Player Matchup

Cthulhu
Cthulhu
Silver I
MALICEaFORETHOT
Cthulhu
Silver I
Level 108
God Stats
1W - 0L
1,625 SR
Queue Stats
14W - 10L
1,402 MMR
Party 1
Achilles
Achilles
Silver V
Mr Stavie
Achilles
Silver V
Level 124
God Stats
37W - 37L
1,541 SR
Queue Stats
123W - 141L
657 MMR
Party 1
Discordia
Discordia
Silver I
Picardddd
Discordia
Silver I
Level 64
God Stats
12W - 15L
1,352 SR
Queue Stats
217W - 238L
1,055 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 99
1,506 SR
1,038 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 88
1,663 SR
1,053 MMR
Medusa
Medusa
Silver III
Azuceo
Medusa
Silver III
Level 75
God Stats
0W - 1L
1,786 SR
Queue Stats
17W - 20L
945 MMR
Party 2
Ah Puch
Ah Puch
Silver III
Conyerkillss
Ah Puch
Silver III
Level 65
God Stats
1W - 1L
1,706 SR
Queue Stats
51W - 59L
1,062 MMR
Party 2
Athena
Athena
Gold IV
Soft WaIker
Athena
Gold IV
Level 123
God Stats
27W - 29L
1,497 SR
Queue Stats
875W - 898L
1,152 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 9
13,029
620
18,955
29,465
40,707
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Achilles
Mr Stavie
Achilles
16
5 / 2 / 4
12,975
618
14,968
26,190
38,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Picardddd
Discordia
15
5 / 1 / 3
12,802
610
22,030
15,010
7,129
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
GilgameshCharybdisZeusMorgan Le FayYmir

VS

Bans
KukulkanChaacDanzaburouHerculesArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Azuceo
Medusa
15
0 / 7 / 2
11,067
527
15,864
19,902
8,556
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
Conyerkillss
Ah Puch
15
3 / 5 / 0
11,864
565
16,970
16,172
6,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
14
0 / 0 / 2
11,039
526
15,204
26,243
31,863
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
12
Kills
3
3
Deaths
12
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
Azuceo
Medusa
0
7
2
0.14
L
Ah Puch
Conyerkillss
Ah Puch
3
5
0
0.6
W
2
0
9
6.5
W
Achilles
Mr Stavie
Achilles
5
2
4
3.5
W
Discordia
Picardddd
Discordia
5
1
3
6.5
L
Athena
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,953
Damage
48,038
70,665
Taken
62,317
86,140
Mitigated
47,225
23,285
Healing
6,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Azuceo
Medusa
15,864
8,413
0
1,961
19,902
8,556
0
13,221
6,309
0
54,976
L
Ah Puch
Conyerkillss
Ah Puch
16,970
785
0
4,165
16,172
6,806
0
11,795
3,771
55,732
0
W
18,955
496
2,016
9,702
29,465
40,707
1,466
11,919
16,884
52,555
0
W
Achilles
Mr Stavie
Achilles
14,968
1,631
1,780
6,994
26,190
38,304
795
11,775
13,777
0
31,419
W
Discordia
Picardddd
Discordia
22,030
829
1,830
963
15,010
7,129
305
7,556
7,248
54,442
0
L
Athena
15,204
2,843
0
500
26,243
31,863
0
16,143
8,968
41,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,806
Gold Earned
33,970
222
Minions Killed
236
3
Camps Cleared
11
1,278,098
Distance Traveled
1,160,649
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,067
527
93
4
6
376,776
1
L
Ah Puch
11,864
565
100
5
4
359,729
2
W
Cthulhu
13,029
620
94
4
0
442,218
2
W
Achilles
12,975
618
48
2
2
418,763
2
W
Discordia
12,802
610
80
4
1
417,117
1
L
Athena
11,039
526
43
2
1
424,144
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role