Player Matchup

Tyr
Tyr
PrismaOX99
Tyr
Level 157
God Stats
0W - 3L
1,346 SR
Queue Stats
67W - 65L
1,565 Elo+
Party 1
Ullr
Ullr
connorsnipe24
Ullr
Level 43
God Stats
18W - 6L
1,774 SR
Queue Stats
48W - 32L
1,774 Elo+
Party 1
Ra
Ra
oChickypoox
Ra
Level 28
God Stats
9W - 8L
1,594 SR
Queue Stats
76W - 72L
1,496 Elo+
Party 1
Team Averages
Level 76
1,571 SR
1,612 Elo+

VS

Team Averages
Level 46
1,541 SR
1,667 Elo+
Danzaburou
Danzaburou
DaddyHawaiian
Danzaburou
Level 105
God Stats
12W - 1L
1,824 SR
Queue Stats
99W - 39L
1,736 Elo+
Party 2
Amaterasu
Amaterasu
DannyMcPants
Amaterasu
Level 18
God Stats
23W - 9L
1,299 SR
Queue Stats
91W - 41L
1,666 Elo+
Party 2
Tiamat
Tiamat
psychxritual
Tiamat
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 9 / 5
10,881
605
11,257
20,323
18,947
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
7 / 4 / 6
11,917
662
22,031
14,741
4,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 8 / 8
11,419
634
13,336
15,913
5,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaddyHawaiian
Danzaburou
19
15 / 2 / 5
15,174
843
29,273
19,611
8,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Amaterasu
DannyMcPants
Amaterasu
16
4 / 4 / 14
12,751
708
9,405
20,517
14,169
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
14
2 / 9 / 12
11,467
637
7,886
15,156
8,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
52
15
Kills
21
21
Deaths
15
19
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DaddyHawaiian
Danzaburou
15
2
5
8.75
W
Amaterasu
DannyMcPants
Amaterasu
4
4
14
2.75
L
6
9
5
0.94
L
7
4
6
2.5
L
2
8
8
0.75
W
Tiamat
2
9
12
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,624
Damage
46,564
50,977
Taken
55,284
29,059
Mitigated
30,507
4,673
Healing
20,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DaddyHawaiian
Danzaburou
29,273
15,327
0
11,366
19,611
8,243
2,865
4,488
14,889
0
105,888
W
Amaterasu
DannyMcPants
Amaterasu
9,405
4,315
623
6,210
20,517
14,169
237
5,132
14,961
0
16,538
L
11,257
1,182
0
1,865
20,323
18,947
270
3,366
16,533
286
22,410
L
22,031
6,349
0
530
14,741
4,983
0
1,894
12,619
0
54,976
L
13,336
260
851
1,427
15,913
5,129
502
2,521
13,206
58,736
0
W
Tiamat
7,886
433
96
1,977
15,156
8,095
7
3,392
11,490
19,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,217
Gold Earned
39,392
220
Minions Killed
193
8
Camps Cleared
8
963,378
Distance Traveled
1,027,172
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,174
843
144
8
6
338,149
3
W
Amaterasu
12,751
708
18
1
1
382,296
2
L
Tyr
10,881
605
27
2
0
289,374
0
L
Ullr
11,917
662
67
4
3
339,743
2
L
Ra
11,419
634
126
7
5
334,261
2
W
Tiamat
11,467
637
31
2
1
306,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role