
6,163
33,397
26,471
0
17,085
16,312
43,570
8,111
W
Zhong Kui
Stinkyhole4498
Zhong Kui
18,679
3,648
0
7,832
20,756
12,546
2,657
3,359
17,397
68,407
0
W
28,706
2,447
0
10,177
21,456
9,162
1,178
1,693
19,763
102,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,373
Gold Earned
59,280
689
Minions Killed
460
0
Camps Cleared
0
2,301,115
Distance Traveled
1,976,990
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
17,931
717
212
8
0
579,723
9
L
Pele
13,527
541
97
4
0
415,091
4
L
Bellona
10,665
427
91
4
0
425,964
0
L
Izanami
11,375
455
71
3
0
362,647
0
L
Thanatos
13,433
537
120
5
0
444,841
4
W
Artio
13,646
546
59
2
0
507,039
1
W
Anhur
15,578
623
170
7
0
440,739
1
L
Sylvanus
10,280
411
81
3
0
328,447
2
W
Zhong Kui
14,064
563
99
4
0
390,636
1
W
Zeus
14,154
566
149
6
0
382,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role