Player Matchup

Kukulkan
Kukulkan
Dr 2 Treed
Kukulkan
Level 14
God Stats
3W - 8L
1,374 SR
Queue Stats
42W - 70L
1,148 Elo+
Party 2
Bastet
Bastet
LTC Herp
Bastet
Level 124
God Stats
3W - 3L
1,544 SR
Queue Stats
333W - 366L
1,331 Elo+
Party 2
Cupid
Cupid
LTC Reaper3268
Cupid
Level 27
God Stats
5W - 2L
1,620 SR
Queue Stats
11W - 14L
1,363 Elo+
Party 2
Hades
Hades
ppppooo
Hades
Level 48
God Stats
19W - 9L
1,666 SR
Queue Stats
398W - 416L
1,465 Elo+
Solo
Cthulhu
Cthulhu
xxStina
Cthulhu
Level 105
God Stats
34W - 34L
1,417 SR
Queue Stats
390W - 443L
1,381 Elo+
Party 2
Team Averages
Level 64
1,524 SR
1,338 Elo+

VS

Team Averages
Level 83
1,571 SR
1,550 Elo+
Cthulhu
Cthulhu
Godzilla_lol96
Cthulhu
Level 51
God Stats
1W - 4L
1,495 SR
Queue Stats
11W - 17L
1,417 Elo+
Party 1
Awilix
Awilix
Ramde13
Awilix
Level 108
God Stats
23W - 35L
1,215 SR
Queue Stats
293W - 312L
1,396 Elo+
Party 1
Danzaburou
Danzaburou
TyLeDouche
Danzaburou
Level 126
God Stats
36W - 21L
1,630 SR
Queue Stats
358W - 240L
1,708 Elo+
Party 3
Merlin
Merlin
aceofgames17
Merlin
Level 120
God Stats
49W - 21L
1,747 SR
Queue Stats
318W - 183L
1,621 Elo+
Party 3
Kukulkan
Kukulkan
stoolpusher
Kukulkan
Level 8
God Stats
21W - 5L
1,770 SR
Queue Stats
163W - 65L
1,605 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dr 2 Treed
Kukulkan
18
6 / 13 / 10
12,594
1,050
14,100
19,613
6,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
LTC Herp
Bastet
18
3 / 8 / 12
11,851
988
19,776
19,442
7,846
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
1 / 7 / 14
11,888
991
11,269
17,403
6,477
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
ppppooo
Hades
19
9 / 7 / 10
14,027
1,169
24,953
24,717
14,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
xxStina
Cthulhu
19
4 / 12 / 10
12,474
1,040
11,899
36,864
39,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 9 / 19
12,684
1,057
13,540
20,049
7,567
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
Ramde13
Awilix
20
13 / 8 / 13
13,889
1,157
22,376
21,348
12,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
TyLeDouche
Danzaburou
20
10 / 0 / 21
14,851
1,238
29,376
17,819
6,906
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
20
10 / 2 / 24
14,811
1,234
28,132
12,521
4,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
stoolpusher
Kukulkan
20
8 / 4 / 13
12,937
1,078
17,629
16,397
6,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
137
23
Kills
47
47
Deaths
23
56
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Dr 2 Treed
Kukulkan
6
13
10
0.85
W
6
9
19
1.72
L
Bastet
LTC Herp
Bastet
3
8
12
1.13
L
1
7
14
1.14
W
Awilix
Ramde13
Awilix
13
8
13
2.44
W
Danzaburou
TyLeDouche
Danzaburou
10
0
21
20.5
W
Merlin
10
2
24
11
L
Hades
ppppooo
Hades
9
7
10
2
W
Kukulkan
stoolpusher
Kukulkan
8
4
13
3.63
L
Cthulhu
xxStina
Cthulhu
4
12
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,997
Damage
111,053
118,039
Taken
88,134
75,295
Mitigated
38,464
11,974
Healing
9,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Dr 2 Treed
Kukulkan
14,100
2,678
0
348
19,613
6,987
0
13,077
6,236
37,243
0
W
13,540
1,182
875
1,356
20,049
7,567
0
12,932
6,920
20,147
0
L
Bastet
LTC Herp
Bastet
19,776
7,600
0
0
19,442
7,846
0
8,934
10,294
0
30,178
L
11,269
6,623
594
2,108
17,403
6,477
0
7,944
8,885
0
41,837
W
Awilix
Ramde13
Awilix
22,376
10,659
0
835
21,348
12,553
0
7,717
13,483
0
28,783
W
Danzaburou
TyLeDouche
Danzaburou
29,376
21,034
0
4,482
17,819
6,906
0
11,631
6,035
0
50,258
W
Merlin
28,132
2,150
0
755
12,521
4,986
0
7,985
4,480
60,378
0
L
Hades
ppppooo
Hades
24,953
1,806
535
6,162
24,717
14,653
0
10,073
14,373
51,540
0
W
Kukulkan
stoolpusher
Kukulkan
17,629
2,267
0
1,280
16,397
6,452
0
9,939
6,264
43,182
0
L
Cthulhu
xxStina
Cthulhu
11,899
1,443
1,384
843
36,864
39,332
0
18,381
17,725
26,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,834
Gold Earned
69,172
222
Minions Killed
252
4
Camps Cleared
5
1,115,396
Distance Traveled
1,050,386
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,594
1,050
52
4
0
189,462
1
W
Cthulhu
12,684
1,057
25
2
0
172,402
0
L
Bastet
11,851
988
23
2
2
235,244
0
L
Cupid
11,888
991
45
4
0
216,045
0
W
Awilix
13,889
1,157
19
2
0
210,645
0
W
Danzaburou
14,851
1,238
77
6
4
217,932
0
W
Merlin
14,811
1,234
66
6
1
228,710
1
L
Hades
14,027
1,169
80
7
2
233,782
0
W
Kukulkan
12,937
1,078
65
5
0
220,697
0
L
Cthulhu
12,474
1,040
22
2
0
240,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role