Player Matchup

Cthulhu
Cthulhu
ButtiusXI
Cthulhu
Level 99
God Stats
2W - 1L
1,824 SR
Queue Stats
98W - 36L
1,805 Elo+
Party 2
Ullr
Ullr
Gugus294
Ullr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 14L
1,695 Elo+
Party 2
Sylvanus
Sylvanus
TumsetDryler
Sylvanus
Level 109
God Stats
1W - 1L
1,835 SR
Queue Stats
114W - 41L
1,834 Elo+
Party 2
Team Averages
Level 98
1,720 SR
1,778 Elo+

VS

Team Averages
Level 126
1,651 SR
1,698 Elo+
Ao Kuang
Ao Kuang
Cezean
Ao Kuang
Level 122
God Stats
2W - 4L
1,452 SR
Queue Stats
128W - 147L
1,620 Elo+
Solo
Medusa
Medusa
Will1234
Medusa
Level 126
God Stats
2W - 3L
1,721 SR
Queue Stats
260W - 154L
1,736 Elo+
Party 1
Gilgamesh
Gilgamesh
xXDarthBraderXx
Gilgamesh
Level 129
God Stats
4W - 1L
1,779 SR
Queue Stats
261W - 157L
1,736 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ButtiusXI
Cthulhu
10
2 / 5 / 4
8,065
733
9,919
14,159
14,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
12
3 / 6 / 2
8,454
769
7,696
10,917
3,964
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
TumsetDryler
Sylvanus
10
1 / 9 / 4
7,115
647
8,314
14,852
8,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cezean
Ao Kuang
14
10 / 3 / 7
9,630
875
10,474
12,544
4,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
Will1234
Medusa
13
5 / 2 / 11
9,247
841
16,373
13,333
4,500
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
xXDarthBraderXx
Gilgamesh
12
5 / 1 / 12
8,926
811
8,333
13,027
10,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
6
Kills
20
20
Deaths
6
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ButtiusXI
Cthulhu
2
5
4
0.8
W
Ao Kuang
Cezean
Ao Kuang
10
3
7
4.5
L
Ullr
3
6
2
0.67
L
Sylvanus
TumsetDryler
Sylvanus
1
9
4
0.33
W
Medusa
Will1234
Medusa
5
2
11
5.25
W
Gilgamesh
xXDarthBraderXx
Gilgamesh
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,929
Damage
35,180
39,928
Taken
38,904
26,887
Mitigated
19,833
4,350
Healing
13,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ButtiusXI
Cthulhu
9,919
1,444
83
323
14,159
14,051
0
3,525
10,393
16,362
0
W
Ao Kuang
Cezean
Ao Kuang
10,474
2,268
0
3,917
12,544
4,531
401
6,243
6,301
21,542
0
L
Ullr
7,696
3,329
0
90
10,917
3,964
75
2,375
8,246
0
27,664
L
Sylvanus
TumsetDryler
Sylvanus
8,314
1,032
838
3,016
14,852
8,872
29
4,722
9,790
19,581
3,551
W
Medusa
Will1234
Medusa
16,373
9,394
0
5,639
13,333
4,500
1,675
7,225
6,108
0
51,341
W
Gilgamesh
xXDarthBraderXx
Gilgamesh
8,333
1,282
587
3,831
13,027
10,802
265
4,795
8,232
0
23,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,634
Gold Earned
27,803
107
Minions Killed
132
3
Camps Cleared
6
553,949
Distance Traveled
653,302
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,065
733
15
1
1
183,809
3
W
Ao Kuang
9,630
875
24
2
3
223,132
0
L
Ullr
8,454
769
56
5
0
191,507
1
L
Sylvanus
7,115
647
36
3
2
178,633
3
W
Medusa
9,247
841
76
7
3
212,286
3
W
Gilgamesh
8,926
811
32
3
0
217,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role