Player Matchup

Amaterasu
Amaterasu
JingJay
Amaterasu
Level 129
God Stats
12W - 14L
1,527 SR
Queue Stats
896W - 712L
1,541 Elo+
Party 2
Kuzenbo
Kuzenbo
JnrMafia
Kuzenbo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,514 Elo+
Party 2
Discordia
Discordia
Shahahaha9
Discordia
Level 127
God Stats
4W - 1L
1,748 SR
Queue Stats
369W - 245L
1,564 Elo+
Party 2
Hercules
Hercules
SugarDaddyBillTV
Hercules
Level 150
God Stats
5W - 6L
1,522 SR
Queue Stats
412W - 328L
1,548 Elo+
Party 2
Hel
Hel
Yuaetrende9
Hel
Level 120
God Stats
5W - 5L
1,446 SR
Queue Stats
308W - 205L
1,587 Elo+
Party 2
Team Averages
Level 108
1,549 SR
1,551 Elo+

VS

Team Averages
Level 51
1,555 SR
1,547 Elo+
Raijin
Raijin
Bhudda147
Raijin
Level 26
God Stats
1W - 2L
1,322 SR
Queue Stats
43W - 37L
1,599 Elo+
Solo
Achilles
Achilles
BronzeBot
Achilles
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 7L
1,658 Elo+
Party 1
Ah Puch
Ah Puch
BronzeBrony
Ah Puch
Level 27
God Stats
6W - 1L
1,740 SR
Queue Stats
157W - 128L
1,645 Elo+
Party 1
Xbalanque
Xbalanque
MaelOtaku
Xbalanque
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 24L
1,231 Elo+
Solo
Aphrodite
Aphrodite
ShadowsWoe
Aphrodite
Level 157
God Stats
2W - 0L
1,714 SR
Queue Stats
161W - 138L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JingJay
Amaterasu
19
6 / 7 / 8
11,353
668
15,306
28,271
26,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kuzenbo
JnrMafia
Kuzenbo
16
0 / 6 / 7
9,587
564
6,664
21,766
32,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Shahahaha9
Discordia
20
6 / 5 / 11
12,032
708
31,857
16,794
8,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 7 / 9
11,383
670
13,964
47,935
34,598
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
3 / 6 / 8
10,031
590
12,577
22,010
13,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bhudda147
Raijin
19
7 / 5 / 14
12,286
723
24,520
14,753
5,574
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
BronzeBot
Achilles
20
11 / 4 / 16
12,796
753
21,070
29,347
39,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
BronzeBrony
Ah Puch
20
7 / 4 / 15
13,390
788
36,265
18,874
8,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Xbalanque
MaelOtaku
Xbalanque
18
6 / 5 / 16
11,975
704
22,538
19,974
7,624
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
ShadowsWoe
Aphrodite
18
0 / 2 / 26
11,938
702
13,882
14,828
9,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
118
18
Kills
31
31
Deaths
20
43
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Raijin
Bhudda147
Raijin
7
5
14
2.8
W
Achilles
BronzeBot
Achilles
11
4
16
4.75
W
Ah Puch
BronzeBrony
Ah Puch
7
4
15
3.63
L
Amaterasu
JingJay
Amaterasu
6
7
8
1.43
L
Kuzenbo
JnrMafia
Kuzenbo
0
6
7
0.58
W
Xbalanque
MaelOtaku
Xbalanque
6
5
16
2.8
W
Aphrodite
ShadowsWoe
Aphrodite
0
2
26
6.5
L
Discordia
Shahahaha9
Discordia
6
5
11
2.3
L
3
7
9
1.07
L
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,368
Damage
118,275
136,776
Taken
97,776
115,414
Mitigated
69,779
69,863
Healing
53,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Bhudda147
Raijin
24,520
2,576
2,423
4,075
14,753
5,574
402
7,815
6,838
39,592
0
W
Achilles
BronzeBot
Achilles
21,070
3,730
1,549
7,396
29,347
39,212
1,009
12,187
16,712
0
29,013
W
Ah Puch
BronzeBrony
Ah Puch
36,265
1,594
867
6,407
18,874
8,223
66
10,197
8,231
69,119
0
L
Amaterasu
JingJay
Amaterasu
15,306
4,146
1,989
4,286
28,271
26,576
152
15,709
12,158
0
33,828
L
Kuzenbo
JnrMafia
Kuzenbo
6,664
1,835
1,172
1,560
21,766
32,163
0
9,161
12,194
12,741
0
W
Xbalanque
MaelOtaku
Xbalanque
22,538
9,800
458
4,958
19,974
7,624
2,931
11,422
8,289
0
41,854
W
Aphrodite
ShadowsWoe
Aphrodite
13,882
631
15,981
9,685
14,828
9,146
746
7,894
6,608
30,000
0
L
Discordia
Shahahaha9
Discordia
31,857
1,425
1,525
1,137
16,794
8,080
526
9,864
6,735
51,375
0
L
13,964
3,935
2,341
22,321
47,935
34,598
159
27,422
19,883
0
32,441
L
12,577
152
20,955
12,577
22,010
13,997
0
12,511
8,926
20,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,386
Gold Earned
62,385
177
Minions Killed
183
0
Camps Cleared
0
1,549,467
Distance Traveled
1,612,084
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,286
723
28
2
0
295,033
0
W
Achilles
12,796
753
17
1
0
372,235
0
W
Ah Puch
13,390
788
69
4
0
312,289
0
L
Amaterasu
11,353
668
34
2
0
280,958
3
L
Kuzenbo
9,587
564
11
1
0
280,782
4
W
Xbalanque
11,975
704
38
2
0
281,167
0
W
Aphrodite
11,938
702
31
2
0
351,360
2
L
Discordia
12,032
708
74
4
0
310,708
0
L
Hercules
11,383
670
29
2
0
326,072
2
L
Hel
10,031
590
29
2
0
350,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role