Player Matchup

Sylvanus
Sylvanus
Battlemasterjj
Sylvanus
Level 88
God Stats
0W - 4L
1,243 SR
Queue Stats
109W - 123L
1,469 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FireFoxYuel
Morgan Le Fay
Level 88
God Stats
0W - 4L
1,404 SR
Queue Stats
413W - 465L
1,542 Elo+
Party 2
Fenrir
Fenrir
Naruto_kaze9
Fenrir
Level 45
God Stats
63W - 76L
1,484 SR
Queue Stats
227W - 283L
1,545 Elo+
Party 2
Hachiman
Hachiman
Nerdagon
Hachiman
Level 85
God Stats
2W - 4L
1,318 SR
Queue Stats
1,015W - 1,043L
1,482 Elo+
Solo
Chang'e
Chang'e
ino-second
Chang'e
Level 103
God Stats
77W - 72L
1,535 SR
Queue Stats
415W - 449L
1,567 Elo+
Party 2
Team Averages
Level 82
1,397 SR
1,521 Elo+

VS

Team Averages
Level 70
1,513 SR
1,510 Elo+
Izanami
Izanami
Bigg_Oggy
Izanami
Level 88
God Stats
19W - 37L
1,441 SR
Queue Stats
397W - 423L
1,486 Elo+
Party 1
Nu Wa
Nu Wa
McGravy333
Nu Wa
Level 89
God Stats
15W - 10L
1,554 SR
Queue Stats
109W - 103L
1,500 Elo+
Solo
Hercules
Hercules
Qins
Hercules
Level 44
God Stats
2W - 2L
1,483 SR
Queue Stats
26W - 18L
1,563 Elo+
Party 3
Loki
Loki
Radicator8
Loki
Level 27
God Stats
10W - 5L
1,639 SR
Queue Stats
30W - 23L
1,553 Elo+
Party 3
Jormungandr
Jormungandr
Razgriz222
Jormungandr
Level 103
God Stats
11W - 12L
1,447 SR
Queue Stats
182W - 193L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
1 / 5 / 5
9,271
927
10,915
17,699
22,537
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
FireFoxYuel
Morgan Le Fay
16
4 / 8 / 4
10,453
1,045
15,816
13,074
5,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
16
4 / 5 / 5
10,270
1,027
9,389
16,584
6,440
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Nerdagon
Hachiman
16
2 / 6 / 6
10,469
1,047
12,693
14,564
4,633
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
ino-second
Chang'e
16
1 / 10 / 4
9,415
942
11,574
18,748
6,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

107

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bigg_Oggy
Izanami
17
12 / 3 / 12
11,965
1,197
15,468
10,431
4,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
18
7 / 3 / 20
11,116
1,112
18,167
12,343
5,036
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Qins
Hercules
18
2 / 3 / 22
10,396
1,040
13,667
16,707
16,348
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
10 / 2 / 14
11,630
1,163
16,358
11,086
4,522
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Razgriz222
Jormungandr
18
3 / 1 / 24
10,904
1,090
8,825
14,065
15,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
126
12
Kills
34
34
Deaths
12
24
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
5
5
0.7
W
Izanami
Bigg_Oggy
Izanami
12
3
12
6
L
Morgan Le Fay
FireFoxYuel
Morgan Le Fay
4
8
4
0.75
W
Nu Wa
7
3
20
5.67
L
Fenrir
4
5
5
1.3
L
Hachiman
Nerdagon
Hachiman
2
6
6
0.83
W
Hercules
Qins
Hercules
2
3
22
4.33
W
10
2
14
8.5
W
Jormungandr
Razgriz222
Jormungandr
3
1
24
15
L
Chang'e
ino-second
Chang'e
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,387
Damage
72,485
80,669
Taken
64,632
45,658
Mitigated
45,933
17,603
Healing
8,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
10,915
1,404
3,658
4,197
17,699
22,537
0
6,399
11,300
16,920
0
W
Izanami
Bigg_Oggy
Izanami
15,468
10,850
0
125
10,431
4,029
0
6,111
4,037
0
34,271
L
Morgan Le Fay
FireFoxYuel
Morgan Le Fay
15,816
1,196
0
276
13,074
5,634
0
3,949
9,125
26,919
0
W
Nu Wa
18,167
4,337
815
2,483
12,343
5,036
0
6,636
5,426
36,022
0
L
Fenrir
9,389
2,984
0
2,696
16,584
6,440
0
4,383
12,201
0
21,650
L
Hachiman
Nerdagon
Hachiman
12,693
6,689
0
1,570
14,564
4,633
0
5,406
9,158
0
46,889
W
Hercules
Qins
Hercules
13,667
5,154
0
4,447
16,707
16,348
0
10,388
5,697
0
24,121
W
16,358
2,551
0
191
11,086
4,522
0
5,430
5,364
0
34,108
W
Jormungandr
Razgriz222
Jormungandr
8,825
3,170
0
0
14,065
15,998
0
7,842
5,803
23,101
0
L
Chang'e
ino-second
Chang'e
11,574
257
2,283
2,923
18,748
6,414
0
6,855
11,893
35,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,878
Gold Earned
56,011
185
Minions Killed
188
8
Camps Cleared
6
898,084
Distance Traveled
886,589
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,271
927
8
1
2
159,264
1
W
Izanami
11,965
1,197
49
5
2
153,663
0
L
Morgan Le Fay
10,453
1,045
31
3
0
153,279
0
W
Nu Wa
11,116
1,112
39
4
2
172,965
0
L
Fenrir
10,270
1,027
20
2
1
221,638
0
L
Hachiman
10,469
1,047
66
7
5
190,719
3
W
Hercules
10,396
1,040
39
4
0
184,089
0
W
Loki
11,630
1,163
30
3
1
216,764
1
W
Jormungandr
10,904
1,090
31
3
1
159,108
0
L
Chang'e
9,415
942
60
6
0
173,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role