Player Matchup

Artemis
Artemis
Arjoncito50
Artemis
Level 11
God Stats
15W - 12L
1,632 SR
Queue Stats
79W - 113L
1,382 Elo+
Party 1
Ratatoskr
Ratatoskr
Darklikos
Ratatoskr
Level 15
God Stats
0W - 1L
1,155 SR
Queue Stats
60W - 80L
1,303 Elo+
Party 1
Gilgamesh
Gilgamesh
NobleOfLight
Gilgamesh
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,235 Elo+
Solo
Sylvanus
Sylvanus
VolkanMaximus
Sylvanus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 111L
1,381 Elo+
Solo
Merlin
Merlin
fareehamain
Merlin
Level 4
God Stats
0W - 2L
1,245 SR
Queue Stats
0W - 2L
1,194 Elo+
Solo
Team Averages
Level 11
1,406 SR
1,299 Elo+

VS

Team Averages
Level 22
1,460 SR
1,384 Elo+
Freya
Freya
BiggleYang
Freya
Level 27
God Stats
5W - 1L
1,555 SR
Queue Stats
84W - 85L
1,387 Elo+
Party 2
Ne Zha
Ne Zha
GelatoRips
Ne Zha
Level 28
God Stats
60W - 30L
1,605 SR
Queue Stats
106W - 105L
1,405 Elo+
Party 2
King Arthur
King Arthur
ItsCave
King Arthur
Level 28
God Stats
5W - 6L
1,519 SR
Queue Stats
90W - 97L
1,397 Elo+
Party 2
Fafnir
Fafnir
McSnoozey
Fafnir
Level 16
God Stats
5W - 5L
1,403 SR
Queue Stats
26W - 26L
1,369 Elo+
Party 2
Zeus
Zeus
xNARCxSaul
Zeus
Level 9
God Stats
29W - 21L
1,219 SR
Queue Stats
130W - 136L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Arjoncito50
Artemis
8
0 / 4 / 0
4,440
444
2,821
6,782
1,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ratatoskr
Darklikos
Ratatoskr
8
1 / 4 / 0
4,962
496
2,784
8,422
2,321
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gilgamesh
NobleOfLight
Gilgamesh
9
0 / 2 / 0
4,788
479
1,417
7,382
4,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
VolkanMaximus
Sylvanus
7
0 / 4 / 0
4,533
453
1,873
6,011
1,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
9
0 / 3 / 0
4,700
470
893
2,958
769
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
9
5 / 0 / 3
5,491
549
6,125
5,537
1,917
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
GelatoRips
Ne Zha
13
6 / 1 / 2
7,053
705
4,891
5,665
1,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

King Arthur
ItsCave
King Arthur
10
2 / 0 / 0
6,230
623
5,664
4,916
3,074
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fafnir
McSnoozey
Fafnir
8
0 / 0 / 8
5,814
581
1,959
1,943
1,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 0 / 1
6,133
613
3,609
2,544
766
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
31
1
Kills
17
17
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
Arjoncito50
Artemis
0
4
0
0
W
Freya
5
0
3
6.5
L
Ratatoskr
Darklikos
Ratatoskr
1
4
0
0.25
W
Ne Zha
GelatoRips
Ne Zha
6
1
2
7
W
King Arthur
ItsCave
King Arthur
2
0
0
2
W
Fafnir
McSnoozey
Fafnir
0
0
8
4
L
Gilgamesh
NobleOfLight
Gilgamesh
0
2
0
0
L
Sylvanus
VolkanMaximus
Sylvanus
0
4
0
0
L
Merlin
0
3
0
0
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,788
Damage
22,248
31,555
Taken
20,605
10,872
Mitigated
9,065
8,357
Healing
5,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Arjoncito50
Artemis
2,821
1,097
0
1,467
6,782
1,607
275
3,610
3,172
0
17,966
W
Freya
6,125
2,316
0
2,012
5,537
1,917
649
1,210
4,327
22,804
0
L
Ratatoskr
Darklikos
Ratatoskr
2,784
874
0
2,114
8,422
2,321
0
1,785
6,637
0
23,151
W
Ne Zha
GelatoRips
Ne Zha
4,891
1,728
0
806
5,665
1,737
0
482
5,183
0
48,830
W
King Arthur
ItsCave
King Arthur
5,664
903
0
500
4,916
3,074
174
0
4,916
0
30,782
W
Fafnir
McSnoozey
Fafnir
1,959
404
0
844
1,943
1,571
195
214
1,729
11,186
0
L
Gilgamesh
NobleOfLight
Gilgamesh
1,417
269
0
2,394
7,382
4,438
0
0
7,382
0
16,729
L
Sylvanus
VolkanMaximus
Sylvanus
1,873
650
1,079
1,030
6,011
1,737
138
4,474
1,537
11,266
0
L
Merlin
893
118
0
273
2,958
769
0
1,824
1,134
17,795
0
W
3,609
711
0
1,234
2,544
766
150
860
1,684
27,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,423
Gold Earned
30,721
206
Minions Killed
247
0
Camps Cleared
0
922,140
Distance Traveled
968,410
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,440
444
31
3
0
166,118
0
W
Freya
5,491
549
42
4
0
196,799
2
L
Ratatoskr
4,962
496
58
6
0
229,159
0
W
Ne Zha
7,053
705
91
9
0
224,021
5
W
King Arthur
6,230
623
44
4
0
204,676
7
W
Fafnir
5,814
581
21
2
0
157,507
1
L
Gilgamesh
4,788
479
44
4
0
210,727
0
L
Sylvanus
4,533
453
34
3
0
149,981
0
L
Merlin
4,700
470
39
4
0
166,155
3
W
Zeus
6,133
613
49
5
0
185,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role