Player Matchup

Cerberus
Cerberus
Ariesdemi
Cerberus
Level 128
God Stats
2W - 0L
2,010 SR
Queue Stats
67W - 26L
1,844 Elo+
Party 2
Guan Yu
Guan Yu
DrDynamite429
Guan Yu
Level 131
God Stats
1W - 0L
1,904 SR
Queue Stats
80W - 30L
1,819 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Essemvee
Tsukuyomi
Level 114
God Stats
1W - 0L
1,520 SR
Queue Stats
28W - 8L
1,697 Elo+
Party 2
Nox
Nox
Superjca
Nox
Level 107
God Stats
4W - 3L
1,667 SR
Queue Stats
75W - 30L
1,804 Elo+
Party 2
Team Averages
Level 120
1,775 SR
1,791 Elo+

VS

Team Averages
Level 116
1,490 SR
1,656 Elo+
Heimdallr
Heimdallr
A55-_-C4TCH3M
Heimdallr
Level 149
God Stats
18W - 10L
1,715 SR
Queue Stats
61W - 38L
1,668 Elo+
Party 1
Hades
Hades
Forte-END
Hades
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,679 Elo+
Party 1
Ymir
Ymir
TheSteamyTerd
Ymir
Level 144
God Stats
0W - 1L
1,205 SR
Queue Stats
12W - 7L
1,656 Elo+
Party 1
King Arthur
King Arthur
WeeWeeingkiller
King Arthur
Level 128
God Stats
0W - 1L
1,541 SR
Queue Stats
39W - 33L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ariesdemi
Cerberus
20
8 / 2 / 9
19,986
689
31,686
31,896
52,222
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
20
6 / 0 / 12
19,443
670
26,993
32,196
48,484
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
Essemvee
Tsukuyomi
20
6 / 8 / 12
19,775
682
24,554
23,764
14,381
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 2 / 16
19,460
671
37,108
14,703
7,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
A55-_-C4TCH3M
Heimdallr
20
2 / 8 / 5
18,040
622
19,596
32,694
16,621
Hades
Forte-END
Hades
20
2 / 5 / 5
17,431
601
16,865
28,431
22,734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
4 / 7 / 7
18,137
625
11,085
41,620
69,678
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
WeeWeeingkiller
King Arthur
20
4 / 4 / 6
18,279
630
32,219
39,039
46,478
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
35
24
Kills
12
12
Deaths
24
49
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
A55-_-C4TCH3M
Heimdallr
2
8
5
0.56
W
Cerberus
Ariesdemi
Cerberus
8
2
9
6.25
W
Guan Yu
6
0
12
12
W
Tsukuyomi
Essemvee
Tsukuyomi
6
8
12
1.5
L
Hades
Forte-END
Hades
2
5
5
0.9
W
4
2
16
6
L
4
7
7
1.07
L
King Arthur
WeeWeeingkiller
King Arthur
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,341
Damage
79,765
102,559
Taken
141,784
122,800
Mitigated
155,511
35,117
Healing
23,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
A55-_-C4TCH3M
Heimdallr
19,596
11,732
0
9,117
32,694
16,621
2,418
16,811
15,883
0
135,656
W
Cerberus
Ariesdemi
Cerberus
31,686
1,806
0
3,554
31,896
52,222
549
7,225
22,216
104,990
0
W
Guan Yu
26,993
4,380
8,138
9,808
32,196
48,484
519
8,856
21,115
11,067
76,353
W
Tsukuyomi
Essemvee
Tsukuyomi
24,554
5,561
0
6,806
23,764
14,381
3,390
8,130
15,191
479
103,196
L
Hades
Forte-END
Hades
16,865
3,574
1,094
7,704
28,431
22,734
879
16,578
11,714
68,845
0
W
37,108
2,705
1,072
5,739
14,703
7,713
1,545
4,439
9,438
109,895
0
L
11,085
919
0
1,471
41,620
69,678
263
21,290
19,647
54,349
0
L
King Arthur
WeeWeeingkiller
King Arthur
32,219
3,327
0
4,088
39,039
46,478
168
18,360
19,657
587
94,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,664
Gold Earned
71,887
508
Minions Killed
497
24
Camps Cleared
15
2,309,487
Distance Traveled
1,982,788
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
18,040
622
192
7
3
472,286
0
W
Cerberus
19,986
689
123
4
7
578,546
2
W
Guan Yu
19,443
670
102
4
7
646,516
3
W
Tsukuyomi
19,775
682
121
4
9
503,795
1
L
Hades
17,431
601
105
4
5
461,511
4
W
Nox
19,460
671
162
6
1
580,630
4
L
Ymir
18,137
625
81
3
4
482,062
4
L
King Arthur
18,279
630
119
4
3
566,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role