Player Matchup

Yemoja
Yemoja
IHaveDepression
Yemoja
Level 33
God Stats
3W - 2L
1,573 SR
Queue Stats
23W - 15L
1,570 Elo+
Party 1
Ullr
Ullr
Kevinmaster8527
Ullr
Level 16
God Stats
2W - 2L
1,303 SR
Queue Stats
34W - 25L
1,527 Elo+
Solo
Tiamat
Tiamat
NoxTids
Tiamat
Level 21
God Stats
1W - 1L
1,610 SR
Queue Stats
15W - 12L
1,535 Elo+
Party 1
Ah Puch
Ah Puch
XEGZ
Ah Puch
Level 30
God Stats
3W - 5L
1,446 SR
Queue Stats
83W - 72L
1,550 Elo+
Solo
Mercury
Mercury
camskyfish
Mercury
Level 29
God Stats
4W - 2L
1,482 SR
Queue Stats
96W - 94L
1,525 Elo+
Party 1
Team Averages
Level 26
1,483 SR
1,541 Elo+

VS

Team Averages
Level 23
1,628 SR
1,573 Elo+
Mercury
Mercury
DonKriss
Mercury
Level 29
God Stats
13W - 9L
1,686 SR
Queue Stats
118W - 126L
1,546 Elo+
Solo
Chaac
Chaac
Fidg3ts
Chaac
Level 5
God Stats
1W - 3L
1,335 SR
Queue Stats
3W - 6L
1,598 Elo+
Solo
Danzaburou
Danzaburou
Shleem
Danzaburou
Level 27
God Stats
4W - 3L
1,723 SR
Queue Stats
29W - 24L
1,574 Elo+
Solo
Kukulkan
Kukulkan
Unknown Forge
Kukulkan
Level 24
God Stats
3W - 3L
1,759 SR
Queue Stats
4W - 3L
1,649 Elo+
Solo
Athena
Athena
captoates88
Athena
Level 29
God Stats
3W - 5L
1,638 SR
Queue Stats
173W - 172L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 3
5,550
555
3,697
5,127
3,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

9
1 / 1 / 3
5,137
514
3,110
5,879
1,563
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
NoxTids
Tiamat
9
1 / 2 / 2
5,651
565
1,553
3,473
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
XEGZ
Ah Puch
10
4 / 1 / 7
6,558
656
8,287
5,424
2,137
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
camskyfish
Mercury
10
5 / 1 / 3
6,009
601
4,399
6,095
1,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DonKriss
Mercury
8
1 / 4 / 1
5,175
518
2,797
6,006
2,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
Fidg3ts
Chaac
8
1 / 5 / 2
5,378
538
2,962
7,856
4,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Shleem
Danzaburou
7
1 / 2 / 2
4,986
499
4,160
5,706
1,599
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Unknown Forge
Kukulkan
7
1 / 1 / 1
4,690
469
2,901
3,462
1,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
6
1 / 2 / 0
4,685
469
2,230
7,741
4,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
14
Kills
5
5
Deaths
14
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
DonKriss
Mercury
1
4
1
0.38
L
Chaac
Fidg3ts
Chaac
1
5
2
0.4
W
3
0
3
4.5
W
1
1
3
2.5
W
Tiamat
NoxTids
Tiamat
1
2
2
1
L
Danzaburou
Shleem
Danzaburou
1
2
2
1
L
Kukulkan
Unknown Forge
Kukulkan
1
1
1
1.5
W
Ah Puch
XEGZ
Ah Puch
4
1
7
7.5
W
Mercury
camskyfish
Mercury
5
1
3
6.5
L
Athena
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,046
Damage
15,050
25,998
Taken
30,771
10,341
Mitigated
13,498
9,052
Healing
8,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DonKriss
Mercury
2,797
1,424
204
1,913
6,006
2,164
0
2,534
3,418
0
24,474
L
Chaac
Fidg3ts
Chaac
2,962
573
0
1,745
7,856
4,464
0
3,470
4,378
988
14,203
W
3,697
1,367
1,261
1,433
5,127
3,126
226
1,380
3,588
11,242
0
W
3,110
2,004
0
1,691
5,879
1,563
456
1,781
4,050
0
28,896
W
Tiamat
NoxTids
Tiamat
1,553
147
0
1,116
3,473
1,794
768
523
2,828
22,075
0
L
Danzaburou
Shleem
Danzaburou
4,160
2,019
0
2,132
5,706
1,599
112
2,658
3,048
0
19,966
L
Kukulkan
Unknown Forge
Kukulkan
2,901
188
0
0
3,462
1,200
33
1,035
2,383
16,056
0
W
Ah Puch
XEGZ
Ah Puch
8,287
524
0
2,949
5,424
2,137
417
1,456
3,810
33,989
0
W
Mercury
camskyfish
Mercury
4,399
2,264
0
602
6,095
1,721
824
628
5,387
0
28,372
L
Athena
2,230
499
114
2,340
7,741
4,071
0
3,690
4,007
8,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,905
Gold Earned
24,914
246
Minions Killed
168
0
Camps Cleared
0
944,338
Distance Traveled
922,363
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,175
518
54
5
0
207,499
1
L
Chaac
5,378
538
33
3
0
172,930
0
W
Yemoja
5,550
555
17
2
0
172,423
1
W
Ullr
5,137
514
55
6
0
173,341
3
W
Tiamat
5,651
565
64
6
0
196,539
1
L
Danzaburou
4,986
499
37
4
0
173,467
2
L
Kukulkan
4,690
469
28
3
0
174,973
2
W
Ah Puch
6,558
656
62
6
0
180,637
2
W
Mercury
6,009
601
48
5
0
221,398
1
L
Athena
4,685
469
16
2
0
193,494
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role