Player Matchup

Khepri
Khepri
AbatedSoul
Khepri
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 93L
1,527 Elo+
Party 1
Mercury
Mercury
SoloplayerSebs
Mercury
Level 45
God Stats
15W - 34L
1,279 SR
Queue Stats
276W - 293L
1,549 Elo+
Party 1
Izanami
Izanami
SwordNeon
Izanami
Level 12
God Stats
7W - 8L
1,595 SR
Queue Stats
25W - 21L
1,629 Elo+
Party 1
Tyr
Tyr
ZesterZ
Tyr
Level 46
God Stats
5W - 3L
1,722 SR
Queue Stats
165W - 168L
1,549 Elo+
Party 1
Eset
Eset
jpmchido
Eset
Level 25
God Stats
36W - 37L
1,389 SR
Queue Stats
216W - 218L
1,482 Elo+
Party 1
Team Averages
Level 36
1,497 SR
1,547 Elo+

VS

Team Averages
Level 97
1,643 SR
1,728 Elo+
Thanatos
Thanatos
AtticusBird
Thanatos
Level 29
God Stats
34W - 22L
1,598 SR
Queue Stats
341W - 197L
1,731 Elo+
Party 2
Vulcan
Vulcan
Bluehazard626
Vulcan
Level 134
God Stats
12W - 9L
1,672 SR
Queue Stats
609W - 375L
1,730 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Souupa
Ah Muzen Cab
Level 41
God Stats
2W - 3L
1,730 SR
Queue Stats
425W - 237L
1,747 Elo+
Party 2
Khepri
Khepri
Tvolcom322
Khepri
Level 143
God Stats
26W - 15L
1,632 SR
Queue Stats
472W - 309L
1,695 Elo+
Party 2
Cu Chulainn
Cu Chulainn
dabaldeagle
Cu Chulainn
Level 137
God Stats
20W - 19L
1,580 SR
Queue Stats
503W - 323L
1,735 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AbatedSoul
Khepri
20
1 / 4 / 14
14,015
1,001
6,911
23,067
38,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 10 / 10
13,592
971
18,491
24,360
10,998
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
SwordNeon
Izanami
20
7 / 7 / 9
14,144
1,010
24,882
17,971
8,684
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
20
7 / 7 / 9
14,042
1,003
12,630
28,341
33,842
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Eset
20
2 / 12 / 11
13,010
929
15,311
26,349
12,548
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AtticusBird
Thanatos
20
12 / 6 / 11
14,479
1,034
14,154
13,032
6,749
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
14 / 6 / 19
16,703
1,193
43,721
14,181
8,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Souupa
Ah Muzen Cab
20
6 / 1 / 18
14,561
1,040
23,568
9,540
5,644
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
Tvolcom322
Khepri
20
0 / 3 / 25
13,061
933
8,953
21,319
27,813
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
dabaldeagle
Cu Chulainn
20
8 / 6 / 19
14,390
1,028
25,159
26,207
27,762
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
132
22
Kills
40
40
Deaths
22
53
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Khepri
AbatedSoul
Khepri
1
4
14
2
W
Thanatos
AtticusBird
Thanatos
12
6
11
2.92
W
14
6
19
3.92
L
5
10
10
1
W
Ah Muzen Cab
Souupa
Ah Muzen Cab
6
1
18
15
L
Izanami
SwordNeon
Izanami
7
7
9
1.64
W
Khepri
Tvolcom322
Khepri
0
3
25
4.17
L
Tyr
7
7
9
1.64
W
Cu Chulainn
dabaldeagle
Cu Chulainn
8
6
19
2.92
L
Eset
2
12
11
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,225
Damage
115,555
120,088
Taken
84,279
104,581
Mitigated
76,075
8,055
Healing
10,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
AbatedSoul
Khepri
6,911
1,037
0
1,521
23,067
38,509
0
9,079
13,988
15,724
0
W
Thanatos
AtticusBird
Thanatos
14,154
2,106
0
3,859
13,032
6,749
0
2,748
10,284
0
19,302
W
43,721
16,419
0
0
14,181
8,107
0
3,137
11,044
69,131
0
L
18,491
10,351
0
550
24,360
10,998
0
10,964
13,396
0
35,663
W
Ah Muzen Cab
Souupa
Ah Muzen Cab
23,568
11,479
0
2,514
9,540
5,644
0
3,291
6,249
0
66,589
L
Izanami
SwordNeon
Izanami
24,882
19,337
0
366
17,971
8,684
0
10,259
7,712
0
68,417
W
Khepri
Tvolcom322
Khepri
8,953
402
0
0
21,319
27,813
0
5,643
15,676
29,530
0
L
Tyr
12,630
2,824
0
1,038
28,341
33,842
0
13,232
15,109
0
21,724
W
Cu Chulainn
dabaldeagle
Cu Chulainn
25,159
3,544
0
4,095
26,207
27,762
0
7,403
18,804
13,797
31,046
L
Eset
15,311
1,349
2,263
2,317
26,349
12,548
0
14,782
11,567
46,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,803
Gold Earned
73,194
267
Minions Killed
244
9
Camps Cleared
10
1,399,338
Distance Traveled
1,306,573
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
14,015
1,001
16
1
1
290,878
0
W
Thanatos
14,479
1,034
22
2
3
221,918
1
W
Vulcan
16,703
1,193
61
4
3
282,677
0
L
Mercury
13,592
971
34
2
3
323,484
0
W
Ah Muzen Cab
14,561
1,040
86
6
1
283,327
2
L
Izanami
14,144
1,010
117
8
3
217,651
2
W
Khepri
13,061
933
32
2
0
278,299
2
L
Tyr
14,042
1,003
30
2
2
316,105
1
W
Cu Chulainn
14,390
1,028
43
3
3
240,352
1
L
Eset
13,010
929
70
5
0
251,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role