Player Matchup

Arachne
Arachne
L3GTunicornX
Arachne
Level 104
God Stats
8W - 0L
1,855 SR
Queue Stats
182W - 139L
1,616 Elo+
Party 2
Artio
Artio
germx salesman
Artio
Level 45
God Stats
1W - 0L
1,851 SR
Queue Stats
92W - 107L
1,373 Elo+
Solo
Artemis
Artemis
kevintienda99
Artemis
Level 98
God Stats
15W - 8L
1,733 SR
Queue Stats
189W - 148L
1,552 Elo+
Party 2
Anubis
Anubis
mikespies
Anubis
Level 142
God Stats
9W - 5L
1,595 SR
Queue Stats
773W - 647L
1,606 Elo+
Party 2
Geb
Geb
neodante123
Geb
Level 6
God Stats
3W - 1L
1,751 SR
Queue Stats
5W - 5L
1,527 Elo+
Party 2
Team Averages
Level 79
1,757 SR
1,535 Elo+

VS

Team Averages
Level 68
1,534 SR
1,502 Elo+
Bastet
Bastet
Coleycole7
Bastet
Level 37
God Stats
45W - 38L
1,489 SR
Queue Stats
197W - 193L
1,402 Elo+
Solo
Chaac
Chaac
CrispyChris997
Chaac
Level 17
God Stats
0W - 1L
1,299 SR
Queue Stats
20W - 11L
1,551 Elo+
Party 1
Hel
Hel
JackMack234
Hel
Level 109
God Stats
5W - 3L
1,697 SR
Queue Stats
316W - 282L
1,520 Elo+
Party 1
Baron Samedi
Baron Samedi
UdyrtheBear7
Baron Samedi
Level 107
God Stats
32W - 20L
1,644 SR
Queue Stats
250W - 217L
1,548 Elo+
Party 1
Danzaburou
Danzaburou
spearburning_
Danzaburou
Level 68
God Stats
28W - 28L
1,542 SR
Queue Stats
184W - 169L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
L3GTunicornX
Arachne
16
7 / 3 / 7
10,490
552
9,560
14,069
6,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
4 / 0 / 2
11,182
589
12,961
16,970
19,987
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
16
3 / 3 / 5
9,819
517
11,791
10,896
4,085
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
mikespies
Anubis
19
12 / 0 / 6
12,066
635
19,447
16,988
9,088
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 3 / 2
7,970
419
2,946
7,639
4,870
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Coleycole7
Bastet
13
1 / 5 / 2
8,351
440
7,739
15,700
4,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
0 / 5 / 1
8,318
438
10,428
17,660
10,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 5 / 3
7,914
417
7,543
11,003
7,874
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
UdyrtheBear7
Baron Samedi
14
1 / 6 / 1
7,979
420
7,973
17,703
7,224
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
spearburning_
Danzaburou
12
2 / 5 / 4
7,784
410
5,793
14,991
4,526
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
26
Kills
7
9
Deaths
26
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bastet
Coleycole7
Bastet
1
5
2
0.4
L
0
5
1
0.1
L
3
5
3
0.9
W
Arachne
L3GTunicornX
Arachne
7
3
7
3.5
L
Baron Samedi
UdyrtheBear7
Baron Samedi
1
6
1
0.25
W
4
0
2
5
W
Artemis
3
3
5
1.83
W
Anubis
mikespies
Anubis
12
0
6
15
W
0
3
2
0.33
L
Danzaburou
spearburning_
Danzaburou
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,705
Damage
39,476
66,562
Taken
77,057
44,730
Mitigated
35,168
36,633
Healing
26,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Coleycole7
Bastet
7,739
1,675
0
986
15,700
4,640
0
5,207
10,493
0
61,713
L
10,428
2,690
0
7,250
17,660
10,904
58
12,939
4,721
0
52,533
L
7,543
573
4,858
4,438
11,003
7,874
157
4,038
6,965
27,762
0
W
Arachne
L3GTunicornX
Arachne
9,560
7,098
429
6,684
14,069
6,700
351
2,801
11,214
0
66,967
L
Baron Samedi
UdyrtheBear7
Baron Samedi
7,973
1,441
519
6,286
17,703
7,224
0
9,511
8,192
58,083
0
W
12,961
1,523
0
10,764
16,970
19,987
66
0
15,358
72,611
0
W
Artemis
11,791
3,808
0
4,620
10,896
4,085
3,291
3,124
7,772
0
79,973
W
Anubis
mikespies
Anubis
19,447
397
0
12,782
16,988
9,088
2,392
7,726
9,208
87,888
0
W
2,946
0
0
1,354
7,639
4,870
243
1,865
5,774
18,926
0
L
Danzaburou
spearburning_
Danzaburou
5,793
2,066
0
2,566
14,991
4,526
388
3,659
11,332
0
38,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,527
Gold Earned
40,346
551
Minions Killed
419
0
Camps Cleared
0
1,775,611
Distance Traveled
1,648,828
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,351
440
105
6
0
355,383
2
L
Chaac
8,318
438
106
6
0
312,062
2
L
Hel
7,914
417
48
3
0
350,403
6
W
Arachne
10,490
552
98
5
0
394,300
5
L
Baron Samedi
7,979
420
96
5
0
322,783
5
W
Artio
11,182
589
143
8
0
330,930
8
W
Artemis
9,819
517
142
7
0
337,806
3
W
Anubis
12,066
635
143
8
0
362,934
3
W
Geb
7,970
419
25
1
0
349,641
1
L
Danzaburou
7,784
410
64
3
0
308,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role