Player Matchup

Zeus
Zeus
CysticIceSniper
Zeus
Level 157
God Stats
7W - 2L
1,717 SR
Queue Stats
80W - 105L
1,409 Elo+
Solo
Mercury
Mercury
DPS_AND_DEFENSE
Mercury
Level 69
God Stats
113W - 112L
1,329 SR
Queue Stats
426W - 422L
1,460 Elo+
Party 1
Ganesha
Ganesha
Lieinsith
Ganesha
Level 87
God Stats
107W - 87L
1,608 SR
Queue Stats
315W - 340L
1,541 Elo+
Solo
Xbalanque
Xbalanque
QuietGlacier
Xbalanque
Level 109
God Stats
16W - 16L
1,552 SR
Queue Stats
252W - 227L
1,528 Elo+
Party 1
Bellona
Bellona
darkusking123
Bellona
Level 59
God Stats
2W - 0L
1,815 SR
Queue Stats
14W - 8L
1,670 Elo+
Solo
Team Averages
Level 96
1,604 SR
1,522 Elo+

VS

Team Averages
Level 111
1,498 SR
1,453 Elo+
Izanami
Izanami
Grommet Belt
Izanami
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
212W - 201L
1,479 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JonnehSpazz
Morgan Le Fay
Level 88
God Stats
1W - 1L
1,734 SR
Queue Stats
31W - 45L
1,425 Elo+
Party 2
Baron Samedi
Baron Samedi
cap88ssr
Baron Samedi
Level 148
God Stats
876W - 844L
1,492 SR
Queue Stats
1,030W - 1,050L
1,470 Elo+
Solo
Yemoja
Yemoja
nacho0elgato
Yemoja
Level 83
God Stats
1W - 1L
1,503 SR
Queue Stats
51W - 34L
1,573 Elo+
Solo
Da Ji
Da Ji
ripjxsh
Da Ji
Level 101
God Stats
0W - 3L
1,259 SR
Queue Stats
6W - 11L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 10
11,198
1,120
12,530
11,612
3,363
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 2 / 7
9,921
992
3,270
6,108
2,361
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
Lieinsith
Ganesha
19
0 / 2 / 20
11,831
1,183
16,850
11,860
7,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xbalanque
QuietGlacier
Xbalanque
18
7 / 1 / 9
11,303
1,130
14,121
8,663
3,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
18
12 / 1 / 10
12,893
1,289
16,677
13,838
10,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

248

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Grommet Belt
Izanami
16
5 / 7 / 4
10,599
1,060
11,467
15,951
5,374
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
JonnehSpazz
Morgan Le Fay
16
1 / 8 / 8
10,189
1,019
14,950
14,065
6,988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
cap88ssr
Baron Samedi
15
1 / 2 / 8
9,379
938
7,102
6,416
3,157
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
16
0 / 4 / 6
9,342
934
7,447
18,429
21,473
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
ripjxsh
Da Ji
15
4 / 6 / 1
9,912
991
6,338
13,654
5,140
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
38
27
Kills
11
11
Deaths
27
56
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
5
10
2.2
W
2
2
7
2.75
L
Izanami
Grommet Belt
Izanami
5
7
4
1
L
Morgan Le Fay
JonnehSpazz
Morgan Le Fay
1
8
8
0.63
W
Ganesha
Lieinsith
Ganesha
0
2
20
5
W
Xbalanque
QuietGlacier
Xbalanque
7
1
9
11.5
L
Baron Samedi
cap88ssr
Baron Samedi
1
2
8
2.5
W
Bellona
12
1
10
17
L
Yemoja
0
4
6
0.75
L
Da Ji
ripjxsh
Da Ji
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,448
Damage
47,304
52,081
Taken
68,515
26,852
Mitigated
42,132
9,120
Healing
6,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,530
1,953
0
1,894
11,612
3,363
0
6,793
4,819
35,571
0
W
3,270
2,156
0
69
6,108
2,361
0
4,063
2,045
0
14,222
L
Izanami
Grommet Belt
Izanami
11,467
7,822
0
0
15,951
5,374
0
7,597
8,354
0
39,605
L
Morgan Le Fay
JonnehSpazz
Morgan Le Fay
14,950
2,069
0
2,186
14,065
6,988
0
4,914
9,151
35,965
0
W
Ganesha
Lieinsith
Ganesha
16,850
1,280
391
2,592
11,860
7,624
0
6,688
5,172
35,144
0
W
Xbalanque
QuietGlacier
Xbalanque
14,121
6,053
0
1,163
8,663
3,070
0
5,260
3,403
0
40,183
L
Baron Samedi
cap88ssr
Baron Samedi
7,102
223
364
2,205
6,416
3,157
0
2,235
4,181
13,757
0
W
Bellona
16,677
9,267
0
3,011
13,838
10,434
0
6,695
7,143
0
37,594
L
Yemoja
7,447
341
819
935
18,429
21,473
0
10,113
8,316
29,883
0
L
Da Ji
ripjxsh
Da Ji
6,338
876
0
483
13,654
5,140
0
4,521
9,133
0
11,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,146
Gold Earned
49,421
216
Minions Killed
180
12
Camps Cleared
6
1,035,925
Distance Traveled
790,464
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,198
1,120
72
7
1
178,579
1
W
Mercury
9,921
992
19
2
7
225,906
0
L
Izanami
10,599
1,060
75
8
2
170,138
0
L
Morgan Le Fay
10,189
1,019
47
5
1
183,436
0
W
Ganesha
11,831
1,183
0
0
0
204,865
0
W
Xbalanque
11,303
1,130
81
8
0
220,460
0
L
Baron Samedi
9,379
938
13
1
3
117,835
0
W
Bellona
12,893
1,289
44
4
4
206,115
0
L
Yemoja
9,342
934
40
4
0
174,431
2
L
Da Ji
9,912
991
5
1
0
144,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role