Player Matchup

Izanami
Izanami
BrownSamurai123
Izanami
Level 109
God Stats
14W - 4L
1,605 SR
Queue Stats
199W - 182L
1,494 Elo+
Party 2
Da Ji
Da Ji
Godhand_Gomez
Da Ji
Level 144
God Stats
9W - 9L
1,548 SR
Queue Stats
296W - 261L
1,518 Elo+
Party 1
Kuzenbo
Kuzenbo
NoahDrakex
Kuzenbo
Level 86
God Stats
42W - 27L
1,641 SR
Queue Stats
191W - 155L
1,536 Elo+
Party 1
Osiris
Osiris
SHAD0WN1NJA1
Osiris
Level 123
God Stats
12W - 8L
1,430 SR
Queue Stats
205W - 191L
1,502 Elo+
Party 2
Hel
Hel
Sanif95
Hel
Level 127
God Stats
2W - 3L
1,267 SR
Queue Stats
209W - 192L
1,500 Elo+
Party 2
Team Averages
Level 118
1,498 SR
1,510 Elo+

VS

Team Averages
Level 114
1,464 SR
1,515 Elo+
Awilix
Awilix
BFCPrototype
Awilix
Level 127
God Stats
2W - 2L
1,555 SR
Queue Stats
403W - 321L
1,516 Elo+
Party 3
Charybdis
Charybdis
DurkMurz
Charybdis
Level 135
God Stats
5W - 4L
1,473 SR
Queue Stats
681W - 669L
1,559 Elo+
Solo
Nu Wa
Nu Wa
ForTheHorde110
Nu Wa
Level 125
God Stats
0W - 1L
1,214 SR
Queue Stats
26W - 29L
1,474 Elo+
Solo
Sylvanus
Sylvanus
Forao4985
Sylvanus
Level 96
God Stats
30W - 30L
1,582 SR
Queue Stats
217W - 169L
1,526 Elo+
Party 3
Bacchus
Bacchus
Vid-Hogg
Bacchus
Level 89
God Stats
14W - 13L
1,495 SR
Queue Stats
420W - 381L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 5 / 5
11,001
611
18,301
15,648
5,727
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 3 / 5
9,724
540
5,662
10,443
5,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
NoahDrakex
Kuzenbo
17
5 / 1 / 16
11,584
644
8,171
9,324
9,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Osiris
16
2 / 4 / 5
9,187
510
8,979
16,491
12,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hel
15
1 / 1 / 6
9,120
507
6,875
13,419
6,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
7 / 4 / 1
10,242
569
10,522
14,047
5,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
DurkMurz
Charybdis
14
0 / 9 / 4
8,962
498
5,900
12,452
3,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 3 / 3
9,537
530
9,150
12,014
4,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Forao4985
Sylvanus
16
2 / 2 / 3
9,891
550
10,529
14,573
15,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Vid-Hogg
Bacchus
13
3 / 7 / 3
8,845
491
7,540
20,490
20,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
25
Kills
14
14
Deaths
25
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Awilix
7
4
1
1.88
W
13
5
5
3.1
L
Charybdis
DurkMurz
Charybdis
0
9
4
0.22
L
2
3
3
1.17
L
Sylvanus
Forao4985
Sylvanus
2
2
3
1.75
W
4
3
5
2.17
W
Kuzenbo
NoahDrakex
Kuzenbo
5
1
16
13
W
Osiris
2
4
5
1.13
W
Hel
1
1
6
4
L
Bacchus
Vid-Hogg
Bacchus
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,988
Damage
43,641
65,325
Taken
73,576
40,380
Mitigated
49,547
20,222
Healing
20,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
10,522
3,930
0
3,920
14,047
5,075
529
3,184
10,751
0
63,170
W
18,301
11,562
0
1,825
15,648
5,727
854
5,066
10,582
0
84,262
L
Charybdis
DurkMurz
Charybdis
5,900
3,140
0
1,419
12,452
3,933
1,118
2,315
10,137
0
58,917
L
9,150
1,748
0
3,771
12,014
4,126
1,750
3,004
8,915
79,490
0
L
Sylvanus
Forao4985
Sylvanus
10,529
2,613
761
6,226
14,573
15,609
91
2,513
11,974
54,287
12,715
W
5,662
1,807
0
722
10,443
5,415
302
2,026
8,417
0
57,056
W
Kuzenbo
NoahDrakex
Kuzenbo
8,171
2,374
0
2,994
9,324
9,832
578
3,212
6,112
43,649
0
W
Osiris
8,979
4,425
0
4,464
16,491
12,975
0
8,210
8,281
0
51,129
W
Hel
6,875
566
2,027
8,190
13,419
6,431
96
7,599
5,820
59,499
0
L
Bacchus
Vid-Hogg
Bacchus
7,540
1,087
0
4,627
20,490
20,804
34
4,282
16,167
29,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,616
Gold Earned
47,477
546
Minions Killed
487
0
Camps Cleared
0
1,757,854
Distance Traveled
1,551,957
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,242
569
99
6
0
356,307
1
W
Izanami
11,001
611
145
8
0
325,853
1
L
Charybdis
8,962
498
101
6
0
299,229
3
L
Nu Wa
9,537
530
128
7
0
291,577
4
L
Sylvanus
9,891
550
121
7
0
260,164
3
W
Da Ji
9,724
540
107
6
0
363,559
1
W
Kuzenbo
11,584
644
75
4
0
367,241
3
W
Osiris
9,187
510
98
5
0
342,177
5
W
Hel
9,120
507
121
7
0
359,024
8
L
Bacchus
8,845
491
38
2
0
344,680
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role