Player Matchup

Hou Yi
Hou Yi
AK47LadenTurg
Hou Yi
Level 27
God Stats
29W - 28L
1,492 SR
Queue Stats
119W - 139L
1,442 Elo+
Party 2
Baron Samedi
Baron Samedi
LtBoCanonQc
Baron Samedi
Level 104
God Stats
10W - 5L
1,553 SR
Queue Stats
113W - 143L
1,437 Elo+
Party 2
Chaac
Chaac
zetgod
Chaac
Level 16
God Stats
1W - 1L
1,286 SR
Queue Stats
3W - 3L
1,360 Elo+
Solo
Team Averages
Level 49
1,444 SR
1,413 Elo+

VS

Team Averages
Level 79
1,505 SR
1,466 Elo+
Sun Wukong
Sun Wukong
Akaa50
Sun Wukong
Level 20
God Stats
0W - 6L
1,384 SR
Queue Stats
65W - 93L
1,366 Elo+
Party 1
Ah Puch
Ah Puch
TheMoiGamer
Ah Puch
Level 149
God Stats
14W - 10L
1,633 SR
Queue Stats
237W - 223L
1,599 Elo+
Solo
Anhur
Anhur
foxygirlsenpai70
Anhur
Level 68
God Stats
2W - 4L
1,500 SR
Queue Stats
79W - 97L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 6 / 9
16,677
758
21,122
23,546
6,960
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
LtBoCanonQc
Baron Samedi
17
7 / 7 / 13
15,342
697
14,784
21,420
19,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
zetgod
Chaac
19
5 / 7 / 18
15,937
724
25,495
30,542
35,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Akaa50
Sun Wukong
17
8 / 10 / 9
14,629
665
15,538
22,898
13,366
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
TheMoiGamer
Ah Puch
19
11 / 6 / 8
16,178
735
31,839
24,975
10,420
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

16
1 / 8 / 13
12,863
585
14,194
21,547
7,775
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
50
24
Kills
20
20
Deaths
24
40
Assists
30
Player
Kills
Deaths
Assists
KDA
W
12
6
9
2.75
L
Sun Wukong
Akaa50
Sun Wukong
8
10
9
1.25
W
Baron Samedi
LtBoCanonQc
Baron Samedi
7
7
13
1.93
L
Ah Puch
TheMoiGamer
Ah Puch
11
6
8
2.5
L
1
8
13
0.94
W
Chaac
zetgod
Chaac
5
7
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,401
Damage
61,571
75,508
Taken
69,420
61,873
Mitigated
31,561
26,252
Healing
10,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,122
12,171
0
8,445
23,546
6,960
1,163
9,070
14,476
0
64,485
L
Sun Wukong
Akaa50
Sun Wukong
15,538
3,267
0
1,426
22,898
13,366
0
5,970
16,563
1,260
38,553
W
Baron Samedi
LtBoCanonQc
Baron Samedi
14,784
624
2,022
5,526
21,420
19,171
1,228
13,202
8,218
39,966
0
L
Ah Puch
TheMoiGamer
Ah Puch
31,839
2,502
0
6,535
24,975
10,420
658
6,294
17,899
97,158
0
L
14,194
5,613
0
2,135
21,547
7,775
56
2,978
17,859
0
43,555
W
Chaac
zetgod
Chaac
25,495
1,568
0
10,259
30,542
35,742
672
11,583
18,959
0
63,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,956
Gold Earned
43,670
241
Minions Killed
249
5
Camps Cleared
11
1,147,306
Distance Traveled
1,038,703
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
16,677
758
111
5
2
397,840
4
L
Sun Wukong
14,629
665
68
3
2
320,260
4
W
Baron Samedi
15,342
697
52
2
2
345,277
1
L
Ah Puch
16,178
735
135
6
4
352,723
4
L
Anhur
12,863
585
46
2
5
365,720
8
W
Chaac
15,937
724
78
4
1
404,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role