Player Matchup

Hachiman
Hachiman
FartinBlood
Hachiman
Level 82
God Stats
12W - 4L
1,697 SR
Queue Stats
376W - 291L
1,583 Elo+
Party 3
Hel
Hel
KamalaOnHerKnees
Hel
Level 28
God Stats
2W - 0L
1,745 SR
Queue Stats
91W - 92L
1,551 Elo+
Party 3
Sun Wukong
Sun Wukong
SilverShroud-_-
Sun Wukong
Level 124
God Stats
3W - 3L
1,366 SR
Queue Stats
171W - 145L
1,526 Elo+
Party 1
Odin
Odin
YT-SGR_AuStin
Odin
Level 18
God Stats
1W - 1L
1,270 SR
Queue Stats
11W - 13L
1,417 Elo+
Party 1
Vulcan
Vulcan
o909900900090009
Vulcan
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,327 Elo+
Party 1
Team Averages
Level 54
1,516 SR
1,481 Elo+

VS

Team Averages
Level 61
1,562 SR
1,582 Elo+
Tyr
Tyr
Infinity999v
Tyr
Level 108
God Stats
3W - 2L
1,644 SR
Queue Stats
242W - 220L
1,565 Elo+
Party 2
Odin
Odin
Khaiak
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,831 Elo+
Party 4
Nu Wa
Nu Wa
PeterYoli
Nu Wa
Level 137
God Stats
2W - 2L
1,669 SR
Queue Stats
163W - 170L
1,472 Elo+
Party 4
Charybdis
Charybdis
SunGodXl
Charybdis
Level 22
God Stats
5W - 4L
1,500 SR
Queue Stats
417W - 412L
1,627 Elo+
Party 2
Olorun
Olorun
TheGrungiOne
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 102L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FartinBlood
Hachiman
19
5 / 5 / 14
12,270
682
21,886
16,996
7,057
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 5 / 14
12,512
695
16,841
19,297
19,205
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
SilverShroud-_-
Sun Wukong
20
12 / 4 / 11
13,792
766
29,127
36,302
30,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
4 / 7 / 6
12,224
679
5,103
19,026
12,194
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
9 / 6 / 13
13,903
772
23,415
17,896
8,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 13
11,072
615
9,358
35,444
29,829
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
Khaiak
Odin
20
8 / 4 / 16
12,790
711
27,158
17,714
24,352
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
PeterYoli
Nu Wa
20
8 / 7 / 9
13,256
736
20,667
16,267
5,962
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
SunGodXl
Charybdis
16
3 / 9 / 9
10,826
601
12,232
17,056
5,976
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
20
5 / 6 / 15
12,637
702
17,987
19,895
8,965
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
89
35
Kills
27
27
Deaths
35
58
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Hachiman
FartinBlood
Hachiman
5
5
14
2.4
L
3
9
13
1.06
W
5
5
14
2.4
L
Odin
Khaiak
Odin
8
4
16
4
L
Nu Wa
PeterYoli
Nu Wa
8
7
9
1.79
W
Sun Wukong
SilverShroud-_-
Sun Wukong
12
4
11
4.38
L
Charybdis
SunGodXl
Charybdis
3
9
9
0.83
L
Olorun
5
6
15
2.08
W
4
7
6
1
W
9
6
13
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,372
Damage
87,402
109,517
Taken
106,376
78,290
Mitigated
75,084
56,317
Healing
35,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
FartinBlood
Hachiman
21,886
8,000
579
3,206
16,996
7,057
3,074
6,858
9,607
0
58,255
L
9,358
1,893
2,043
8,900
35,444
29,829
136
12,801
20,869
0
18,674
W
16,841
573
17,767
10,834
19,297
19,205
535
6,532
12,173
29,883
0
L
Odin
Khaiak
Odin
27,158
4,400
1,663
4,056
17,714
24,352
0
6,354
10,469
5,414
35,424
L
Nu Wa
PeterYoli
Nu Wa
20,667
6,734
3,146
3,293
16,267
5,962
876
6,452
9,040
50,144
0
W
Sun Wukong
SilverShroud-_-
Sun Wukong
29,127
3,062
1,249
16,436
36,302
30,841
398
15,805
20,023
7,540
49,326
L
Charybdis
SunGodXl
Charybdis
12,232
7,921
2,769
2,280
17,056
5,976
894
6,590
9,432
0
25,812
L
Olorun
17,987
8,669
3,511
4,290
19,895
8,965
0
7,820
11,210
39,029
0
W
5,103
577
713
3,028
19,026
12,194
1,148
7,572
11,166
0
16,418
W
23,415
8,098
396
2,109
17,896
8,993
831
5,302
12,037
49,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,701
Gold Earned
60,581
214
Minions Killed
168
0
Camps Cleared
0
1,691,449
Distance Traveled
1,505,751
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,270
682
74
4
0
269,775
0
L
Tyr
11,072
615
13
1
0
312,225
0
W
Hel
12,512
695
26
1
0
353,111
0
L
Odin
12,790
711
22
1
0
347,927
0
L
Nu Wa
13,256
736
55
3
0
281,933
1
W
Sun Wukong
13,792
766
36
2
0
349,584
0
L
Charybdis
10,826
601
32
2
0
243,119
0
L
Olorun
12,637
702
46
3
0
320,547
0
W
Odin
12,224
679
25
1
0
370,355
5
W
Vulcan
13,903
772
53
3
0
348,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role