Player Matchup

Fenrir
Fenrir
FullMonkeyMode
Fenrir
Level 15
God Stats
4W - 0L
1,909 SR
Queue Stats
44W - 41L
1,638 Elo+
Party 2
Izanami
Izanami
ShamyShamSham
Izanami
Level 12
God Stats
18W - 15L
1,354 SR
Queue Stats
29W - 32L
1,485 Elo+
Party 2
Geb
Geb
Skudunk
Geb
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,316 Elo+
Party 3
Ra
Ra
SwordToFace
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,089 Elo+
Party 3
Arachne
Arachne
mAsIniC
Arachne
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,342 Elo+
Party 2
Team Averages
Level 9
1,552 SR
1,374 Elo+

VS

Team Averages
Level 42
1,510 SR
1,517 Elo+
Athena
Athena
Laykiry47
Athena
Level 140
God Stats
0W - 1L
1,544 SR
Queue Stats
7W - 5L
1,643 Elo+
Party 1
Set
Set
TheLøst
Set
Level 19
God Stats
1W - 1L
1,566 SR
Queue Stats
5W - 5L
1,581 Elo+
Party 1
Charybdis
Charybdis
WhereDAchicken
Charybdis
Level 18
God Stats
2W - 6L
1,439 SR
Queue Stats
65W - 84L
1,353 Elo+
Solo
Sun Wukong
Sun Wukong
YorchyBoy
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,644 Elo+
Party 1
Mercury
Mercury
haem17
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 258L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 2 / 3
16,223
676
18,710
19,517
18,350
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
20
7 / 3 / 15
13,710
571
18,846
16,116
7,701
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
17
3 / 1 / 18
12,634
526
12,922
17,705
26,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
11 / 6 / 11
13,793
575
19,772
18,603
9,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
mAsIniC
Arachne
16
3 / 4 / 16
11,867
494
8,007
14,213
7,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Laykiry47
Athena
15
2 / 3 / 7
10,656
444
13,345
24,504
28,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
8 / 7 / 2
11,868
495
13,193
19,916
13,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
WhereDAchicken
Charybdis
16
4 / 10 / 4
10,517
438
17,310
20,996
7,161
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
YorchyBoy
Sun Wukong
13
1 / 10 / 2
8,855
369
4,890
16,216
18,551
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
haem17
Mercury
15
0 / 11 / 3
9,558
398
4,397
19,704
8,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
33
41
Kills
15
16
Deaths
41
63
Assists
18
Player
Kills
Deaths
Assists
KDA
W
17
2
3
9.25
L
Athena
Laykiry47
Athena
2
3
7
1.83
W
Izanami
7
3
15
4.83
W
Geb
3
1
18
12
W
11
6
11
2.75
L
8
7
2
1.29
L
Charybdis
WhereDAchicken
Charybdis
4
10
4
0.6
L
Sun Wukong
YorchyBoy
Sun Wukong
1
10
2
0.2
L
Mercury
haem17
Mercury
0
11
3
0.14
W
Arachne
mAsIniC
Arachne
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,257
Damage
53,135
86,154
Taken
101,336
69,627
Mitigated
76,228
36,180
Healing
10,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,710
5,531
0
10,067
19,517
18,350
898
3,285
16,232
615
133,049
L
Athena
Laykiry47
Athena
13,345
2,969
0
2,081
24,504
28,729
250
8,299
15,553
36,269
0
W
Izanami
18,846
15,247
0
7,394
16,116
7,701
4,622
1,839
14,277
0
152,455
W
Geb
12,922
2,043
0
3,831
17,705
26,357
617
3,730
13,975
26,972
0
W
19,772
3,604
3,870
8,032
18,603
9,491
2,205
3,060
15,543
77,967
0
L
13,193
4,326
0
2,302
19,916
13,235
2,659
8,278
11,101
0
78,302
L
Charybdis
WhereDAchicken
Charybdis
17,310
8,725
0
3,119
20,996
7,161
491
5,436
15,470
0
81,738
L
Sun Wukong
YorchyBoy
Sun Wukong
4,890
847
0
361
16,216
18,551
0
4,439
11,695
0
31,337
L
Mercury
haem17
Mercury
4,397
1,319
0
2,540
19,704
8,552
0
5,581
14,029
0
63,549
W
Arachne
mAsIniC
Arachne
8,007
6,191
0
2,986
14,213
7,728
1,843
4,178
10,035
0
29,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,227
Gold Earned
51,454
605
Minions Killed
456
0
Camps Cleared
0
2,245,969
Distance Traveled
2,047,203
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,223
676
199
8
0
461,371
2
L
Athena
10,656
444
33
1
0
481,760
2
W
Izanami
13,710
571
188
8
0
424,487
0
W
Geb
12,634
526
21
1
0
485,043
0
W
Ra
13,793
575
148
6
0
450,723
5
L
Set
11,868
495
135
6
0
458,763
0
L
Charybdis
10,517
438
133
6
0
341,368
3
L
Sun Wukong
8,855
369
53
2
0
372,944
1
L
Mercury
9,558
398
102
4
0
392,368
5
W
Arachne
11,867
494
49
2
0
424,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role