Player Matchup

Artemis
Artemis
 
Artemis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
FerdeJedi
King Arthur
Level 32
God Stats
6W - 4L
1,558 SR
Queue Stats
30W - 19L
1,524 Elo+
Party 2
Hera
Hera
Gunsches
Hera
Level 76
God Stats
0W - 1L
1,722 SR
Queue Stats
11W - 14L
1,493 Elo+
Party 2
Ymir
Ymir
XenoObsidian
Ymir
Level 89
God Stats
2W - 3L
1,591 SR
Queue Stats
25W - 24L
1,523 Elo+
Party 2
Thor
Thor
sionthede
Thor
Level 157
God Stats
4W - 6L
1,503 SR
Queue Stats
363W - 333L
1,551 Elo+
Solo
Team Averages
Level 92
1,575 SR
1,518 Elo+

VS

Team Averages
Level 106
1,699 SR
1,536 Elo+
Kukulkan
Kukulkan
LilThunnus
Kukulkan
Level 114
God Stats
15W - 7L
1,806 SR
Queue Stats
179W - 160L
1,588 Elo+
Solo
Sobek
Sobek
RefinedGiant
Sobek
Level 85
God Stats
14W - 16L
1,578 SR
Queue Stats
189W - 192L
1,499 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iRewrite
Cu Chulainn
Level 149
God Stats
5W - 5L
1,667 SR
Queue Stats
308W - 309L
1,483 Elo+
Party 1
Arachne
Arachne
jacolikedraco
Arachne
Level 118
God Stats
4W - 1L
1,559 SR
Queue Stats
161W - 184L
1,509 Elo+
Party 1
Hou Yi
Hou Yi
sixxpiece
Hou Yi
Level 66
God Stats
4W - 0L
1,886 SR
Queue Stats
129W - 94L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
1 / 5 / 0
6,349
423
5,420
7,660
2,261
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
FerdeJedi
King Arthur
11
0 / 2 / 0
6,672
445
2,567
8,534
3,613
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
12
0 / 6 / 2
6,959
464
2,512
7,250
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 3 / 1
6,317
421
4,943
10,785
7,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
13
3 / 4 / 1
7,829
522
4,632
11,466
3,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LilThunnus
Kukulkan
15
3 / 1 / 6
8,980
599
6,945
5,722
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 0 / 9
7,677
512
4,694
7,381
7,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cu Chulainn
iRewrite
Cu Chulainn
17
4 / 0 / 3
9,432
629
8,457
9,469
6,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
13
5 / 2 / 5
8,021
535
4,920
11,261
3,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
sixxpiece
Hou Yi
15
6 / 1 / 0
8,656
577
7,589
7,668
2,637
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
4
Kills
20
20
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
5
0
0.2
L
King Arthur
FerdeJedi
King Arthur
0
2
0
0
L
Hera
0
6
2
0.17
W
Kukulkan
LilThunnus
Kukulkan
3
1
6
6
W
2
0
9
6.5
L
0
3
1
0.17
W
Cu Chulainn
iRewrite
Cu Chulainn
4
0
3
5.5
W
Arachne
5
2
5
3.75
L
Thor
3
4
1
0.88
W
Hou Yi
sixxpiece
Hou Yi
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,074
Damage
32,605
45,695
Taken
41,501
18,722
Mitigated
22,444
7,062
Healing
17,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,420
2,198
0
1,296
7,660
2,261
0
1,155
6,505
0
33,928
L
King Arthur
FerdeJedi
King Arthur
2,567
16
0
1,653
8,534
3,613
48
234
8,300
0
37,026
L
Hera
2,512
624
0
40
7,250
1,926
0
4,046
2,906
46,046
0
W
Kukulkan
LilThunnus
Kukulkan
6,945
489
0
1,034
5,722
2,182
250
2,314
3,238
63,027
0
W
4,694
372
0
3,169
7,381
7,265
165
1,789
5,592
18,603
0
L
4,943
942
0
1,065
10,785
7,179
0
3,344
7,416
24,372
0
W
Cu Chulainn
iRewrite
Cu Chulainn
8,457
1,590
0
4,980
9,469
6,698
152
654
8,815
9,405
56,500
W
Arachne
4,920
3,618
0
5,968
11,261
3,662
1,658
1,635
9,570
0
35,961
L
Thor
4,632
843
0
3,008
11,466
3,743
0
3,580
7,811
0
45,905
W
Hou Yi
sixxpiece
Hou Yi
7,589
4,040
0
2,313
7,668
2,637
574
1,139
6,529
0
68,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,126
Gold Earned
42,766
400
Minions Killed
490
0
Camps Cleared
0
1,337,536
Distance Traveled
1,515,325
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,349
423
75
5
0
255,127
2
L
King Arthur
6,672
445
94
6
0
275,202
5
L
Hera
6,959
464
110
7
0
245,111
1
W
Kukulkan
8,980
599
133
9
0
275,729
2
W
Sobek
7,677
512
19
1
0
313,418
5
L
Ymir
6,317
421
36
2
0
283,793
5
W
Cu Chulainn
9,432
629
145
10
0
317,183
1
W
Arachne
8,021
535
67
4
0
348,291
5
L
Thor
7,829
522
85
6
0
278,303
3
W
Hou Yi
8,656
577
126
8
0
260,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role