Player Matchup

Vamana
Vamana
 
Vamana
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
CZnnnNTC
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,452 Elo+
Party 3
Sylvanus
Sylvanus
MajoyPayne
Sylvanus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,412 Elo+
Party 2
Hachiman
Hachiman
iaypx
Hachiman
Level 13
God Stats
2W - 1L
1,546 SR
Queue Stats
4W - 2L
1,357 Elo+
Party 2
Nemesis
Nemesis
raffypez3
Nemesis
Level 28
God Stats
1W - 0L
1,454 SR
Queue Stats
63W - 40L
1,500 Elo+
Solo
Team Averages
Level 28
1,500 SR
1,444 Elo+

VS

Team Averages
Level 25
1,525 SR
1,466 Elo+
Ullr
Ullr
BiggleYang
Ullr
Level 27
God Stats
1W - 2L
1,456 SR
Queue Stats
84W - 85L
1,395 Elo+
Party 1
Fafnir
Fafnir
GelatoRips
Fafnir
Level 28
God Stats
16W - 11L
1,615 SR
Queue Stats
106W - 105L
1,412 Elo+
Party 1
King Arthur
King Arthur
ItsCave
King Arthur
Level 28
God Stats
5W - 6L
1,552 SR
Queue Stats
90W - 97L
1,405 Elo+
Party 1
Olorun
Olorun
McSnoozey
Olorun
Level 16
God Stats
8W - 6L
1,373 SR
Queue Stats
26W - 26L
1,380 Elo+
Party 1
Thanatos
Thanatos
hellahorny
Thanatos
Level 28
God Stats
4W - 3L
1,632 SR
Queue Stats
7W - 4L
1,741 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
5 / 1 / 1
9,308
582
11,140
13,246
10,954
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
CZnnnNTC
Kukulkan
12
1 / 2 / 1
7,585
474
4,502
4,326
1,058
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
MajoyPayne
Sylvanus
12
3 / 1 / 5
7,597
475
9,678
8,573
9,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hachiman
iaypx
Hachiman
12
3 / 4 / 5
7,941
496
6,472
9,853
2,842
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
raffypez3
Nemesis
15
7 / 2 / 0
9,180
574
8,381
10,818
4,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 4
6,393
400
4,573
9,843
2,995
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
GelatoRips
Fafnir
11
1 / 4 / 2
7,053
441
6,278
14,207
12,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
ItsCave
King Arthur
12
0 / 4 / 3
7,301
456
5,731
11,667
8,687
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
McSnoozey
Olorun
14
1 / 3 / 0
7,918
495
2,393
7,562
3,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
hellahorny
Thanatos
15
8 / 3 / 1
9,562
598
9,869
13,906
6,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
19
Kills
10
10
Deaths
19
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
1
1
5.5
L
0
5
4
0.4
W
Kukulkan
CZnnnNTC
Kukulkan
1
2
1
0.75
L
Fafnir
GelatoRips
Fafnir
1
4
2
0.5
L
King Arthur
ItsCave
King Arthur
0
4
3
0.38
W
Sylvanus
MajoyPayne
Sylvanus
3
1
5
5.5
L
Olorun
McSnoozey
Olorun
1
3
0
0.33
L
Thanatos
hellahorny
Thanatos
8
3
1
2.83
W
Hachiman
iaypx
Hachiman
3
4
5
1.38
W
Nemesis
raffypez3
Nemesis
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,173
Damage
28,844
46,816
Taken
57,185
28,540
Mitigated
33,686
19,694
Healing
20,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
11,140
5,811
0
8,076
13,246
10,954
46
867
12,379
10,160
52,996
L
4,573
2,489
0
804
9,843
2,995
0
3,191
6,652
0
30,655
W
Kukulkan
CZnnnNTC
Kukulkan
4,502
505
0
652
4,326
1,058
620
931
3,395
32,703
0
L
Fafnir
GelatoRips
Fafnir
6,278
1,903
0
2,101
14,207
12,597
0
5,287
8,920
20,318
0
L
King Arthur
ItsCave
King Arthur
5,731
991
0
1,000
11,667
8,687
78
2,227
9,440
0
44,366
W
Sylvanus
MajoyPayne
Sylvanus
9,678
3,486
716
2,721
8,573
9,355
140
2,616
5,957
22,851
5,798
L
Olorun
McSnoozey
Olorun
2,393
699
0
2,947
7,562
3,238
944
2,283
5,279
38,071
3,369
L
Thanatos
hellahorny
Thanatos
9,869
2,830
0
13,571
13,906
6,169
345
1,884
12,022
0
56,311
W
Hachiman
iaypx
Hachiman
6,472
4,817
0
1,846
9,853
2,842
467
2,547
7,306
0
43,218
W
Nemesis
raffypez3
Nemesis
8,381
3,477
0
5,683
10,818
4,331
0
1,495
9,323
0
65,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,611
Gold Earned
38,227
397
Minions Killed
366
0
Camps Cleared
0
1,432,772
Distance Traveled
1,350,286
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,308
582
112
7
0
314,482
4
L
Ullr
6,393
400
69
4
0
288,627
3
W
Kukulkan
7,585
474
68
4
0
240,280
2
L
Fafnir
7,053
441
25
2
0
289,413
14
L
King Arthur
7,301
456
86
5
0
289,849
5
W
Sylvanus
7,597
475
41
3
0
258,338
5
L
Olorun
7,918
495
89
6
0
218,212
5
L
Thanatos
9,562
598
97
6
0
264,185
0
W
Hachiman
7,941
496
74
5
0
265,754
2
W
Nemesis
9,180
574
102
6
0
353,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role