Player Matchup

Cthulhu
Cthulhu
Hijikata000
Cthulhu
Level 143
God Stats
2W - 1L
1,498 SR
Queue Stats
15W - 19L
1,352 Elo+
Party 1
Hercules
Hercules
Homer4523
Hercules
Level 129
God Stats
5W - 5L
1,591 SR
Queue Stats
35W - 29L
1,433 Elo+
Party 1
Jormungandr
Jormungandr
XiongDKuma
Jormungandr
Level 49
God Stats
1W - 2L
1,409 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Rama
Rama
smallnuts68
Rama
Level 15
God Stats
1W - 0L
1,425 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Agni
Agni
xPocketGhostx
Agni
Level 138
God Stats
7W - 6L
1,563 SR
Queue Stats
108W - 108L
1,447 Elo+
Solo
Team Averages
Level 95
1,497 SR
1,446 Elo+

VS

Team Averages
Level 88
1,600 SR
1,303 Elo+
Ganesha
Ganesha
DeadHiv3Mind
Ganesha
Level 61
God Stats
36W - 47L
1,492 SR
Queue Stats
260W - 368L
1,315 Elo+
Solo
Cupid
Cupid
IAmToastNotBread
Cupid
Level 146
God Stats
0W - 1L
1,630 SR
Queue Stats
26W - 30L
1,464 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PhantomThief_Ale
Morgan Le Fay
Level 67
God Stats
0W - 1L
1,850 SR
Queue Stats
1W - 5L
1,101 Elo+
Party 2
Vulcan
Vulcan
TMG Food Stamps
Vulcan
Level 108
God Stats
1W - 4L
1,473 SR
Queue Stats
3W - 11L
1,344 Elo+
Party 2
Guan Yu
Guan Yu
WanderingRONlN
Guan Yu
Level 59
God Stats
0W - 1L
1,555 SR
Queue Stats
2W - 9L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hijikata000
Cthulhu
16
8 / 0 / 15
10,181
1,018
15,072
9,893
3,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hercules
Homer4523
Hercules
14
7 / 0 / 9
8,906
891
7,074
6,244
2,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
XiongDKuma
Jormungandr
13
1 / 1 / 15
7,914
791
5,016
11,156
11,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
7 / 0 / 10
9,039
904
8,382
5,738
2,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
5 / 0 / 6
8,730
873
8,795
5,880
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DeadHiv3Mind
Ganesha
11
0 / 4 / 1
6,066
607
3,531
12,618
7,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 7 / 0
6,311
631
4,913
9,530
3,475
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
PhantomThief_Ale
Morgan Le Fay
10
0 / 8 / 1
5,656
566
2,428
9,031
3,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 1
6,031
603
8,462
6,301
2,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 5 / 1
5,593
559
3,577
12,949
11,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
5
28
Kills
1
1
Deaths
28
55
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ganesha
DeadHiv3Mind
Ganesha
0
4
1
0.13
W
Cthulhu
Hijikata000
Cthulhu
8
0
15
15.5
W
Hercules
Homer4523
Hercules
7
0
9
11.5
L
1
7
0
0.14
L
Morgan Le Fay
PhantomThief_Ale
Morgan Le Fay
0
8
1
0.06
L
0
4
1
0.13
L
0
5
1
0.1
W
Jormungandr
XiongDKuma
Jormungandr
1
1
15
8.5
W
7
0
10
12
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,339
Damage
22,911
38,911
Taken
50,429
23,003
Mitigated
27,645
7,293
Healing
6,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
DeadHiv3Mind
Ganesha
3,531
81
158
905
12,618
7,831
0
8,244
4,153
10,318
0
W
Cthulhu
Hijikata000
Cthulhu
15,072
992
855
2,663
9,893
3,900
0
4,184
5,506
39,015
0
W
Hercules
Homer4523
Hercules
7,074
1,501
0
1,585
6,244
2,847
0
2,299
3,730
0
18,072
L
4,913
1,906
146
869
9,530
3,475
0
5,430
3,972
0
18,856
L
Morgan Le Fay
PhantomThief_Ale
Morgan Le Fay
2,428
361
0
4
9,031
3,010
0
5,040
3,861
10,817
0
L
8,462
1,773
0
227
6,301
2,018
32
4,248
1,871
23,383
0
L
3,577
354
1,163
2,958
12,949
11,311
81
5,000
7,689
0
7,323
W
Jormungandr
XiongDKuma
Jormungandr
5,016
783
0
659
11,156
11,738
366
4,570
6,416
18,530
0
W
8,382
7,070
0
0
5,738
2,261
2,322
1,870
3,732
0
24,864
W
8,795
654
79
1,452
5,880
2,257
942
1,769
3,989
26,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,770
Gold Earned
29,657
226
Minions Killed
119
8
Camps Cleared
4
930,084
Distance Traveled
867,295
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,066
607
2
0
0
195,657
0
W
Cthulhu
10,181
1,018
67
7
4
197,803
0
W
Hercules
8,906
891
29
3
1
195,436
0
L
Cupid
6,311
631
39
4
3
154,101
1
L
Morgan Le Fay
5,656
566
14
1
0
149,709
0
L
Vulcan
6,031
603
49
5
1
178,164
0
L
Guan Yu
5,593
559
15
2
0
189,664
0
W
Jormungandr
7,914
791
35
4
1
176,301
0
W
Rama
9,039
904
46
5
0
169,705
2
W
Agni
8,730
873
49
5
2
190,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role