Player Matchup

Kukulkan
Kukulkan
BluessNinja
Kukulkan
Level 12
God Stats
4W - 3L
1,524 SR
Queue Stats
6W - 12L
1,347 Elo+
Solo
Janus
Janus
Frost_Ace321
Janus
Level 28
God Stats
8W - 5L
1,492 SR
Queue Stats
46W - 60L
1,401 Elo+
Party 2
Cthulhu
Cthulhu
IJeTFireI
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Rama
Rama
SeaKingCoal
Rama
Level 29
God Stats
7W - 3L
1,765 SR
Queue Stats
50W - 53L
1,443 Elo+
Solo
Loki
Loki
eddie_4th
Loki
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 46L
1,339 Elo+
Party 2
Team Averages
Level 20
1,556 SR
1,406 Elo+

VS

Team Averages
Level 21
1,484 SR
1,416 Elo+
Da Ji
Da Ji
ElRoZa
Da Ji
Level 56
God Stats
1W - 4L
1,500 SR
Queue Stats
599W - 644L
1,369 Elo+
Party 1
Camazotz
Camazotz
Mastivepro
Camazotz
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,271 Elo+
Solo
Neith
Neith
RasCali
Neith
Level 7
God Stats
21W - 23L
1,537 SR
Queue Stats
127W - 150L
1,505 Elo+
Party 1
Scylla
Scylla
Waifu_Seller
Scylla
Level 25
God Stats
1W - 2L
1,452 SR
Queue Stats
62W - 66L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
coolgolfer1
Sun Wukong
Level 8
God Stats
8W - 4L
1,432 SR
Queue Stats
60W - 63L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BluessNinja
Kukulkan
11
1 / 1 / 2
7,054
470
4,249
5,975
1,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
4 / 7 / 4
7,511
501
5,553
7,161
1,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cthulhu
IJeTFireI
Cthulhu
8
0 / 7 / 1
5,760
384
2,703
10,489
6,939
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
1 / 1 / 1
7,827
522
4,071
8,763
2,586
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
10
5 / 5 / 4
7,236
482
7,339
8,863
2,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ElRoZa
Da Ji
13
10 / 0 / 2
8,420
561
6,501
7,374
3,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
Mastivepro
Camazotz
10
1 / 5 / 6
6,658
444
2,822
9,194
3,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
RasCali
Neith
13
2 / 1 / 1
7,887
526
6,508
7,504
2,483
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
12
3 / 7 / 5
7,636
509
3,471
7,610
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
coolgolfer1
Sun Wukong
13
4 / 0 / 10
8,324
555
7,123
7,538
6,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
11
Kills
20
21
Deaths
13
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BluessNinja
Kukulkan
1
1
2
2
W
Da Ji
ElRoZa
Da Ji
10
0
2
11
L
4
7
4
0.86
L
Cthulhu
IJeTFireI
Cthulhu
0
7
1
0.07
W
Camazotz
Mastivepro
Camazotz
1
5
6
0.8
W
Neith
RasCali
Neith
2
1
1
2.5
L
1
1
1
1.5
W
Scylla
3
7
5
0.79
W
Sun Wukong
coolgolfer1
Sun Wukong
4
0
10
9
L
Loki
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,915
Damage
26,425
41,251
Taken
39,220
15,764
Mitigated
16,635
7,435
Healing
6,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BluessNinja
Kukulkan
4,249
475
355
685
5,975
1,661
0
932
5,043
35,330
0
W
Da Ji
ElRoZa
Da Ji
6,501
1,190
0
998
7,374
3,006
645
2,586
4,706
0
36,817
L
5,553
785
0
0
7,161
1,619
318
1,458
5,612
26,021
0
L
Cthulhu
IJeTFireI
Cthulhu
2,703
323
86
540
10,489
6,939
0
474
9,321
17,441
0
W
Camazotz
Mastivepro
Camazotz
2,822
926
0
1,316
9,194
3,016
1,110
3,017
5,995
13
14,294
W
Neith
RasCali
Neith
6,508
3,088
0
1,926
7,504
2,483
2,194
1,800
5,662
0
47,624
L
4,071
2,329
0
4,606
8,763
2,586
754
0
8,763
0
54,997
W
Scylla
3,471
53
0
0
7,610
2,101
131
1,474
6,064
27,536
0
W
Sun Wukong
coolgolfer1
Sun Wukong
7,123
2,001
0
2,598
7,538
6,029
1,253
3,090
4,288
0
37,071
L
Loki
7,339
2,315
0
1,163
8,863
2,959
0
620
8,149
0
30,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,388
Gold Earned
38,925
306
Minions Killed
308
0
Camps Cleared
0
1,381,548
Distance Traveled
1,546,479
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,054
470
70
5
0
298,809
6
W
Da Ji
8,420
561
61
4
0
357,453
3
L
Janus
7,511
501
49
3
0
268,636
4
L
Cthulhu
5,760
384
27
2
0
271,542
1
W
Camazotz
6,658
444
33
2
0
292,172
2
W
Neith
7,887
526
90
6
0
301,269
3
L
Rama
7,827
522
113
8
0
238,693
3
W
Scylla
7,636
509
54
4
0
266,650
0
W
Sun Wukong
8,324
555
70
5
0
328,935
4
L
Loki
7,236
482
47
3
0
303,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role