Player Matchup

Xbalanque
Xbalanque
AlphaKayne
Xbalanque
Level 115
God Stats
5W - 1L
1,797 SR
Queue Stats
204W - 226L
1,420 Elo+
Solo
Hel
Hel
Ashlynn0616
Hel
Level 129
God Stats
8W - 3L
1,637 SR
Queue Stats
488W - 521L
1,402 Elo+
Solo
Chronos
Chronos
ChewpaMiVergah
Chronos
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 75L
1,308 Elo+
Party 2
Agni
Agni
PlebianScrub
Agni
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,247 Elo+
Party 2
Freya
Freya
Shadow2478
Freya
Level 81
God Stats
1W - 0L
1,564 SR
Queue Stats
60W - 83L
1,353 Elo+
Solo
Team Averages
Level 81
1,599 SR
1,346 Elo+

VS

Team Averages
Level 82
1,492 SR
1,284 Elo+
Tyr
Tyr
 
Tyr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
BandorXD
Heimdallr
Level 106
God Stats
1W - 2L
1,700 SR
Queue Stats
91W - 93L
1,375 Elo+
Solo
Charybdis
Charybdis
Fred Fortress
Charybdis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,255 Elo+
Party 1
Vamana
Vamana
Gambit y
Vamana
Level 50
God Stats
0W - 1L
1,260 SR
Queue Stats
2W - 6L
1,145 Elo+
Party 1
Bastet
Bastet
Kylie Minogue
Bastet
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,145 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AlphaKayne
Xbalanque
20
9 / 2 / 22
12,450
830
25,417
18,725
9,586
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 1 / 20
11,694
780
3,474
11,466
6,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 2 / 22
12,064
804
14,114
19,748
11,161
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
5 / 7 / 17
10,910
727
15,789
18,131
7,149
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
19
14 / 4 / 13
11,995
800
27,100
21,229
9,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
19
0 / 5 / 12
10,324
688
12,640
23,080
26,366
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
BandorXD
Heimdallr
18
5 / 5 / 8
10,801
720
18,481
16,879
8,268
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Fred Fortress
Charybdis
19
5 / 8 / 8
11,407
760
16,258
13,421
5,593
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
Gambit y
Vamana
16
3 / 8 / 8
10,648
710
10,010
26,467
18,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
3 / 11 / 9
10,431
695
15,868
14,984
5,999
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
61
37
Kills
16
16
Deaths
37
94
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
5
12
1.2
W
Xbalanque
AlphaKayne
Xbalanque
9
2
22
10
W
4
1
20
14
L
Heimdallr
BandorXD
Heimdallr
5
5
8
1.8
W
5
2
22
8
L
Charybdis
Fred Fortress
Charybdis
5
8
8
1.13
L
Vamana
Gambit y
Vamana
3
8
8
0.88
L
3
11
9
0.68
W
5
7
17
1.93
W
Freya
14
4
13
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,894
Damage
73,257
89,299
Taken
94,831
43,746
Mitigated
64,270
54,493
Healing
28,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
12,640
312
740
9,096
23,080
26,366
98
13,362
9,718
0
25,136
W
Xbalanque
AlphaKayne
Xbalanque
25,417
14,374
858
3,142
18,725
9,586
2,253
0
18,725
0
51,063
W
3,474
1,375
24,896
8,222
11,466
6,303
1,173
0
11,466
8,690
0
L
Heimdallr
BandorXD
Heimdallr
18,481
7,329
1,723
5,504
16,879
8,268
1,741
11,890
4,989
0
46,565
W
14,114
5,367
2,100
3,160
19,748
11,161
1,188
0
19,748
32,193
0
L
Charybdis
Fred Fortress
Charybdis
16,258
7,688
0
100
13,421
5,593
1,464
8,953
4,468
0
32,816
L
Vamana
Gambit y
Vamana
10,010
4,111
2,810
8,779
26,467
18,044
373
16,532
9,935
0
16,657
L
15,868
3,424
0
0
14,984
5,999
0
9,740
5,244
0
23,732
W
15,789
3,342
2,372
2,484
18,131
7,149
384
0
18,131
35,719
0
W
Freya
27,100
7,723
1,164
6,095
21,229
9,547
559
0
21,229
35,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,113
Gold Earned
53,611
161
Minions Killed
126
0
Camps Cleared
0
1,299,102
Distance Traveled
1,290,551
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,324
688
25
2
0
302,112
0
W
Xbalanque
12,450
830
44
3
0
263,396
1
W
Hel
11,694
780
17
1
0
282,672
0
L
Heimdallr
10,801
720
50
3
0
216,761
0
W
Chronos
12,064
804
49
3
0
273,272
2
L
Charybdis
11,407
760
37
2
0
233,864
0
L
Vamana
10,648
710
8
1
0
270,502
2
L
Bastet
10,431
695
6
0
0
267,312
0
W
Agni
10,910
727
30
2
0
235,501
0
W
Freya
11,995
800
21
1
0
244,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role