Player Matchup

Bellona
Bellona
Heathn
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,502 Elo+
Party 3
Sol
Sol
Le Sambo Qc
Sol
Level 120
God Stats
8W - 10L
1,456 SR
Queue Stats
381W - 364L
1,565 Elo+
Party 1
Baba Yaga
Baba Yaga
TheMightyCactus
Baba Yaga
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
74W - 83L
1,583 Elo+
Party 1
Ganesha
Ganesha
Tx Loomer xx
Ganesha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Anhur
Anhur
Zarkles
Anhur
Level 47
God Stats
0W - 1L
1,811 SR
Queue Stats
3W - 5L
1,580 Elo+
Party 3
Team Averages
Level 48
1,553 SR
1,546 Elo+

VS

Team Averages
Level 81
1,576 SR
1,538 Elo+
Thanatos
Thanatos
Dªne
Thanatos
Level 128
God Stats
3W - 2L
1,349 SR
Queue Stats
124W - 76L
1,625 Elo+
Party 2
Kuzenbo
Kuzenbo
GusHandbrake96
Kuzenbo
Level 17
God Stats
5W - 1L
1,689 SR
Queue Stats
48W - 25L
1,491 Elo+
Party 2
Vulcan
Vulcan
Joe549
Vulcan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 23L
1,632 Elo+
Party 2
Cthulhu
Cthulhu
Sappy1738
Cthulhu
Level 103
God Stats
1W - 1L
1,841 SR
Queue Stats
78W - 48L
1,514 Elo+
Party 2
Tyr
Tyr
SergeAws
Tyr
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 124L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Heathn
Bellona
15
2 / 5 / 5
8,648
721
3,894
16,955
11,669
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
2 / 4 / 7
9,127
761
15,872
13,177
4,222
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
TheMightyCactus
Baba Yaga
15
3 / 3 / 6
8,378
698
8,999
9,131
3,605
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Tx Loomer xx
Ganesha
14
0 / 4 / 7
8,153
679
5,165
22,980
10,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Zarkles
Anhur
15
6 / 5 / 2
9,303
775
8,536
9,304
2,703
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dªne
Thanatos
17
13 / 5 / 7
10,559
880
22,065
14,556
5,960
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 2 / 12
8,994
750
6,871
10,558
15,220
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
Joe549
Vulcan
15
2 / 2 / 12
8,987
749
18,009
5,530
2,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Sappy1738
Cthulhu
16
1 / 3 / 16
9,713
809
12,341
16,498
17,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 2 / 14
9,015
751
6,751
12,836
16,195
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
82
13
Kills
21
21
Deaths
14
27
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Dªne
Thanatos
13
5
7
3.3
W
3
2
12
4.5
L
Bellona
Heathn
Bellona
2
5
5
0.9
W
Vulcan
Joe549
Vulcan
2
2
12
4
L
2
4
7
1.38
W
Cthulhu
Sappy1738
Cthulhu
1
3
16
3
W
2
2
14
4.5
L
Baba Yaga
TheMightyCactus
Baba Yaga
3
3
6
2
L
Ganesha
Tx Loomer xx
Ganesha
0
4
7
0.88
L
Anhur
Zarkles
Anhur
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,466
Damage
66,037
71,547
Taken
59,978
32,668
Mitigated
57,529
30,895
Healing
27,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Dªne
Thanatos
22,065
2,810
2,293
10,244
14,556
5,960
1,734
5,694
7,179
0
26,771
W
6,871
3,174
153
1,231
10,558
15,220
968
6,451
4,107
10,743
0
L
Bellona
Heathn
Bellona
3,894
371
444
5,201
16,955
11,669
0
7,822
9,133
791
11,365
W
Vulcan
Joe549
Vulcan
18,009
6,911
2,074
841
5,530
2,657
733
3,816
1,714
39,720
0
L
15,872
5,731
1,006
6,447
13,177
4,222
554
6,442
6,735
38,525
1,459
W
Cthulhu
Sappy1738
Cthulhu
12,341
911
2,209
3,542
16,498
17,497
287
7,100
9,398
29,549
0
W
6,751
679
1,011
3,961
12,836
16,195
1,005
6,447
6,389
0
16,254
L
Baba Yaga
TheMightyCactus
Baba Yaga
8,999
656
959
3,303
9,131
3,605
0
6,096
3,035
15,448
0
L
Ganesha
Tx Loomer xx
Ganesha
5,165
124
2,485
8,842
22,980
10,469
0
12,537
10,443
16,102
0
L
Anhur
Zarkles
Anhur
8,536
4,296
544
1,664
9,304
2,703
370
4,324
4,980
0
17,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,609
Gold Earned
47,268
119
Minions Killed
126
0
Camps Cleared
0
1,031,744
Distance Traveled
1,121,182
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,559
880
14
1
0
230,430
0
W
Kuzenbo
8,994
750
13
1
0
222,077
3
L
Bellona
8,648
721
16
1
0
199,133
1
W
Vulcan
8,987
749
51
4
0
235,360
0
L
Sol
9,127
761
62
5
0
196,949
1
W
Cthulhu
9,713
809
30
3
0
226,709
0
W
Tyr
9,015
751
18
2
0
206,606
0
L
Baba Yaga
8,378
698
17
1
0
214,007
2
L
Ganesha
8,153
679
0
0
0
219,268
0
L
Anhur
9,303
775
24
2
0
202,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role