Player Matchup

Bastet
Bastet
 
Bastet
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
TinyTaboo
Ullr
Level 86
God Stats
2W - 3L
1,352 SR
Queue Stats
187W - 183L
1,505 Elo+
Solo
He Bo
He Bo
samolle-AL7B
He Bo
Level 86
God Stats
4W - 10L
1,316 SR
Queue Stats
420W - 443L
1,533 Elo+
Solo
Thoth
Thoth
xHighMindz
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,344 Elo+
Solo
Team Averages
Level 85
1,434 SR
1,477 Elo+

VS

Team Averages
Level 135
1,467 SR
1,507 Elo+
Hachiman
Hachiman
Corovus
Hachiman
Level 127
God Stats
6W - 4L
1,449 SR
Queue Stats
220W - 227L
1,551 Elo+
Solo
Eset
Eset
Frozzen7
Eset
Level 127
God Stats
2W - 3L
1,575 SR
Queue Stats
237W - 256L
1,477 Elo+
Solo
Chiron
Chiron
Hug A Chicken
Chiron
Level 143
God Stats
3W - 3L
1,500 SR
Queue Stats
182W - 215L
1,458 Elo+
Solo
Jormungandr
Jormungandr
Lawiphi
Jormungandr
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 49L
1,486 Elo+
Solo
Poseidon
Poseidon
Red96Cyborg
Poseidon
Level 119
God Stats
1W - 0L
1,313 SR
Queue Stats
10W - 14L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
10 / 8 / 3
9,698
882
11,440
12,165
4,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
 
Ymir
15
2 / 4 / 9
8,333
758
8,968
19,951
14,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
11
0 / 6 / 8
6,742
613
4,392
8,934
3,117
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
1 / 8 / 8
7,666
697
7,743
10,295
3,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
15
2 / 5 / 5
8,236
749
10,044
9,440
3,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Corovus
Hachiman
15
6 / 4 / 13
9,693
881
8,920
6,992
2,616
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
15
4 / 6 / 19
9,665
879
9,793
13,116
5,702
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 2 / 15
10,314
938
12,195
12,109
5,903
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Lawiphi
Jormungandr
18
9 / 0 / 19
10,670
970
13,051
11,937
12,375
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Poseidon
Red96Cyborg
Poseidon
16
7 / 4 / 12
10,022
911
8,424
11,975
4,626
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
109
15
Kills
31
31
Deaths
16
33
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
10
8
3
1.44
L
Ymir
 
Ymir
2
4
9
1.63
W
Hachiman
Corovus
Hachiman
6
4
13
3.13
W
Eset
4
6
19
2.25
W
5
2
15
6.25
W
Jormungandr
Lawiphi
Jormungandr
9
0
19
18.5
W
Poseidon
Red96Cyborg
Poseidon
7
4
12
3.25
L
Ullr
0
6
8
0.67
L
1
8
8
0.63
L
Thoth
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,587
Damage
52,383
60,785
Taken
56,129
28,460
Mitigated
31,222
13,429
Healing
25,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
11,440
2,236
238
1,403
12,165
4,422
0
7,457
4,708
0
15,612
L
Ymir
 
Ymir
8,968
1,260
610
7,011
19,951
14,086
0
10,871
9,080
19,579
0
W
Hachiman
Corovus
Hachiman
8,920
3,692
136
156
6,992
2,616
854
4,259
2,622
0
17,535
W
Eset
9,793
695
4,676
3,405
13,116
5,702
1,600
6,408
6,510
23,135
0
W
12,195
3,177
3,895
6,465
12,109
5,903
1,672
5,630
6,372
0
28,075
W
Jormungandr
Lawiphi
Jormungandr
13,051
2,873
2,291
1,510
11,937
12,375
497
4,293
6,877
23,111
0
W
Poseidon
Red96Cyborg
Poseidon
8,424
883
162
3,088
11,975
4,626
979
5,451
6,376
20,262
0
L
Ullr
4,392
1,273
0
241
8,934
3,117
280
4,642
4,292
0
11,073
L
7,743
53
967
1,059
10,295
3,505
0
5,364
4,931
13,751
0
L
Thoth
10,044
182
0
1,900
9,440
3,330
0
2,934
6,506
22,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,675
Gold Earned
50,364
88
Minions Killed
133
0
Camps Cleared
0
823,115
Distance Traveled
1,075,858
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,698
882
4
0
0
175,334
2
L
Ymir
8,333
758
28
3
0
169,052
0
W
Hachiman
9,693
881
15
1
0
195,210
2
W
Eset
9,665
879
22
2
0
213,946
0
W
Chiron
10,314
938
42
4
0
226,673
0
W
Jormungandr
10,670
970
27
2
0
230,605
1
W
Poseidon
10,022
911
27
2
0
209,424
1
L
Ullr
6,742
613
15
1
0
121,369
0
L
He Bo
7,666
697
8
1
0
171,867
0
L
Thoth
8,236
749
33
3
0
185,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role