Player Matchup

Anubis
Anubis
ChavoPY
Anubis
Level 65
God Stats
19W - 7L
1,599 SR
Queue Stats
420W - 431L
1,537 Elo+
Party 2
Serqet
Serqet
DirtyDeedsD2C
Serqet
Level 65
God Stats
22W - 12L
1,582 SR
Queue Stats
396W - 422L
1,459 Elo+
Party 2
Arachne
Arachne
Tavrin
Arachne
Level 56
God Stats
8W - 3L
1,595 SR
Queue Stats
328W - 336L
1,469 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Trussy
Ah Muzen Cab
Level 36
God Stats
98W - 82L
1,554 SR
Queue Stats
272W - 270L
1,480 Elo+
Party 2
Hercules
Hercules
UraharaPy
Hercules
Level 11
God Stats
8W - 7L
1,480 SR
Queue Stats
11W - 10L
1,464 Elo+
Party 2
Team Averages
Level 47
1,562 SR
1,482 Elo+

VS

Team Averages
Level 56
1,575 SR
1,407 Elo+
Discordia
Discordia
 
Discordia
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Buxudowisk
Chaac
Level 60
God Stats
6W - 4L
1,923 SR
Queue Stats
234W - 319L
1,364 Elo+
Party 3
Izanami
Izanami
Duckpunch
Izanami
Level 35
God Stats
64W - 59L
1,517 SR
Queue Stats
198W - 252L
1,381 Elo+
Solo
Tsukuyomi
Tsukuyomi
KamiloACV
Tsukuyomi
Level 27
God Stats
8W - 7L
1,495 SR
Queue Stats
101W - 116L
1,461 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tetralergico
Cu Chulainn
Level 35
God Stats
2W - 8L
1,439 SR
Queue Stats
144W - 209L
1,329 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ChavoPY
Anubis
17
6 / 2 / 6
10,089
561
9,732
13,242
7,266
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 3 / 6
8,236
458
4,811
13,335
10,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
Tavrin
Arachne
19
17 / 2 / 4
11,752
653
18,142
18,442
8,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
Trussy
Ah Muzen Cab
15
2 / 3 / 4
9,056
503
8,925
11,123
4,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
UraharaPy
Hercules
14
1 / 3 / 7
8,696
483
3,807
10,961
9,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
5 / 7 / 3
9,494
527
12,152
12,268
3,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
13
3 / 4 / 3
8,505
473
9,579
14,060
14,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Duckpunch
Izanami
14
0 / 5 / 2
8,293
461
5,824
11,977
3,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
KamiloACV
Tsukuyomi
15
4 / 6 / 3
8,962
498
9,863
13,693
5,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
Tetralergico
Cu Chulainn
14
1 / 4 / 2
8,801
489
9,667
12,427
12,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
26
Kills
13
13
Deaths
26
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
5
7
3
0.93
L
Chaac
3
4
3
1.13
W
Anubis
ChavoPY
Anubis
6
2
6
4.5
W
0
3
6
1
L
Izanami
Duckpunch
Izanami
0
5
2
0.2
L
Tsukuyomi
KamiloACV
Tsukuyomi
4
6
3
0.92
W
Arachne
Tavrin
Arachne
17
2
4
9.5
L
Cu Chulainn
Tetralergico
Cu Chulainn
1
4
2
0.5
W
Ah Muzen Cab
Trussy
Ah Muzen Cab
2
3
4
1.33
W
Hercules
UraharaPy
Hercules
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,417
Damage
47,085
67,103
Taken
64,425
40,219
Mitigated
39,346
29,004
Healing
14,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
12,152
469
0
2,289
12,268
3,505
87
3,004
9,264
42,861
0
L
Chaac
9,579
1,187
0
2,603
14,060
14,837
0
541
13,105
8,193
36,047
W
Anubis
ChavoPY
Anubis
9,732
1,271
0
7,380
13,242
7,266
970
5,415
7,295
65,136
0
W
4,811
829
0
3,543
13,335
10,798
103
2,023
10,701
52
19,960
L
Izanami
Duckpunch
Izanami
5,824
3,432
0
3,823
11,977
3,334
0
2,171
9,578
0
58,985
L
Tsukuyomi
KamiloACV
Tsukuyomi
9,863
2,291
0
3,364
13,693
5,255
0
3,379
10,314
0
59,363
W
Arachne
Tavrin
Arachne
18,142
11,995
0
11,092
18,442
8,951
1,239
3,815
14,125
0
84,250
L
Cu Chulainn
Tetralergico
Cu Chulainn
9,667
1,089
0
2,257
12,427
12,415
734
689
11,571
11,554
38,663
W
Ah Muzen Cab
Trussy
Ah Muzen Cab
8,925
3,892
0
3,552
11,123
4,115
847
2,199
8,428
0
70,246
W
Hercules
UraharaPy
Hercules
3,807
664
0
3,437
10,961
9,089
805
2,503
7,612
0
29,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,829
Gold Earned
44,055
453
Minions Killed
517
0
Camps Cleared
0
1,799,500
Distance Traveled
1,635,353
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,494
527
93
5
0
341,748
8
L
Chaac
8,505
473
83
5
0
328,390
5
W
Anubis
10,089
561
104
6
0
313,353
4
W
Serqet
8,236
458
36
2
0
364,256
7
L
Izanami
8,293
461
144
8
0
297,692
5
L
Tsukuyomi
8,962
498
101
6
0
351,353
3
W
Arachne
11,752
653
123
7
0
409,131
0
L
Cu Chulainn
8,801
489
96
5
0
316,170
3
W
Ah Muzen Cab
9,056
503
131
7
0
329,491
4
W
Hercules
8,696
483
59
3
0
383,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role