Player Matchup

Amaterasu
Amaterasu
FourDarkseid
Amaterasu
Level 145
God Stats
4W - 4L
1,455 SR
Queue Stats
282W - 283L
1,463 Elo+
Party 2
Ares
Ares
MAMA FARTBOX JR
Ares
Level 66
God Stats
41W - 38L
1,572 SR
Queue Stats
139W - 143L
1,519 Elo+
Party 3
Ra
Ra
MetaVolke
Ra
Level 160
God Stats
5W - 5L
1,477 SR
Queue Stats
350W - 351L
1,444 Elo+
Party 2
Bellona
Bellona
PRADO1992
Bellona
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 95L
1,431 Elo+
Party 3
Hou Yi
Hou Yi
isaac in chains
Hou Yi
Level 107
God Stats
8W - 11L
1,478 SR
Queue Stats
297W - 270L
1,490 Elo+
Party 3
Team Averages
Level 113
1,496 SR
1,469 Elo+

VS

Team Averages
Level 83
1,487 SR
1,422 Elo+
Bakasura
Bakasura
Fizzy_Dizzy_Izzy
Bakasura
Level 129
God Stats
7W - 11L
1,354 SR
Queue Stats
533W - 589L
1,419 Elo+
Solo
Agni
Agni
MonoxideChild
Agni
Level 86
God Stats
16W - 10L
1,577 SR
Queue Stats
141W - 175L
1,432 Elo+
Party 1
Jing Wei
Jing Wei
Nams916
Jing Wei
Level 69
God Stats
3W - 7L
1,462 SR
Queue Stats
119W - 155L
1,437 Elo+
Party 1
Tyr
Tyr
NuclearChicken12
Tyr
Level 67
God Stats
2W - 6L
1,371 SR
Queue Stats
60W - 89L
1,402 Elo+
Party 1
Cerberus
Cerberus
TravisEP
Cerberus
Level 65
God Stats
1W - 1L
1,672 SR
Queue Stats
94W - 118L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FourDarkseid
Amaterasu
16
6 / 2 / 1
9,561
503
6,720
13,503
6,178
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 4 / 7
8,508
448
7,198
15,059
11,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
3 / 3 / 2
10,257
540
11,663
14,283
4,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
PRADO1992
Bellona
14
0 / 2 / 4
8,469
446
5,840
11,610
7,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
7 / 1 / 3
9,712
511
14,812
11,845
4,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 3
10,592
557
6,299
18,754
7,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 5 / 1
8,622
454
9,185
11,684
3,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Nams916
Jing Wei
13
2 / 6 / 1
8,318
438
9,265
14,955
4,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 1 / 2
9,755
513
11,217
11,811
13,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
TravisEP
Cerberus
12
1 / 3 / 4
7,645
402
8,468
15,460
14,003
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
17
Kills
12
12
Deaths
17
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
2
3
2.75
W
Amaterasu
FourDarkseid
Amaterasu
6
2
1
3.25
W
1
4
7
1.13
W
3
3
2
1.33
L
1
5
1
0.3
L
Jing Wei
Nams916
Jing Wei
2
6
1
0.42
L
4
1
2
5
W
Bellona
PRADO1992
Bellona
0
2
4
1
L
Cerberus
TravisEP
Cerberus
1
3
4
1
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,233
Damage
44,434
66,300
Taken
72,664
34,725
Mitigated
43,394
23,675
Healing
23,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,299
4,852
0
8,332
18,754
7,607
100
3,094
15,660
0
81,758
W
Amaterasu
FourDarkseid
Amaterasu
6,720
2,362
0
3,265
13,503
6,178
0
1,180
12,075
0
56,716
W
7,198
354
1,669
2,042
15,059
11,836
230
3,143
11,098
22,146
0
W
11,663
580
265
7,148
14,283
4,665
224
8,549
5,132
82,403
0
L
9,185
152
0
2,627
11,684
3,984
0
5,656
6,028
57,005
0
L
Jing Wei
Nams916
Jing Wei
9,265
4,468
0
3,705
14,955
4,434
260
4,453
10,502
0
49,867
L
11,217
1,161
0
4,345
11,811
13,366
225
2,098
9,713
0
42,410
W
Bellona
PRADO1992
Bellona
5,840
1,677
0
4,460
11,610
7,854
494
292
10,495
0
40,948
L
Cerberus
TravisEP
Cerberus
8,468
587
0
4,112
15,460
14,003
28
3,773
11,687
25,991
0
W
14,812
8,447
0
4,826
11,845
4,192
1,331
3,923
7,892
0
72,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,507
Gold Earned
44,932
480
Minions Killed
451
0
Camps Cleared
0
1,758,659
Distance Traveled
1,848,303
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,592
557
146
8
0
405,735
1
W
Amaterasu
9,561
503
101
5
0
370,268
3
W
Ares
8,508
448
28
1
0
343,914
3
W
Ra
10,257
540
157
8
0
376,196
1
L
Agni
8,622
454
106
6
0
341,649
2
L
Jing Wei
8,318
438
83
4
0
346,907
2
L
Tyr
9,755
513
81
4
0
392,807
2
W
Bellona
8,469
446
75
4
0
354,751
4
L
Cerberus
7,645
402
35
2
0
361,205
0
W
Hou Yi
9,712
511
119
6
0
313,530
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role