Player Matchup

Osiris
Osiris
Masters
ASÐ666
Osiris
Masters
Level 160
God Stats
36W - 42L
1,552 SR
Queue Stats
753W - 745L
2,554 MMR
Solo
Ganesha
Ganesha
Masters
Cri2MerL0
Ganesha
Masters
Level 160
God Stats
9W - 14L
1,479 SR
Queue Stats
529W - 483L
2,382 MMR
Party 1
Thanatos
Thanatos
Diamond V
Giℓbert
Thanatos
Diamond V
Level 149
God Stats
9W - 6L
1,694 SR
Queue Stats
123W - 67L
2,355 MMR
Party 2
Charybdis
Charybdis
Diamond I
TheAℓℓex
Charybdis
Diamond I
Level 160
God Stats
24W - 44L
1,773 SR
Queue Stats
672W - 606L
2,556 MMR
Party 2
Discordia
Discordia
Masters
Yoryoman
Discordia
Masters
Level 154
God Stats
25W - 21L
1,644 SR
Queue Stats
356W - 335L
2,463 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 157
1,628 SR
2,462 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 139
1,550 SR
1,701 MMR
Zhong Kui
Zhong Kui
Diamond II
 
Zhong Kui
Diamond II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Diamond I
 
Hou Yi
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Diamond I
 
Susano
Diamond I
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond II
 
Sylvanus
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Diamond II
PollyDeRevivalS
Chang'e
Diamond II
Level 160
God Stats
20W - 14L
1,752 SR
Queue Stats
357W - 332L
2,506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ASÐ666
Osiris
12
0 / 0 / 2
6,348
577
3,733
5,825
5,958
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
Cri2MerL0
Ganesha
9
0 / 1 / 14
6,227
566
3,281
8,330
4,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Giℓbert
Thanatos
12
7 / 2 / 1
6,887
626
3,328
7,033
2,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
TheAℓℓex
Charybdis
13
10 / 1 / 5
7,839
713
10,899
8,088
2,174
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
Yoryoman
Discordia
11
4 / 0 / 5
6,535
594
5,751
3,801
1,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
PersephoneMorgan Le FayAthenaTiamatMerlin

VS

Bans
OdinArtioSetTsukuyomiCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
1 / 1 / 0
5,560
505
3,235
5,740
4,676
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hou Yi
 
Hou Yi
8
2 / 5 / 1
5,461
496
5,183
8,524
1,743
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
 
Susano
7
0 / 4 / 3
4,931
448
3,616
6,309
1,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
 
Sylvanus
8
0 / 9 / 3
4,928
448
4,750
11,319
6,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 2 / 0
5,885
535
3,414
6,616
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
21
Kills
4
4
Deaths
21
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
1
0
1
L
Hou Yi
 
Hou Yi
2
5
1
0.5
L
Susano
 
Susano
0
4
3
0.38
L
Sylvanus
 
Sylvanus
0
9
3
0.17
W
Osiris
ASÐ666
Osiris
0
0
2
1
W
Ganesha
Cri2MerL0
Ganesha
0
1
14
7
W
Thanatos
Giℓbert
Thanatos
7
2
1
3.75
L
1
2
0
0.5
W
Charybdis
TheAℓℓex
Charybdis
10
1
5
12.5
W
Discordia
Yoryoman
Discordia
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,992
Damage
20,198
33,077
Taken
38,508
16,489
Mitigated
16,479
16,738
Healing
11,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,235
1,001
0
2,594
5,740
4,676
0
691
5,005
27,763
0
L
Hou Yi
 
Hou Yi
5,183
2,720
0
1,971
8,524
1,743
0
720
7,764
0
25,941
L
Susano
 
Susano
3,616
770
0
1,678
6,309
1,516
0
578
5,711
0
21,685
L
Sylvanus
 
Sylvanus
4,750
1,422
297
2,377
11,319
6,638
0
4,422
6,694
13,226
3,582
W
Osiris
ASÐ666
Osiris
3,733
1,140
0
1,089
5,825
5,958
0
3,325
2,500
1,489
34,183
W
Ganesha
Cri2MerL0
Ganesha
3,281
388
1,412
2,176
8,330
4,428
0
2,380
5,950
13,777
0
W
Thanatos
Giℓbert
Thanatos
3,328
855
0
7,421
7,033
2,802
0
1,600
5,433
0
45,461
L
3,414
195
129
2,757
6,616
1,906
0
2,171
4,202
43,013
0
W
Charybdis
TheAℓℓex
Charybdis
10,899
7,039
0
3,276
8,088
2,174
326
1,530
6,558
0
53,772
W
Discordia
Yoryoman
Discordia
5,751
348
0
1,364
3,801
1,127
96
2,079
1,722
35,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,836
Gold Earned
26,765
355
Minions Killed
276
0
Camps Cleared
0
1,137,227
Distance Traveled
979,016
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,560
505
54
5
0
190,256
6
L
Hou Yi
5,461
496
48
4
0
191,563
2
L
Susano
4,931
448
52
5
0
187,652
3
L
Sylvanus
4,928
448
32
3
0
190,353
4
W
Osiris
6,348
577
78
7
0
235,821
2
W
Ganesha
6,227
566
4
0
0
226,020
13
W
Thanatos
6,887
626
84
8
0
229,341
1
L
Chang'e
5,885
535
90
8
0
219,192
5
W
Charybdis
7,839
713
111
10
0
222,606
3
W
Discordia
6,535
594
78
7
0
223,439
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role