Player Matchup

Guan Yu
Guan Yu
DKHUSTLA2
Guan Yu
Level 160
God Stats
1W - 1L
1,703 SR
Queue Stats
30W - 21L
1,570 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Grembloid
Cu Chulainn
Level 153
God Stats
7W - 8L
1,457 SR
Queue Stats
407W - 457L
1,587 Elo+
Solo
Rama
Rama
JIL_LuNaR
Rama
Level 138
God Stats
0W - 1L
1,737 SR
Queue Stats
8W - 13L
1,498 Elo+
Party 2
Artio
Artio
TheXmanKing
Artio
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,669 Elo+
Party 2
Discordia
Discordia
Weavz
Discordia
Level 145
God Stats
0W - 2L
1,228 SR
Queue Stats
131W - 150L
1,453 Elo+
Solo
Team Averages
Level 142
1,525 SR
1,555 Elo+

VS

Team Averages
Level 119
1,472 SR
1,560 Elo+
Tiamat
Tiamat
 
Tiamat
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
CrossCotton
Tyr
Level 121
God Stats
2W - 1L
1,523 SR
Queue Stats
22W - 17L
1,579 Elo+
Party 1
Cerberus
Cerberus
KillerWave44
Cerberus
Level 106
God Stats
2W - 0L
1,430 SR
Queue Stats
14W - 9L
1,504 Elo+
Party 1
Chang'e
Chang'e
ednec
Chang'e
Level 121
God Stats
3W - 2L
1,207 SR
Queue Stats
408W - 355L
1,609 Elo+
Solo
Rama
Rama
thomahawk087
Rama
Level 139
God Stats
1W - 0L
1,703 SR
Queue Stats
22W - 12L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DKHUSTLA2
Guan Yu
16
5 / 7 / 8
9,494
791
10,893
19,088
23,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
Grembloid
Cu Chulainn
17
5 / 6 / 3
10,223
852
12,158
21,794
19,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
13
1 / 8 / 6
8,002
667
13,386
15,671
5,033
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 6 / 9
7,839
653
6,349
15,617
13,459
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
Weavz
Discordia
17
2 / 3 / 9
9,640
803
19,269
9,021
3,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
10 / 2 / 12
10,846
904
19,395
16,585
14,266
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 2 / 12
10,893
908
13,366
17,296
17,642
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
KillerWave44
Cerberus
17
2 / 3 / 19
10,485
874
12,482
24,152
28,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
ednec
Chang'e
18
4 / 1 / 19
10,392
866
12,265
13,313
8,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
6 / 5 / 8
9,816
818
14,844
14,819
6,323
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
100
13
Kills
30
30
Deaths
13
35
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
10
2
12
8
W
8
2
12
7
L
Guan Yu
DKHUSTLA2
Guan Yu
5
7
8
1.29
L
Cu Chulainn
Grembloid
Cu Chulainn
5
6
3
1.08
L
Rama
1
8
6
0.5
W
Cerberus
KillerWave44
Cerberus
2
3
19
3.83
L
0
6
9
0.75
L
Discordia
Weavz
Discordia
2
3
9
2.17
W
Chang'e
ednec
Chang'e
4
1
19
13.5
W
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,055
Damage
72,352
81,191
Taken
86,165
65,208
Mitigated
75,365
23,745
Healing
47,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
19,395
2,793
1,667
3,994
16,585
14,266
1,442
5,395
10,874
32,791
0
W
13,366
1,673
564
5,138
17,296
17,642
392
4,773
12,212
0
19,511
L
Guan Yu
DKHUSTLA2
Guan Yu
10,893
772
2,355
4,542
19,088
23,608
224
10,952
7,608
0
15,485
L
Cu Chulainn
Grembloid
Cu Chulainn
12,158
1,893
1,071
3,826
21,794
19,651
385
10,210
10,680
0
28,153
L
Rama
13,386
8,202
1,051
2,813
15,671
5,033
575
8,949
6,550
0
23,688
W
Cerberus
KillerWave44
Cerberus
12,482
538
428
6,903
24,152
28,174
622
5,045
18,702
31,662
0
L
6,349
263
2,894
3,459
15,617
13,459
256
10,268
5,070
9,971
0
L
Discordia
Weavz
Discordia
19,269
921
554
1,180
9,021
3,457
275
3,034
5,641
39,092
0
W
Chang'e
ednec
Chang'e
12,265
927
16,856
7,180
13,313
8,960
1,502
4,636
8,450
29,023
0
W
14,844
10,995
469
4,313
14,819
6,323
2,457
5,769
8,913
0
26,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,198
Gold Earned
52,432
97
Minions Killed
168
0
Camps Cleared
0
1,043,490
Distance Traveled
1,272,962
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,846
904
24
2
0
250,794
0
W
Tyr
10,893
908
17
1
0
297,364
0
L
Guan Yu
9,494
791
9
1
0
225,176
0
L
Cu Chulainn
10,223
852
20
2
0
223,499
0
L
Rama
8,002
667
20
2
0
180,195
0
W
Cerberus
10,485
874
63
5
0
249,903
2
L
Artio
7,839
653
8
1
0
165,621
0
L
Discordia
9,640
803
40
3
0
248,999
3
W
Chang'e
10,392
866
38
3
0
268,239
4
W
Rama
9,816
818
26
2
0
206,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role