Player Matchup

Arachne
Arachne
RagingStoner199
Arachne
Level 37
God Stats
35W - 28L
1,483 SR
Queue Stats
114W - 119L
1,364 Elo+
Party 1
Gilgamesh
Gilgamesh
SimmetosX
Gilgamesh
Level 123
God Stats
33W - 32L
1,491 SR
Queue Stats
275W - 313L
1,387 Elo+
Solo
Ah Puch
Ah Puch
SpartanKurtB051
Ah Puch
Level 23
God Stats
34W - 25L
1,533 SR
Queue Stats
49W - 47L
1,383 Elo+
Party 1
Team Averages
Level 61
1,503 SR
1,378 Elo+

VS

Team Averages
Level 20
1,427 SR
1,292 Elo+
Ra
Ra
Puro-Huesito
Ra
Level 10
God Stats
1W - 2L
1,445 SR
Queue Stats
11W - 33L
1,083 Elo+
Solo
Cthulhu
Cthulhu
Vlone-renzo_
Cthulhu
Level 24
God Stats
0W - 5L
1,329 SR
Queue Stats
8W - 15L
1,405 Elo+
Solo
Anhur
Anhur
mintsan
Anhur
Level 25
God Stats
2W - 3L
1,509 SR
Queue Stats
79W - 97L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
17 / 2 / 3
9,878
988
13,095
10,796
3,787
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
SimmetosX
Gilgamesh
12
5 / 1 / 11
7,902
790
8,645
11,118
3,677
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 1 / 14
7,243
724
3,821
4,961
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 1
7,774
777
5,800
8,201
2,726
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Vlone-renzo_
Cthulhu
10
2 / 7 / 1
7,041
704
7,867
12,962
11,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
mintsan
Anhur
10
0 / 8 / 2
6,699
670
3,421
9,462
3,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
22
Kills
4
4
Deaths
22
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
W
17
2
3
9.25
W
Gilgamesh
SimmetosX
Gilgamesh
5
1
11
10.5
W
0
1
14
7
L
Cthulhu
Vlone-renzo_
Cthulhu
2
7
1
0.36
L
Anhur
mintsan
Anhur
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,561
Damage
17,088
26,875
Taken
30,625
8,891
Mitigated
17,739
12,393
Healing
2,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,800
444
248
278
8,201
2,726
0
633
7,568
21,949
0
W
13,095
9,279
284
4,472
10,796
3,787
736
5,408
5,009
0
19,496
W
Gilgamesh
SimmetosX
Gilgamesh
8,645
2,088
138
5,318
11,118
3,677
189
5,587
5,238
0
21,740
W
3,821
263
254
1,927
4,961
1,427
148
2,455
2,250
26,834
0
L
Cthulhu
Vlone-renzo_
Cthulhu
7,867
1,326
41
1,225
12,962
11,192
0
2,675
10,287
20,033
0
L
Anhur
mintsan
Anhur
3,421
1,581
0
510
9,462
3,821
0
857
8,605
0
13,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,023
Gold Earned
21,514
94
Minions Killed
116
3
Camps Cleared
6
550,112
Distance Traveled
418,454
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,774
777
39
4
1
145,603
0
W
Arachne
9,878
988
18
2
0
197,860
1
W
Gilgamesh
7,902
790
30
3
0
175,076
0
W
Ah Puch
7,243
724
46
5
3
177,176
0
L
Cthulhu
7,041
704
41
4
2
139,519
1
L
Anhur
6,699
670
36
4
3
133,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role