Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
El Mach0 117
Sol
Level 16
God Stats
4W - 0L
1,856 SR
Queue Stats
12W - 3L
1,751 Elo+
Party 1
Ymir
Ymir
OnlyTroolpick89
Ymir
Level 14
God Stats
3W - 4L
1,542 SR
Queue Stats
18W - 19L
1,607 Elo+
Solo
Yemoja
Yemoja
V3LV3TBUZS4W
Yemoja
Level 124
God Stats
41W - 48L
1,538 SR
Queue Stats
242W - 243L
1,491 Elo+
Party 1
Thanatos
Thanatos
mutual_home
Thanatos
Level 18
God Stats
2W - 1L
1,538 SR
Queue Stats
17W - 11L
1,514 Elo+
Solo
Team Averages
Level 36
1,595 SR
1,573 Elo+

VS

Team Averages
Level 22
1,676 SR
1,579 Elo+
Charybdis
Charybdis
CeroGaming
Charybdis
Level 29
God Stats
5W - 8L
1,443 SR
Queue Stats
97W - 98L
1,501 Elo+
Solo
Baron Samedi
Baron Samedi
LoudJoker420
Baron Samedi
Level 29
God Stats
13W - 8L
1,759 SR
Queue Stats
458W - 440L
1,615 Elo+
Solo
Thanatos
Thanatos
MaybeEhNot
Thanatos
Level 22
God Stats
27W - 32L
1,734 SR
Queue Stats
110W - 111L
1,585 Elo+
Solo
Jormungandr
Jormungandr
Sithjames4798
Jormungandr
Level 3
God Stats
2W - 2L
1,763 SR
Queue Stats
3W - 3L
1,667 Elo+
Solo
Gilgamesh
Gilgamesh
YUCKJACK
Gilgamesh
Level 27
God Stats
30W - 30L
1,681 SR
Queue Stats
315W - 302L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
9 / 3 / 9
11,572
681
14,181
8,219
3,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
11 / 1 / 4
11,216
660
13,165
13,329
5,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
9 / 1 / 2
11,442
673
7,775
13,219
7,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
16
2 / 0 / 14
10,804
636
8,290
10,273
12,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
mutual_home
Thanatos
16
7 / 3 / 7
10,812
636
9,661
10,617
4,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CeroGaming
Charybdis
13
0 / 6 / 1
7,431
437
7,511
13,239
3,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
LoudJoker420
Baron Samedi
12
3 / 5 / 1
7,757
456
4,993
9,706
4,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
MaybeEhNot
Thanatos
14
1 / 6 / 1
8,012
471
4,989
12,750
4,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Sithjames4798
Jormungandr
8
0 / 13 / 2
6,167
363
2,658
21,746
17,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
YUCKJACK
Gilgamesh
11
3 / 9 / 1
7,073
416
5,874
16,715
6,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
13
38
Kills
7
8
Deaths
39
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
9
3
9
4.5
L
Charybdis
CeroGaming
Charybdis
0
6
1
0.08
W
11
1
4
13
L
Baron Samedi
LoudJoker420
Baron Samedi
3
5
1
0.7
L
Thanatos
MaybeEhNot
Thanatos
1
6
1
0.25
W
9
1
2
10
L
Jormungandr
Sithjames4798
Jormungandr
0
13
2
0.08
W
Yemoja
2
0
14
9
L
Gilgamesh
YUCKJACK
Gilgamesh
3
9
1
0.39
W
Thanatos
mutual_home
Thanatos
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,072
Damage
26,025
55,657
Taken
74,156
33,155
Mitigated
37,542
31,870
Healing
16,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
14,181
3,605
0
1,520
8,219
3,040
990
2,764
5,455
75,314
0
L
Charybdis
CeroGaming
Charybdis
7,511
2,939
0
2,880
13,239
3,765
1,052
7,176
6,063
0
42,995
W
13,165
5,725
0
7,504
13,329
5,406
6,568
1,285
12,044
78,372
10,530
L
Baron Samedi
LoudJoker420
Baron Samedi
4,993
356
918
1,826
9,706
4,110
0
4,260
5,446
38,393
0
L
Thanatos
MaybeEhNot
Thanatos
4,989
2,479
0
7,692
12,750
4,966
0
6,408
6,342
0
53,074
W
7,775
1,284
0
5,518
13,219
7,204
535
3,134
10,085
70,703
0
L
Jormungandr
Sithjames4798
Jormungandr
2,658
1,239
0
288
21,746
17,785
15
12,219
9,527
16,902
0
W
Yemoja
8,290
1,691
2,552
3,439
10,273
12,708
950
1,505
8,768
35,886
0
L
Gilgamesh
YUCKJACK
Gilgamesh
5,874
1,228
0
2,479
16,715
6,916
0
12,185
4,530
0
30,710
W
Thanatos
mutual_home
Thanatos
9,661
3,275
0
11,337
10,617
4,797
0
2,692
7,925
0
72,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,846
Gold Earned
36,440
561
Minions Killed
300
0
Camps Cleared
0
1,639,528
Distance Traveled
1,484,105
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,572
681
126
7
0
360,110
4
L
Charybdis
7,431
437
84
5
0
290,172
2
W
Sol
11,216
660
139
8
0
310,070
1
L
Baron Samedi
7,757
456
53
3
0
274,667
4
L
Thanatos
8,012
471
90
5
0
355,634
2
W
Ymir
11,442
673
131
8
0
326,957
2
L
Jormungandr
6,167
363
22
1
0
250,731
2
W
Yemoja
10,804
636
46
3
0
294,980
0
L
Gilgamesh
7,073
416
51
3
0
312,901
4
W
Thanatos
10,812
636
119
7
0
347,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role