Player Matchup

Bacchus
Bacchus
Graelol
Bacchus
Level 65
God Stats
4W - 2L
1,592 SR
Queue Stats
42W - 39L
1,497 Elo+
Party 1
Zhong Kui
Zhong Kui
MCSolt1795
Zhong Kui
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,869 Elo+
Party 1
Zeus
Zeus
Portentum_Sum
Zeus
Level 129
God Stats
7W - 2L
1,561 SR
Queue Stats
303W - 316L
1,461 Elo+
Solo
Sun Wukong
Sun Wukong
SeiferSK
Sun Wukong
Level 74
God Stats
5W - 2L
1,578 SR
Queue Stats
21W - 27L
1,420 Elo+
Party 1
Jing Wei
Jing Wei
arc3212
Jing Wei
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 40L
1,491 Elo+
Party 1
Team Averages
Level 82
1,546 SR
1,547 Elo+

VS

Team Averages
Level 110
1,523 SR
1,487 Elo+
Tsukuyomi
Tsukuyomi
Ashes Moonlight
Tsukuyomi
Level 150
God Stats
3W - 4L
1,298 SR
Queue Stats
347W - 373L
1,483 Elo+
Party 2
Janus
Janus
AshesDaimio
Janus
Level 128
God Stats
3W - 2L
1,643 SR
Queue Stats
96W - 99L
1,453 Elo+
Party 2
Hera
Hera
AshesToxic
Hera
Level 143
God Stats
0W - 1L
1,739 SR
Queue Stats
39W - 30L
1,541 Elo+
Party 2
Zhong Kui
Zhong Kui
Dark1817evil10
Zhong Kui
Level 29
God Stats
1W - 2L
1,272 SR
Queue Stats
31W - 31L
1,426 Elo+
Party 2
Cernunnos
Cernunnos
LiTtLeO4
Cernunnos
Level 99
God Stats
2W - 2L
1,665 SR
Queue Stats
43W - 39L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Graelol
Bacchus
20
10 / 3 / 13
12,834
856
15,184
18,015
13,154
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
MCSolt1795
Zhong Kui
18
6 / 7 / 17
11,133
742
14,680
18,612
11,639
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
9 / 6 / 19
12,725
848
22,596
13,269
4,301
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
SeiferSK
Sun Wukong
19
4 / 4 / 25
12,662
844
12,228
27,059
21,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
arc3212
Jing Wei
19
5 / 8 / 17
11,948
797
7,636
16,783
5,435
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ashes Moonlight
Tsukuyomi
20
10 / 6 / 13
12,553
837
21,020
19,295
10,587
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
5 / 6 / 8
11,014
734
16,403
12,990
4,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 7 / 12
10,386
692
12,999
11,531
5,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
Dark1817evil10
Zhong Kui
14
2 / 9 / 9
9,313
621
7,377
17,644
10,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
LiTtLeO4
Cernunnos
18
6 / 6 / 6
10,910
727
14,791
16,739
6,146
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
74
34
Kills
26
28
Deaths
34
91
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Ashes Moonlight
Tsukuyomi
10
6
13
2.75
L
5
6
8
1.5
L
3
7
12
1.29
L
Zhong Kui
Dark1817evil10
Zhong Kui
2
9
9
0.72
W
Bacchus
Graelol
Bacchus
10
3
13
5.5
L
Cernunnos
LiTtLeO4
Cernunnos
6
6
6
1.5
W
Zhong Kui
MCSolt1795
Zhong Kui
6
7
17
2.07
W
9
6
19
3.08
W
Sun Wukong
SeiferSK
Sun Wukong
4
4
25
4.13
W
Jing Wei
arc3212
Jing Wei
5
8
17
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,324
Damage
72,590
93,738
Taken
78,199
55,967
Mitigated
36,951
34,814
Healing
23,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Ashes Moonlight
Tsukuyomi
21,020
3,743
1,210
5,621
19,295
10,587
0
10,825
8,325
0
43,388
L
16,403
548
1,326
3,073
12,990
4,599
0
9,593
3,253
34,622
0
L
12,999
3,119
2,427
2,152
11,531
5,005
371
6,961
4,423
20,529
0
L
Zhong Kui
Dark1817evil10
Zhong Kui
7,377
22
514
2,049
17,644
10,614
0
11,964
5,392
11,127
0
W
Bacchus
Graelol
Bacchus
15,184
1,281
3,144
4,975
18,015
13,154
1,078
7,053
10,608
25,574
0
L
Cernunnos
LiTtLeO4
Cernunnos
14,791
4,926
1,112
4,062
16,739
6,146
850
12,386
4,059
0
25,970
W
Zhong Kui
MCSolt1795
Zhong Kui
14,680
2,431
1,632
5,106
18,612
11,639
767
7,657
10,547
28,176
0
W
22,596
336
859
1,859
13,269
4,301
1,129
3,120
9,981
47,828
0
W
Sun Wukong
SeiferSK
Sun Wukong
12,228
1,183
2,703
11,385
27,059
21,438
411
8,702
17,877
1,148
21,554
W
Jing Wei
arc3212
Jing Wei
7,636
5,535
1,254
1,897
16,783
5,435
2,268
8,455
7,946
0
27,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,302
Gold Earned
54,176
160
Minions Killed
143
0
Camps Cleared
0
1,373,140
Distance Traveled
1,319,917
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,553
837
36
2
0
295,973
0
L
Janus
11,014
734
54
4
0
254,668
0
L
Hera
10,386
692
20
1
0
261,300
0
L
Zhong Kui
9,313
621
10
1
0
251,244
0
W
Bacchus
12,834
856
15
1
0
301,088
1
L
Cernunnos
10,910
727
23
2
0
256,732
0
W
Zhong Kui
11,133
742
26
2
0
252,399
1
W
Zeus
12,725
848
64
4
0
246,376
1
W
Sun Wukong
12,662
844
17
1
0
302,958
4
W
Jing Wei
11,948
797
38
3
0
270,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role