Player Matchup

Sol
Sol
Flow-Mexx
Sol
Level 89
God Stats
4W - 8L
1,394 SR
Queue Stats
110W - 145L
1,403 Elo+
Party 2
Gilgamesh
Gilgamesh
HypmanJay
Gilgamesh
Level 67
God Stats
2W - 3L
1,433 SR
Queue Stats
142W - 182L
1,408 Elo+
Party 2
Ullr
Ullr
MrFragzzz
Ullr
Level 62
God Stats
8W - 14L
1,553 SR
Queue Stats
137W - 154L
1,384 Elo+
Party 2
Loki
Loki
YOOBUD-_-
Loki
Level 124
God Stats
20W - 20L
1,521 SR
Queue Stats
319W - 334L
1,397 Elo+
Party 2
Aphrodite
Aphrodite
atEmbiidME
Aphrodite
Level 73
God Stats
37W - 38L
1,547 SR
Queue Stats
62W - 68L
1,442 Elo+
Party 2
Team Averages
Level 83
1,490 SR
1,407 Elo+

VS

Team Averages
Level 80
1,538 SR
1,532 Elo+
Hou Yi
Hou Yi
DevotedRain01
Hou Yi
Level 76
God Stats
11W - 13L
1,519 SR
Queue Stats
165W - 121L
1,554 Elo+
Solo
Odin
Odin
Epsilon-SniperGT
Odin
Level 60
God Stats
89W - 63L
1,683 SR
Queue Stats
412W - 403L
1,538 Elo+
Solo
Hera
Hera
Gaming Titan34
Hera
Level 111
God Stats
7W - 4L
1,487 SR
Queue Stats
109W - 94L
1,516 Elo+
Party 1
Bastet
Bastet
MasterKenobi969
Bastet
Level 74
God Stats
3W - 3L
1,500 SR
Queue Stats
25W - 22L
1,552 Elo+
Party 1
Geb
Geb
MinimumEffort33
Geb
Level 81
God Stats
3W - 1L
1,500 SR
Queue Stats
168W - 141L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,402
491
3,264
8,272
2,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
HypmanJay
Gilgamesh
9
0 / 4 / 1
5,695
518
1,315
7,056
3,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
11
4 / 2 / 1
6,381
580
5,795
7,797
2,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
11
0 / 2 / 0
6,170
561
2,703
4,800
1,230
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
atEmbiidME
Aphrodite
9
1 / 2 / 3
5,769
524
3,773
6,220
2,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 2
5,762
524
3,113
6,244
1,515
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 0 / 3
6,419
584
3,248
3,635
1,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 7
6,038
549
5,112
5,290
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
11 / 0 / 1
7,676
698
6,784
7,401
2,349
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 1 / 5
5,470
497
3,492
7,743
4,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
15
15
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
4
2
0.75
W
2
0
3
3.5
L
0
5
1
0.1
W
0
1
7
3.5
L
Gilgamesh
HypmanJay
Gilgamesh
0
4
1
0.13
W
11
0
1
11.5
W
0
1
5
2.5
L
Ullr
4
2
1
2.25
L
Loki
0
2
0
0
L
Aphrodite
atEmbiidME
Aphrodite
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,850
Damage
21,749
34,145
Taken
30,313
11,113
Mitigated
11,629
9,208
Healing
8,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,113
1,186
0
1,603
6,244
1,515
0
1,189
5,055
0
29,589
W
3,248
495
0
1,209
3,635
1,773
0
0
3,635
0
32,630
L
3,264
1,269
0
1,973
8,272
2,508
1,352
3,658
4,614
25,790
3,008
W
5,112
547
0
1,426
5,290
1,617
500
1,841
3,449
41,672
0
L
Gilgamesh
HypmanJay
Gilgamesh
1,315
232
0
1,997
7,056
3,015
84
0
6,972
0
29,885
W
6,784
2,548
0
2,648
7,401
2,349
571
1,241
6,160
0
32,434
W
3,492
430
0
1,608
7,743
4,375
225
2,449
5,294
16,383
0
L
Ullr
5,795
2,069
0
313
7,797
2,054
0
2,335
5,462
0
38,226
L
Loki
2,703
239
0
480
4,800
1,230
0
0
4,338
0
35,435
L
Aphrodite
atEmbiidME
Aphrodite
3,773
645
1,924
2,521
6,220
2,306
0
2,670
3,550
18,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,417
Gold Earned
31,365
334
Minions Killed
288
0
Camps Cleared
0
1,087,250
Distance Traveled
1,125,202
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,762
524
61
6
0
196,304
2
W
Odin
6,419
584
85
8
0
225,203
3
L
Sol
5,402
491
74
7
0
196,169
4
W
Hera
6,038
549
64
6
0
209,873
3
L
Gilgamesh
5,695
518
71
6
0
216,036
0
W
Bastet
7,676
698
51
5
0
260,671
0
W
Geb
5,470
497
27
2
0
233,151
0
L
Ullr
6,381
580
82
7
0
221,748
2
L
Loki
6,170
561
84
8
0
219,550
3
L
Aphrodite
5,769
524
23
2
0
233,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role