Player Matchup

Arachne
Arachne
Andrwjay
Arachne
Level 142
God Stats
8W - 9L
1,631 SR
Queue Stats
80W - 54L
1,667 Elo+
Party 1
Thoth
Thoth
ChadXilla
Thoth
Level 158
God Stats
2W - 0L
1,651 SR
Queue Stats
162W - 119L
1,631 Elo+
Party 1
Chaac
Chaac
MfDelDel
Chaac
Level 17
God Stats
2W - 1L
1,579 SR
Queue Stats
3W - 3L
1,594 Elo+
Party 1
Artemis
Artemis
TheWhootyGirl
Artemis
Level 54
God Stats
8W - 7L
1,658 SR
Queue Stats
121W - 86L
1,592 Elo+
Party 1
Geb
Geb
TormentedGengar
Geb
Level 81
God Stats
11W - 9L
1,540 SR
Queue Stats
164W - 129L
1,549 Elo+
Party 1
Team Averages
Level 90
1,612 SR
1,606 Elo+

VS

Team Averages
Level 110
1,465 SR
1,386 Elo+
Apollo
Apollo
ACHULOPAPI
Apollo
Level 15
God Stats
0W - 1L
1,489 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Games and Chill
Sylvanus
Level 128
God Stats
5W - 7L
1,464 SR
Queue Stats
93W - 134L
1,320 Elo+
Party 2
Janus
Janus
TheInsaneChef21
Janus
Level 155
God Stats
7W - 13L
1,564 SR
Queue Stats
195W - 260L
1,428 Elo+
Party 2
Mercury
Mercury
xxjaz2000xx
Mercury
Level 119
God Stats
5W - 6L
1,482 SR
Queue Stats
59W - 98L
1,277 Elo+
Party 2
Sun Wukong
Sun Wukong
zacha777
Sun Wukong
Level 131
God Stats
0W - 1L
1,324 SR
Queue Stats
4W - 11L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Andrwjay
Arachne
17
13 / 2 / 10
12,606
1,051
14,910
11,217
6,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
ChadXilla
Thoth
17
5 / 1 / 21
10,987
916
17,404
5,712
2,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
MfDelDel
Chaac
15
2 / 1 / 17
9,237
770
5,771
6,528
6,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
17
8 / 3 / 10
11,283
940
15,613
7,435
3,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 3 / 21
10,207
851
6,919
13,907
12,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ACHULOPAPI
Apollo
12
0 / 9 / 1
6,893
574
2,126
12,124
3,843
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
16
3 / 6 / 3
9,706
809
7,431
16,597
19,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 5 / 4
9,576
798
9,967
9,909
4,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
xxjaz2000xx
Mercury
14
1 / 8 / 3
8,240
687
2,949
12,960
4,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
zacha777
Sun Wukong
15
2 / 4 / 2
8,672
723
6,166
15,924
16,419
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
23
32
Kills
10
10
Deaths
32
79
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Apollo
ACHULOPAPI
Apollo
0
9
1
0.06
W
Arachne
Andrwjay
Arachne
13
2
10
9
W
Thoth
ChadXilla
Thoth
5
1
21
15.5
L
Sylvanus
3
6
3
0.75
W
Chaac
MfDelDel
Chaac
2
1
17
10.5
L
4
5
4
1.2
W
Artemis
8
3
10
4.33
W
4
3
21
4.83
L
Mercury
xxjaz2000xx
Mercury
1
8
3
0.31
L
Sun Wukong
zacha777
Sun Wukong
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,617
Damage
28,639
44,799
Taken
67,514
29,820
Mitigated
48,847
11,064
Healing
10,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
ACHULOPAPI
Apollo
2,126
957
0
1,092
12,124
3,843
0
3,865
7,684
0
9,243
W
Arachne
Andrwjay
Arachne
14,910
9,918
0
4,160
11,217
6,114
731
4,328
6,889
0
30,801
W
Thoth
ChadXilla
Thoth
17,404
679
126
2,103
5,712
2,110
1,334
1,840
3,872
46,129
0
L
Sylvanus
7,431
1,720
1,279
4,286
16,597
19,392
1
4,994
10,830
22,334
0
W
Chaac
MfDelDel
Chaac
5,771
525
0
1,498
6,528
6,185
613
3,557
2,971
3,809
11,973
L
9,967
80
0
1,256
9,909
4,452
963
3,585
5,842
33,705
0
W
Artemis
15,613
8,538
0
0
7,435
3,258
3,550
3,226
4,209
0
47,794
W
6,919
533
0
3,177
13,907
12,153
223
4,819
9,088
13,289
0
L
Mercury
xxjaz2000xx
Mercury
2,949
87
0
612
12,960
4,741
0
5,071
7,520
0
13,872
L
Sun Wukong
zacha777
Sun Wukong
6,166
641
395
1,175
15,924
16,419
0
5,652
9,209
0
31,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,320
Gold Earned
43,087
252
Minions Killed
230
12
Camps Cleared
4
1,244,093
Distance Traveled
996,239
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,893
574
21
2
0
196,284
1
W
Arachne
12,606
1,051
28
2
5
281,689
0
W
Thoth
10,987
916
92
8
1
242,978
0
L
Sylvanus
9,706
809
41
3
0
174,576
3
W
Chaac
9,237
770
22
2
1
265,352
0
L
Janus
9,576
798
68
6
0
187,667
1
W
Artemis
11,283
940
91
8
5
186,007
1
W
Geb
10,207
851
19
2
0
268,067
1
L
Mercury
8,240
687
30
3
3
207,028
0
L
Sun Wukong
8,672
723
70
6
1
230,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role