Player Matchup

Geb
Geb
Nbalegend2k20901
Geb
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 28L
1,292 Elo+
Solo
Sol
Sol
R3D DIO
Sol
Level 28
God Stats
4W - 10L
1,533 SR
Queue Stats
80W - 97L
1,352 Elo+
Solo
Chaac
Chaac
TedRux
Chaac
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 51L
1,145 Elo+
Party 2
Medusa
Medusa
WaveKing
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 58L
1,145 Elo+
Party 2
Loki
Loki
get BOPD on
Loki
Level 29
God Stats
0W - 1L
1,482 SR
Queue Stats
29W - 23L
1,410 Elo+
Solo
Team Averages
Level 13
1,503 SR
1,269 Elo+

VS

Team Averages
Level 19
1,720 SR
1,373 Elo+
Cupid
Cupid
Eduardo-Montejo1
Cupid
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,145 Elo+
Solo
Artemis
Artemis
GamerDust
Artemis
Level 26
God Stats
1W - 3L
1,835 SR
Queue Stats
63W - 75L
1,384 Elo+
Party 1
Ares
Ares
PapiBlunt
Ares
Level 32
God Stats
16W - 7L
1,814 SR
Queue Stats
58W - 59L
1,479 Elo+
Party 1
Olorun
Olorun
aeoncelesti
Olorun
Level 8
God Stats
10W - 3L
1,870 SR
Queue Stats
15W - 14L
1,330 Elo+
Party 1
Arachne
Arachne
piekiller456
Arachne
Level 28
God Stats
8W - 10L
1,583 SR
Queue Stats
83W - 68L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 2
11,816
514
19,030
19,278
16,762
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sol
14
3 / 3 / 2
9,991
434
11,443
11,625
3,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
TedRux
Chaac
11
1 / 15 / 0
8,565
372
5,181
21,707
18,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
WaveKing
Medusa
13
1 / 10 / 2
9,341
406
2,056
11,754
6,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
1 / 5 / 3
10,441
454
7,291
17,692
8,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
6,532
284
0
0
0
Short Bow

Short Bow

+15%
Attack Speed

Artemis
GamerDust
Artemis
16
9 / 5 / 5
10,910
474
12,365
16,361
6,505
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
15
7 / 1 / 9
10,761
468
13,185
21,085
21,530
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Olorun
16
4 / 1 / 12
10,930
475
8,867
15,612
6,075
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
piekiller456
Arachne
18
12 / 6 / 7
12,414
540
18,210
20,150
9,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
13
Kills
32
36
Deaths
13
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Artemis
GamerDust
Artemis
9
5
5
2.3
L
7
3
2
2.67
W
Ares
7
1
9
11.5
L
Sol
3
3
2
1.33
L
Chaac
TedRux
Chaac
1
15
0
0.07
L
Medusa
WaveKing
Medusa
1
10
2
0.2
W
Olorun
4
1
12
10
L
1
5
3
0.5
W
Arachne
piekiller456
Arachne
12
6
7
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,001
Damage
52,627
82,056
Taken
73,208
53,308
Mitigated
43,161
18,600
Healing
27,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
GamerDust
Artemis
12,365
8,036
0
2,397
16,361
6,505
6,404
7,898
8,192
0
45,046
L
19,030
2,012
0
5,754
19,278
16,762
0
6,956
12,322
80,712
0
W
Ares
13,185
760
0
5,588
21,085
21,530
1,286
7,544
12,748
34,511
0
L
Sol
11,443
2,417
0
6,588
11,625
3,789
430
2,667
8,958
53,439
0
L
Chaac
TedRux
Chaac
5,181
481
0
1,754
21,707
18,035
0
6,268
15,439
8,462
17,000
L
Medusa
WaveKing
Medusa
2,056
910
0
259
11,754
6,666
558
1,644
10,110
0
18,554
W
Olorun
8,867
4,146
4,429
9,708
15,612
6,075
1,232
8,628
6,492
45,454
0
L
7,291
1,678
0
4,245
17,692
8,056
1,826
4,517
13,175
0
76,939
W
Arachne
piekiller456
Arachne
18,210
12,968
0
5,340
20,150
9,051
0
7,187
12,611
0
82,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,154
Gold Earned
51,547
419
Minions Killed
303
0
Camps Cleared
0
1,756,465
Distance Traveled
1,792,109
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,532
284
0
0
0
25,459
0
W
Artemis
10,910
474
74
3
0
423,774
0
L
Geb
11,816
514
129
6
0
460,763
5
W
Ares
10,761
468
31
1
0
467,249
2
L
Sol
9,991
434
90
4
0
300,904
2
L
Chaac
8,565
372
31
1
0
316,700
9
L
Medusa
9,341
406
37
2
0
316,388
0
W
Olorun
10,930
475
81
4
0
405,391
1
L
Loki
10,441
454
132
6
0
361,710
0
W
Arachne
12,414
540
117
5
0
470,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role