Player Matchup

Morgan Le Fay
Morgan Le Fay
Papnuchka
Morgan Le Fay
Level 6
God Stats
6W - 3L
1,864 SR
Queue Stats
24W - 23L
1,451 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RyuugaXZ
Tsukuyomi
Level 23
God Stats
10W - 8L
1,555 SR
Queue Stats
100W - 102L
1,426 Elo+
Solo
Fenrir
Fenrir
ShadowZaly
Fenrir
Level 69
God Stats
5W - 1L
1,525 SR
Queue Stats
11W - 11L
1,297 Elo+
Party 3
Bellona
Bellona
XxVague-WolfxX
Bellona
Level 8
God Stats
3W - 2L
1,497 SR
Queue Stats
9W - 10L
1,255 Elo+
Party 3
Ra
Ra
epheelius
Ra
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,409 Elo+
Party 1
Team Averages
Level 34
1,588 SR
1,368 Elo+

VS

Team Averages
Level 20
1,466 SR
1,369 Elo+
Sol
Sol
ChandlerLaMar
Sol
Level 15
God Stats
4W - 2L
1,707 SR
Queue Stats
31W - 25L
1,348 Elo+
Solo
Cthulhu
Cthulhu
CrAzyEgG666
Cthulhu
Level 25
God Stats
25W - 28L
1,470 SR
Queue Stats
96W - 129L
1,360 Elo+
Party 2
Heimdallr
Heimdallr
SeelieCourt
Heimdallr
Level 18
God Stats
0W - 2L
1,237 SR
Queue Stats
89W - 122L
1,312 Elo+
Solo
He Bo
He Bo
SrWonkan
He Bo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 74L
1,445 Elo+
Solo
Da Ji
Da Ji
chwlips
Da Ji
Level 26
God Stats
28W - 33L
1,414 SR
Queue Stats
118W - 143L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Papnuchka
Morgan Le Fay
20
16 / 3 / 20
14,147
1,286
25,347
10,505
4,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
RyuugaXZ
Tsukuyomi
19
7 / 0 / 30
12,313
1,119
14,282
9,982
4,236
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
ShadowZaly
Fenrir
20
16 / 2 / 24
13,750
1,250
23,323
11,918
5,460
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
4 / 3 / 26
11,210
1,019
10,025
17,145
15,653
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
12 / 4 / 27
12,866
1,170
18,065
11,928
5,067
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

205

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 10 / 3
11,675
1,061
12,041
18,433
5,479
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
CrAzyEgG666
Cthulhu
17
2 / 11 / 5
10,294
936
11,984
27,026
19,014
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
SeelieCourt
Heimdallr
17
1 / 12 / 6
10,313
938
12,001
18,661
7,269
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
SrWonkan
He Bo
18
3 / 17 / 8
11,635
1,058
11,677
20,407
5,801
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
chwlips
Da Ji
16
1 / 5 / 6
10,113
919
6,564
11,972
4,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

182
Kill Participation
40
55
Kills
12
12
Deaths
55
127
Assists
28
Player
Kills
Deaths
Assists
KDA
L
5
10
3
0.65
L
Cthulhu
CrAzyEgG666
Cthulhu
2
11
5
0.41
W
Morgan Le Fay
Papnuchka
Morgan Le Fay
16
3
20
8.67
W
Tsukuyomi
RyuugaXZ
Tsukuyomi
7
0
30
22
L
Heimdallr
SeelieCourt
Heimdallr
1
12
6
0.33
W
Fenrir
ShadowZaly
Fenrir
16
2
24
14
L
He Bo
SrWonkan
He Bo
3
17
8
0.41
W
4
3
26
5.67
L
Da Ji
chwlips
Da Ji
1
5
6
0.8
W
12
4
27
6.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,042
Damage
54,267
61,478
Taken
96,499
34,844
Mitigated
42,077
10,041
Healing
3,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,041
2,302
0
1,817
18,433
5,479
0
9,156
9,277
43,105
0
L
Cthulhu
CrAzyEgG666
Cthulhu
11,984
345
196
841
27,026
19,014
0
11,369
15,657
27,853
0
W
Morgan Le Fay
Papnuchka
Morgan Le Fay
25,347
2,658
0
1,723
10,505
4,428
0
7,706
2,799
40,301
0
W
Tsukuyomi
RyuugaXZ
Tsukuyomi
14,282
3,908
0
602
9,982
4,236
0
5,943
4,039
0
24,365
L
Heimdallr
SeelieCourt
Heimdallr
12,001
5,210
0
741
18,661
7,269
0
9,201
9,460
0
44,001
W
Fenrir
ShadowZaly
Fenrir
23,323
12,339
76
1,417
11,918
5,460
0
6,265
5,100
0
34,229
L
He Bo
SrWonkan
He Bo
11,677
296
0
81
20,407
5,801
0
7,363
12,877
18,831
0
W
10,025
2,576
0
1,545
17,145
15,653
0
8,244
8,901
0
26,472
L
Da Ji
chwlips
Da Ji
6,564
1,307
0
20
11,972
4,514
0
5,806
5,816
0
21,763
W
18,065
1,126
2,358
2,320
11,928
5,067
0
7,544
4,384
42,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,286
Gold Earned
54,030
178
Minions Killed
203
6
Camps Cleared
3
1,105,939
Distance Traveled
921,851
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,675
1,061
59
5
0
182,240
0
L
Cthulhu
10,294
936
35
3
0
208,673
0
W
Morgan Le Fay
14,147
1,286
39
4
0
207,223
0
W
Tsukuyomi
12,313
1,119
15
1
1
260,770
0
L
Heimdallr
10,313
938
64
6
1
164,271
0
W
Fenrir
13,750
1,250
25
2
3
213,793
0
L
He Bo
11,635
1,058
13
1
1
191,254
0
W
Bellona
11,210
1,019
31
3
2
216,277
0
L
Da Ji
10,113
919
32
3
1
175,413
4
W
Ra
12,866
1,170
68
6
0
207,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role