Player Matchup

Nu Wa
Nu Wa
JingJay
Nu Wa
Level 129
God Stats
31W - 15L
1,717 SR
Queue Stats
896W - 712L
1,530 Elo+
Party 2
Cerberus
Cerberus
JnrMafia
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,278 Elo+
Party 2
Chaac
Chaac
Shahahaha9
Chaac
Level 127
God Stats
16W - 8L
1,423 SR
Queue Stats
369W - 245L
1,553 Elo+
Party 2
Cernunnos
Cernunnos
SugarDaddyBillTV
Cernunnos
Level 150
God Stats
1W - 1L
1,266 SR
Queue Stats
412W - 328L
1,538 Elo+
Party 2
Charybdis
Charybdis
Yuaetrende9
Charybdis
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
308W - 205L
1,577 Elo+
Party 2
Team Averages
Level 108
1,481 SR
1,495 Elo+

VS

Team Averages
Level 103
1,589 SR
1,536 Elo+
Thoth
Thoth
BombelKin
Thoth
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,335 Elo+
Solo
Mulan
Mulan
KcirNiteAssassin
Mulan
Level 158
God Stats
1W - 2L
1,486 SR
Queue Stats
161W - 131L
1,534 Elo+
Party 1
Hun Batz
Hun Batz
PatsBck2Bck
Hun Batz
Level 160
God Stats
6W - 2L
1,652 SR
Queue Stats
576W - 499L
1,557 Elo+
Party 1
Raijin
Raijin
RhapsodicPath1
Raijin
Level 27
God Stats
1W - 2L
1,693 SR
Queue Stats
212W - 149L
1,664 Elo+
Party 1
Danzaburou
Danzaburou
Ruin530
Danzaburou
Level 153
God Stats
2W - 3L
1,613 SR
Queue Stats
100W - 76L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JingJay
Nu Wa
17
4 / 1 / 7
9,512
793
11,705
6,074
3,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
JnrMafia
Cerberus
13
0 / 3 / 5
8,443
704
1,462
8,950
6,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
15
2 / 2 / 10
9,206
767
10,471
12,483
13,169
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cernunnos
16
4 / 4 / 5
9,475
790
11,965
13,728
6,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Yuaetrende9
Charybdis
16
3 / 2 / 8
9,420
785
11,718
9,367
4,186
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BombelKin
Thoth
13
0 / 3 / 6
7,784
649
4,114
6,799
2,388
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 5
9,331
778
5,041
14,588
16,613
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hun Batz
PatsBck2Bck
Hun Batz
15
2 / 3 / 6
9,239
770
8,585
12,396
8,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
2 / 3 / 9
9,294
775
15,825
9,217
4,411
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Ruin530
Danzaburou
16
4 / 2 / 5
9,443
787
9,595
10,232
6,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
42
13
Kills
11
12
Deaths
13
35
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thoth
BombelKin
Thoth
0
3
6
1
W
Nu Wa
JingJay
Nu Wa
4
1
7
7.5
W
Cerberus
JnrMafia
Cerberus
0
3
5
0.83
L
3
2
5
2.75
L
Hun Batz
PatsBck2Bck
Hun Batz
2
3
6
1.67
L
2
3
9
2.17
L
Danzaburou
Ruin530
Danzaburou
4
2
5
3.25
W
Chaac
2
2
10
3.5
W
Cernunnos
4
4
5
1.63
W
Charybdis
Yuaetrende9
Charybdis
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,321
Damage
43,160
50,602
Taken
53,232
33,848
Mitigated
38,670
16,762
Healing
18,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
BombelKin
Thoth
4,114
145
0
750
6,799
2,388
520
1,845
4,954
11,881
0
W
Nu Wa
JingJay
Nu Wa
11,705
1,995
1,626
1,527
6,074
3,404
1,901
1,744
4,330
30,725
0
W
Cerberus
JnrMafia
Cerberus
1,462
271
1,301
1,008
8,950
6,801
225
4,618
4,332
4,752
0
L
5,041
630
1,016
4,807
14,588
16,613
390
3,667
10,921
0
16,406
L
Hun Batz
PatsBck2Bck
Hun Batz
8,585
1,183
369
2,678
12,396
8,698
318
2,964
9,432
0
17,524
L
15,825
895
2,836
2,381
9,217
4,411
642
1,970
7,247
31,337
0
L
Danzaburou
Ruin530
Danzaburou
9,595
2,521
952
2,474
10,232
6,560
1,673
2,721
7,511
0
29,314
W
Chaac
10,471
695
1,082
3,398
12,483
13,169
881
4,102
8,381
0
18,912
W
Cernunnos
11,965
4,370
819
3,155
13,728
6,288
703
5,496
8,232
0
31,504
W
Charybdis
Yuaetrende9
Charybdis
11,718
3,979
1,640
1,206
9,367
4,186
2,042
3,979
5,388
0
23,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,056
Gold Earned
45,091
136
Minions Killed
138
0
Camps Cleared
0
1,103,404
Distance Traveled
1,000,150
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,784
649
9
1
0
214,645
0
W
Nu Wa
9,512
793
28
2
0
194,240
5
W
Cerberus
8,443
704
9
1
0
209,373
3
L
Mulan
9,331
778
24
2
0
190,413
0
L
Hun Batz
9,239
770
17
1
0
181,961
0
L
Raijin
9,294
775
45
4
0
197,744
3
L
Danzaburou
9,443
787
43
4
0
215,387
2
W
Chaac
9,206
767
22
2
0
254,806
1
W
Cernunnos
9,475
790
52
4
0
219,301
1
W
Charybdis
9,420
785
25
2
0
225,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role