Player Matchup

Bellona
Bellona
ARMOTRON82
Bellona
Level 79
God Stats
14W - 12L
1,570 SR
Queue Stats
295W - 463L
1,358 Elo+
Party 2
Vulcan
Vulcan
GuilFromBrazil
Vulcan
Level 59
God Stats
2W - 2L
1,495 SR
Queue Stats
253W - 229L
1,487 Elo+
Solo
Awilix
Awilix
H3nium
Awilix
Level 67
God Stats
2W - 11L
1,258 SR
Queue Stats
281W - 472L
1,369 Elo+
Party 2
Chronos
Chronos
Parzival7987
Chronos
Level 88
God Stats
2W - 8L
1,414 SR
Queue Stats
370W - 574L
1,370 Elo+
Party 2
Bacchus
Bacchus
Rox Rox Total
Bacchus
Level 82
God Stats
3W - 5L
1,393 SR
Queue Stats
307W - 492L
1,296 Elo+
Party 2
Team Averages
Level 75
1,426 SR
1,376 Elo+

VS

Team Averages
Level 91
1,522 SR
1,442 Elo+
Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
HighVelocityTV
Sylvanus
Level 63
God Stats
4W - 3L
1,442 SR
Queue Stats
110W - 146L
1,376 Elo+
Party 1
Zhong Kui
Zhong Kui
ItsK-Rex
Zhong Kui
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 105L
1,411 Elo+
Party 1
Kuzenbo
Kuzenbo
Thiuss
Kuzenbo
Level 144
God Stats
8W - 13L
1,405 SR
Queue Stats
76W - 88L
1,443 Elo+
Solo
Nu Wa
Nu Wa
xXGCx
Nu Wa
Level 81
God Stats
4W - 1L
1,763 SR
Queue Stats
254W - 256L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ARMOTRON82
Bellona
12
0 / 3 / 1
6,907
460
2,233
11,771
10,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 6 / 4
7,594
506
6,960
8,724
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
H3nium
Awilix
13
5 / 3 / 1
8,242
549
5,987
11,533
3,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
Parzival7987
Chronos
14
0 / 1 / 0
7,773
518
2,090
6,248
1,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
9
0 / 5 / 0
5,995
400
2,263
11,157
7,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 0 / 6
8,865
591
7,160
7,735
2,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
15
2 / 1 / 1
9,014
601
6,632
7,062
6,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
ItsK-Rex
Zhong Kui
14
3 / 4 / 3
8,423
562
6,166
10,612
7,959
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
Thiuss
Kuzenbo
13
2 / 0 / 5
7,840
523
2,118
5,561
5,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
xXGCx
Nu Wa
15
9 / 1 / 1
9,092
606
11,264
8,274
2,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
6
Kills
18
18
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
6
5
L
Bellona
ARMOTRON82
Bellona
0
3
1
0.17
L
1
6
4
0.5
L
Awilix
H3nium
Awilix
5
3
1
1.83
W
Sylvanus
2
1
1
2.5
W
Zhong Kui
ItsK-Rex
Zhong Kui
3
4
3
1.13
L
Chronos
Parzival7987
Chronos
0
1
0
0
L
Bacchus
0
5
0
0
W
Kuzenbo
Thiuss
Kuzenbo
2
0
5
4.5
W
Nu Wa
xXGCx
Nu Wa
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,533
Damage
33,340
49,433
Taken
39,244
25,571
Mitigated
24,808
14,536
Healing
16,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,160
2,810
0
3,975
7,735
2,461
536
3,082
4,653
0
72,236
L
Bellona
ARMOTRON82
Bellona
2,233
353
0
4,889
11,771
10,432
146
6,157
5,614
0
37,166
L
6,960
1,293
0
447
8,724
2,007
21
5,327
3,397
42,516
0
L
Awilix
H3nium
Awilix
5,987
3,451
0
4,900
11,533
3,296
0
5,773
5,760
0
45,825
W
Sylvanus
6,632
2,704
0
3,173
7,062
6,843
284
0
7,062
38,139
11,801
W
Zhong Kui
ItsK-Rex
Zhong Kui
6,166
1,022
0
2,879
10,612
7,959
726
4,540
6,072
41,932
0
L
Chronos
Parzival7987
Chronos
2,090
294
0
3,210
6,248
1,874
1,453
2,164
4,084
55,519
5,098
L
Bacchus
2,263
358
0
1,090
11,157
7,962
196
5,408
5,749
15,370
0
W
Kuzenbo
Thiuss
Kuzenbo
2,118
910
0
1,559
5,561
5,044
67
965
4,596
22,781
0
W
Nu Wa
xXGCx
Nu Wa
11,264
3,696
0
4,928
8,274
2,501
273
2,803
5,471
58,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,511
Gold Earned
43,234
378
Minions Killed
470
0
Camps Cleared
0
1,310,863
Distance Traveled
1,379,500
5
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,865
591
140
9
0
278,199
7
L
Bellona
6,907
460
67
4
0
282,233
2
L
Vulcan
7,594
506
73
5
0
271,181
0
L
Awilix
8,242
549
92
6
0
297,366
1
W
Sylvanus
9,014
601
106
7
0
249,682
2
W
Zhong Kui
8,423
562
92
6
0
265,209
7
L
Chronos
7,773
518
125
8
0
247,627
2
L
Bacchus
5,995
400
21
1
0
212,456
0
W
Kuzenbo
7,840
523
30
2
0
296,879
7
W
Nu Wa
9,092
606
102
7
0
289,531
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role