Player Matchup

Odin
Odin
JillaMan
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,403 Elo+
Solo
Ravana
Ravana
JinIsGOAT
Ravana
Level 29
God Stats
0W - 3L
1,353 SR
Queue Stats
135W - 109L
1,632 Elo+
Solo
Charybdis
Charybdis
Rucita1
Charybdis
Level 15
God Stats
2W - 2L
1,624 SR
Queue Stats
11W - 12L
1,378 Elo+
Solo
Ra
Ra
TechJoker
Ra
Level 8
God Stats
0W - 1L
1,294 SR
Queue Stats
3W - 2L
1,322 Elo+
Solo
Ymir
Ymir
xDaystar
Ymir
Level 29
God Stats
5W - 4L
1,615 SR
Queue Stats
59W - 52L
1,466 Elo+
Solo
Team Averages
Level 17
1,477 SR
1,440 Elo+

VS

Team Averages
Level 33
1,565 SR
1,556 Elo+
Cabrakan
Cabrakan
ChedderGibb
Cabrakan
Level 35
God Stats
4W - 4L
1,454 SR
Queue Stats
113W - 129L
1,462 Elo+
Party 1
Gilgamesh
Gilgamesh
Forever2290
Gilgamesh
Level 86
God Stats
9W - 5L
1,560 SR
Queue Stats
54W - 73L
1,465 Elo+
Party 1
Cupid
Cupid
Sh4RPSh00T3R002
Cupid
Level 22
God Stats
6W - 4L
1,740 SR
Queue Stats
360W - 252L
1,582 Elo+
Solo
Ymir
Ymir
ajettt5
Ymir
Level 5
God Stats
1W - 2L
1,374 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Neith
Neith
juulnation
Neith
Level 18
God Stats
3W - 0L
1,699 SR
Queue Stats
25W - 10L
1,770 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
8
1 / 14 / 1
6,006
353
2,399
18,361
10,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ravana
JinIsGOAT
Ravana
15
5 / 3 / 1
9,407
553
11,778
13,343
6,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Charybdis
Rucita1
Charybdis
11
2 / 5 / 2
6,999
412
3,639
7,637
1,899
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 7 / 0
7,354
433
2,113
8,631
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
10
1 / 7 / 5
7,451
438
3,828
16,299
15,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ChedderGibb
Cabrakan
17
7 / 2 / 4
10,491
617
7,070
12,096
7,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Forever2290
Gilgamesh
14
1 / 3 / 11
8,787
517
3,572
11,955
6,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
8 / 3 / 5
10,116
595
15,103
11,023
3,989
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
ajettt5
Ymir
12
1 / 3 / 7
7,675
451
1,823
6,910
5,133
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
19
16 / 0 / 6
12,295
723
18,360
7,973
2,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
66
10
Kills
33
36
Deaths
11
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
ChedderGibb
Cabrakan
7
2
4
4.5
W
Gilgamesh
Forever2290
Gilgamesh
1
3
11
2.17
L
Odin
1
14
1
0.11
L
Ravana
JinIsGOAT
Ravana
5
3
1
1.83
L
Charybdis
Rucita1
Charybdis
2
5
2
0.6
W
8
3
5
3.5
L
1
7
0
0.14
W
Ymir
ajettt5
Ymir
1
3
7
1.5
W
Neith
16
0
6
19
L
Ymir
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,757
Damage
45,928
64,271
Taken
49,957
36,670
Mitigated
26,751
8,898
Healing
15,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
ChedderGibb
Cabrakan
7,070
1,159
0
5,266
12,096
7,863
1,621
169
11,781
64,012
0
W
Gilgamesh
Forever2290
Gilgamesh
3,572
943
0
1,919
11,955
6,848
1,216
890
10,834
0
32,919
L
Odin
2,399
1,006
0
738
18,361
10,189
8
778
17,583
0
16,130
L
Ravana
JinIsGOAT
Ravana
11,778
3,230
0
3,695
13,343
6,506
0
1,994
11,349
0
82,766
L
Charybdis
Rucita1
Charybdis
3,639
2,040
0
1,096
7,637
1,899
0
1,218
6,419
0
28,407
W
15,103
10,031
292
3,567
11,023
3,989
4,892
1,047
9,935
0
81,477
L
2,113
340
0
537
8,631
2,505
0
3,170
5,461
33,275
0
W
Ymir
ajettt5
Ymir
1,823
758
0
39
6,910
5,133
514
2,671
4,113
8,489
0
W
Neith
18,360
10,378
0
4,575
7,973
2,918
4,367
1,036
6,707
0
98,908
L
Ymir
3,828
442
0
2,832
16,299
15,571
56
1,733
14,566
20,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,217
Gold Earned
49,364
317
Minions Killed
508
0
Camps Cleared
0
1,428,223
Distance Traveled
1,514,151
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,491
617
117
7
0
287,920
1
W
Gilgamesh
8,787
517
70
4
0
296,122
3
L
Odin
6,006
353
16
1
0
275,811
5
L
Ravana
9,407
553
134
8
0
333,102
4
L
Charybdis
6,999
412
52
3
0
280,678
2
W
Cupid
10,116
595
129
8
0
295,250
3
L
Ra
7,354
433
80
5
0
267,272
0
W
Ymir
7,675
451
14
1
0
323,532
0
W
Neith
12,295
723
178
10
0
311,327
1
L
Ymir
7,451
438
35
2
0
271,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role