Player Matchup

Hun Batz
Hun Batz
OriginalOranges
Hun Batz
Level 92
God Stats
13W - 5L
1,656 SR
Queue Stats
408W - 221L
1,594 Elo+
Party 1
Chaac
Chaac
Raphiki6982
Chaac
Level 68
God Stats
28W - 18L
1,562 SR
Queue Stats
220W - 216L
1,529 Elo+
Party 1
Sol
Sol
llando94
Sol
Level 88
God Stats
29W - 26L
1,595 SR
Queue Stats
349W - 361L
1,576 Elo+
Party 1
Team Averages
Level 83
1,604 SR
1,566 Elo+

VS

Team Averages
Level 78
1,602 SR
1,302 Elo+
Nike
Nike
Franfordt
Nike
Level 69
God Stats
3W - 3L
1,553 SR
Queue Stats
5W - 5L
1,315 Elo+
Party 2
Vulcan
Vulcan
PJFANNUMBER1
Vulcan
Level 60
God Stats
0W - 2L
1,712 SR
Queue Stats
25W - 39L
1,318 Elo+
Party 2
Danzaburou
Danzaburou
SteveSaint84
Danzaburou
Level 104
God Stats
14W - 22L
1,541 SR
Queue Stats
22W - 38L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
5 / 1 / 7
8,302
830
4,691
7,362
2,437
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 2 / 8
7,930
793
7,742
8,923
6,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
3 / 1 / 9
8,053
805
5,399
5,166
1,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
10
2 / 3 / 2
7,311
731
3,986
7,383
3,848
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Vulcan
10
2 / 5 / 1
7,565
757
2,834
6,008
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
SteveSaint84
Danzaburou
10
0 / 4 / 2
6,461
646
3,353
8,179
2,619
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
12
Kills
4
4
Deaths
12
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nike
2
3
2
1
W
Hun Batz
5
1
7
8.5
L
Vulcan
2
5
1
0.5
W
4
2
8
4
L
Danzaburou
SteveSaint84
Danzaburou
0
4
2
0.25
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,832
Damage
10,173
21,451
Taken
21,570
10,453
Mitigated
8,186
8,874
Healing
1,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
3,986
356
0
0
7,383
3,848
0
3,387
3,787
0
12,224
W
Hun Batz
4,691
713
0
2,502
7,362
2,437
988
1,135
6,227
0
35,054
L
Vulcan
2,834
1,299
188
426
6,008
1,719
0
900
4,810
14,032
0
W
7,742
722
0
4,134
8,923
6,201
304
819
8,104
0
16,451
L
Danzaburou
SteveSaint84
Danzaburou
3,353
1,276
0
963
8,179
2,619
0
1,121
6,760
0
22,319
W
5,399
1,208
0
2,238
5,166
1,815
1,605
1,048
4,118
28,345
2,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,285
Gold Earned
21,337
130
Minions Killed
86
8
Camps Cleared
1
634,029
Distance Traveled
548,892
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,311
731
27
3
1
200,947
0
W
Hun Batz
8,302
830
49
5
5
222,261
3
L
Vulcan
7,565
757
22
2
0
161,834
0
W
Chaac
7,930
793
22
2
0
213,040
1
L
Danzaburou
6,461
646
37
4
0
186,111
4
W
Sol
8,053
805
59
6
3
198,728
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role