Player Matchup

Chronos
Chronos
Cha Boi Dr O
Chronos
Level 146
God Stats
3W - 0L
1,677 SR
Queue Stats
49W - 54L
1,459 Elo+
Party 1
Cthulhu
Cthulhu
P MAYK
Cthulhu
Level 122
God Stats
43W - 31L
1,519 SR
Queue Stats
59W - 54L
1,479 Elo+
Party 1
Hou Yi
Hou Yi
Seouljaaa
Hou Yi
Level 94
God Stats
9W - 9L
1,463 SR
Queue Stats
123W - 135L
1,413 Elo+
Party 1
Team Averages
Level 121
1,553 SR
1,451 Elo+

VS

Team Averages
Level 73
1,599 SR
1,511 Elo+
Bellona
Bellona
Incubyte
Bellona
Level 84
God Stats
9W - 11L
1,438 SR
Queue Stats
249W - 246L
1,465 Elo+
Solo
Tiamat
Tiamat
crashn69
Tiamat
Level 68
God Stats
2W - 1L
1,875 SR
Queue Stats
21W - 20L
1,569 Elo+
Party 2
Izanami
Izanami
xxillyLeGiTxx
Izanami
Level 66
God Stats
8W - 8L
1,483 SR
Queue Stats
31W - 32L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Cha Boi Dr O
Chronos
17
5 / 2 / 8
12,964
648
13,273
14,699
6,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
P MAYK
Cthulhu
16
4 / 4 / 10
12,555
628
18,145
29,164
17,938
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Seouljaaa
Hou Yi
17
7 / 3 / 8
13,187
659
13,055
14,815
5,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Incubyte
Bellona
16
7 / 5 / 2
13,625
681
16,545
20,287
14,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
crashn69
Tiamat
15
2 / 7 / 4
11,865
593
19,788
19,118
10,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
13
0 / 4 / 3
10,440
522
10,053
11,852
3,492
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
16
Kills
9
9
Deaths
16
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chronos
Cha Boi Dr O
Chronos
5
2
8
4.5
L
Bellona
Incubyte
Bellona
7
5
2
1.6
W
Cthulhu
P MAYK
Cthulhu
4
4
10
2.25
W
Hou Yi
Seouljaaa
Hou Yi
7
3
8
3.67
L
Tiamat
crashn69
Tiamat
2
7
4
0.57
L
Izanami
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,473
Damage
46,386
58,678
Taken
51,257
30,080
Mitigated
28,580
15,741
Healing
13,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Cha Boi Dr O
Chronos
13,273
3,480
0
4,159
14,699
6,317
2,060
5,549
8,622
40,599
0
L
Bellona
Incubyte
Bellona
16,545
4,701
0
1,974
20,287
14,754
0
12,554
7,733
0
29,906
W
Cthulhu
P MAYK
Cthulhu
18,145
252
318
6,301
29,164
17,938
205
10,288
17,832
50,962
0
W
Hou Yi
Seouljaaa
Hou Yi
13,055
4,950
0
4,963
14,815
5,825
1,152
5,952
8,370
0
68,519
L
Tiamat
crashn69
Tiamat
19,788
1,441
497
7,975
19,118
10,334
607
12,141
6,977
59,738
0
L
Izanami
10,053
6,532
0
3,459
11,852
3,492
837
7,176
4,676
0
39,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,706
Gold Earned
35,930
256
Minions Killed
201
8
Camps Cleared
7
1,086,133
Distance Traveled
977,509
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,964
648
56
3
4
370,096
5
L
Bellona
13,625
681
31
2
1
363,446
1
W
Cthulhu
12,555
628
74
4
0
376,681
8
W
Hou Yi
13,187
659
126
6
4
339,356
4
L
Tiamat
11,865
593
99
5
2
304,393
4
L
Izanami
10,440
522
71
4
4
309,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role