Player Matchup

Nu Wa
Nu Wa
JingJay
Nu Wa
Level 129
God Stats
31W - 15L
1,729 SR
Queue Stats
896W - 712L
1,537 Elo+
Party 2
Neith
Neith
JnrMafia
Neith
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,335 Elo+
Party 2
Ymir
Ymir
Shahahaha9
Ymir
Level 127
God Stats
4W - 2L
1,652 SR
Queue Stats
369W - 245L
1,561 Elo+
Party 2
Vulcan
Vulcan
SugarDaddyBillTV
Vulcan
Level 150
God Stats
13W - 12L
1,524 SR
Queue Stats
412W - 328L
1,545 Elo+
Party 2
Persephone
Persephone
Yuaetrende9
Persephone
Level 120
God Stats
6W - 7L
1,452 SR
Queue Stats
308W - 205L
1,586 Elo+
Party 2
Team Averages
Level 108
1,571 SR
1,513 Elo+

VS

Team Averages
Level 65
1,641 SR
1,654 Elo+
Anhur
Anhur
PYROBLADE115
Anhur
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 49L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
RinTоhsаkа
Sun Wukong
Level 26
God Stats
2W - 0L
1,722 SR
Queue Stats
63W - 13L
1,798 Elo+
Party 3
Hades
Hades
WoddyFrew
Hades
Level 124
God Stats
2W - 1L
1,578 SR
Queue Stats
161W - 140L
1,695 Elo+
Party 1
Chaac
Chaac
topherki
Chaac
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 25L
1,662 Elo+
Party 1
King Arthur
King Arthur
Аlder
King Arthur
Level 129
God Stats
2W - 0L
1,905 SR
Queue Stats
220W - 140L
1,647 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JingJay
Nu Wa
20
9 / 5 / 9
12,508
695
21,506
16,910
7,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
JnrMafia
Neith
13
2 / 8 / 6
9,851
547
5,867
14,960
5,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
1 / 5 / 15
11,503
639
11,065
23,580
31,679
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
6 / 5 / 14
13,878
771
25,379
19,954
21,289
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
Yuaetrende9
Persephone
20
5 / 5 / 9
12,032
668
18,505
17,350
6,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 16
12,412
690
13,800
14,365
8,001
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
RinTоhsаkа
Sun Wukong
20
18 / 3 / 6
16,655
925
34,228
30,685
23,518
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
WoddyFrew
Hades
18
4 / 8 / 9
11,631
646
14,916
20,201
13,209
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
topherki
Chaac
20
3 / 3 / 16
12,936
719
15,085
25,058
40,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
Аlder
King Arthur
18
2 / 5 / 15
12,299
683
9,333
18,138
22,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
91
23
Kills
29
28
Deaths
24
53
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
JingJay
Nu Wa
9
5
9
2.7
L
Neith
JnrMafia
Neith
2
8
6
0.63
W
2
5
16
2
W
Sun Wukong
RinTоhsаkа
Sun Wukong
18
3
6
7
L
1
5
15
1.7
L
6
5
14
2.6
W
Hades
WoddyFrew
Hades
4
8
9
1.06
L
Persephone
Yuaetrende9
Persephone
5
5
9
1.9
W
Chaac
topherki
Chaac
3
3
16
3.67
W
King Arthur
Аlder
King Arthur
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,322
Damage
87,362
92,754
Taken
108,447
72,232
Mitigated
106,909
23,686
Healing
50,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
JingJay
Nu Wa
21,506
6,195
2,053
4,011
16,910
7,623
1,728
2,440
14,470
40,062
0
L
Neith
JnrMafia
Neith
5,867
2,826
1,005
1,290
14,960
5,272
0
2,305
12,655
0
11,389
W
13,800
5,149
4,160
3,273
14,365
8,001
3,735
12,444
1,921
0
62,520
W
Sun Wukong
RinTоhsаkа
Sun Wukong
34,228
7,322
603
18,529
30,685
23,518
723
18,094
12,591
0
85,375
L
11,065
2,363
1,658
2,557
23,580
31,679
308
3,386
20,194
16,278
0
L
25,379
8,960
2,033
4,844
19,954
21,289
826
4,145
15,809
60,918
0
W
Hades
WoddyFrew
Hades
14,916
885
240
3,965
20,201
13,209
516
15,434
4,767
24,315
0
L
Persephone
Yuaetrende9
Persephone
18,505
618
961
3,274
17,350
6,369
844
2,640
14,705
37,512
0
W
Chaac
topherki
Chaac
15,085
2,222
2,947
11,511
25,058
40,137
130
16,375
8,683
0
36,086
W
King Arthur
Аlder
King Arthur
9,333
548
1,030
4,028
18,138
22,044
143
14,108
4,030
0
23,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,772
Gold Earned
65,933
179
Minions Killed
279
0
Camps Cleared
0
1,438,769
Distance Traveled
1,596,381
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,508
695
42
2
0
282,466
3
L
Neith
9,851
547
6
0
0
207,017
4
W
Anhur
12,412
690
108
6
0
286,599
4
W
Sun Wukong
16,655
925
104
6
0
326,881
0
L
Ymir
11,503
639
16
1
0
283,422
0
L
Vulcan
13,878
771
81
5
0
341,759
0
W
Hades
11,631
646
18
1
0
289,596
0
L
Persephone
12,032
668
34
2
0
324,105
0
W
Chaac
12,936
719
35
2
0
358,528
2
W
King Arthur
12,299
683
14
1
0
334,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role