Player Matchup

Chaac
Chaac
Atrx8
Chaac
Level 124
God Stats
38W - 30L
1,666 SR
Queue Stats
251W - 271L
1,623 Elo+
Solo
Scylla
Scylla
louiegarcia
Scylla
Level 126
God Stats
38W - 50L
1,630 SR
Queue Stats
552W - 491L
1,703 Elo+
Party 2
Danzaburou
Danzaburou
vivacedrop9
Danzaburou
Level 59
God Stats
118W - 90L
1,707 SR
Queue Stats
636W - 566L
1,631 Elo+
Party 2
Team Averages
Level 103
1,668 SR
1,652 Elo+

VS

Team Averages
Level 126
1,551 SR
1,621 Elo+
Hel
Hel
 
Hel
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
AvidHercules
Aphrodite
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,840 Elo+
Party 1
Anhur
Anhur
Janjas Pride
Anhur
Level 79
God Stats
4W - 3L
1,652 SR
Queue Stats
106W - 109L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Atrx8
Chaac
15
3 / 2 / 14
10,619
664
9,093
14,121
13,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
15
5 / 2 / 14
10,941
684
13,142
9,761
4,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
vivacedrop9
Danzaburou
16
11 / 0 / 8
12,058
754
14,808
12,316
4,707
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
4 / 6 / 0
9,840
615
15,761
17,271
6,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
AvidHercules
Aphrodite
12
0 / 4 / 2
8,644
540
5,441
12,109
11,919
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 9 / 2
8,449
528
5,206
11,365
3,724
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
19
Kills
4
4
Deaths
19
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
4
6
0
0.67
W
Chaac
Atrx8
Chaac
3
2
14
5
L
Aphrodite
AvidHercules
Aphrodite
0
4
2
0.25
L
0
9
2
0.11
W
Scylla
5
2
14
6
W
Danzaburou
vivacedrop9
Danzaburou
11
0
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,043
Damage
26,408
36,198
Taken
40,745
23,223
Mitigated
22,075
13,705
Healing
17,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
15,761
610
3,490
7,255
17,271
6,432
0
5,585
11,067
42,865
0
W
Chaac
Atrx8
Chaac
9,093
727
0
5,995
14,121
13,830
365
8,836
5,285
0
28,320
L
Aphrodite
AvidHercules
Aphrodite
5,441
795
2,464
3,497
12,109
11,919
0
3,284
8,477
28,268
0
L
5,206
1,987
0
389
11,365
3,724
0
4,580
6,700
0
11,964
W
Scylla
13,142
929
0
2,587
9,761
4,686
956
5,409
4,352
44,551
0
W
Danzaburou
vivacedrop9
Danzaburou
14,808
6,717
0
5,123
12,316
4,707
1,932
7,453
4,863
0
56,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,618
Gold Earned
26,933
187
Minions Killed
161
8
Camps Cleared
5
930,676
Distance Traveled
836,764
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,840
615
83
5
2
285,079
2
W
Chaac
10,619
664
48
3
1
321,165
0
L
Aphrodite
8,644
540
48
3
2
282,093
2
L
Anhur
8,449
528
30
2
1
269,592
7
W
Scylla
10,941
684
69
4
2
299,381
2
W
Danzaburou
12,058
754
70
4
5
310,130
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role