Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Tianshi07
Amaterasu
Level 14
God Stats
60W - 50L
1,699 SR
Queue Stats
324W - 340L
1,452 Elo+
Solo
Janus
Janus
Zertz-YT
Janus
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
amewllia
Jing Wei
Level 16
God Stats
5W - 4L
1,428 SR
Queue Stats
17W - 30L
1,131 Elo+
Solo
Cthulhu
Cthulhu
vtec_bruv
Cthulhu
Level 28
God Stats
14W - 12L
1,542 SR
Queue Stats
308W - 318L
1,282 Elo+
Solo
Team Averages
Level 22
1,534 SR
1,373 Elo+

VS

Team Averages
Level 20
1,512 SR
1,267 Elo+
Ah Puch
Ah Puch
CLG Aiim Cry
Ah Puch
Level 28
God Stats
10W - 7L
1,638 SR
Queue Stats
59W - 50L
1,371 Elo+
Solo
Cupid
Cupid
CrimsonLeo-
Cupid
Level 26
God Stats
3W - 3L
1,361 SR
Queue Stats
6W - 6L
1,181 Elo+
Party 2
Sylvanus
Sylvanus
Divine-Duck69
Sylvanus
Level 28
God Stats
9W - 5L
1,397 SR
Queue Stats
64W - 75L
1,373 Elo+
Solo
Chaac
Chaac
Helbytheton1126
Chaac
Level 8
God Stats
2W - 0L
1,697 SR
Queue Stats
9W - 13L
1,266 Elo+
Solo
Nemesis
Nemesis
Youtube-Plexity
Nemesis
Level 8
God Stats
3W - 2L
1,468 SR
Queue Stats
6W - 7L
1,144 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
3 / 6 / 0
5,479
457
4,033
5,978
1,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
Tianshi07
Amaterasu
9
1 / 1 / 0
5,723
477
1,700
7,720
3,844
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
Zertz-YT
Janus
8
0 / 8 / 2
5,088
424
3,920
6,881
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jing Wei
amewllia
Jing Wei
8
1 / 3 / 0
5,076
423
1,227
3,705
1,098
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
vtec_bruv
Cthulhu
7
0 / 2 / 1
4,823
402
1,364
10,615
3,726
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CLG Aiim Cry
Ah Puch
11
6 / 0 / 3
7,058
588
6,340
3,294
1,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
4 / 2 / 5
6,261
522
2,565
5,380
1,718
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Divine-Duck69
Sylvanus
10
4 / 2 / 6
6,688
557
3,746
11,761
9,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 0 / 2
7,365
614
3,918
5,486
2,498
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
2 / 1 / 2
6,175
515
3,175
5,552
1,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
5
Kills
18
20
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
6
0
0.5
W
Ah Puch
CLG Aiim Cry
Ah Puch
6
0
3
7.5
W
4
2
5
3.25
W
Sylvanus
Divine-Duck69
Sylvanus
4
2
6
3.5
W
2
0
2
3
L
Amaterasu
Tianshi07
Amaterasu
1
1
0
1
W
2
1
2
3
L
Janus
Zertz-YT
Janus
0
8
2
0.13
L
Jing Wei
amewllia
Jing Wei
1
3
0
0.33
L
Cthulhu
vtec_bruv
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,244
Damage
19,744
34,899
Taken
31,473
12,299
Mitigated
16,597
5,466
Healing
8,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,033
582
0
1,583
5,978
1,956
0
1,621
4,357
0
8,306
W
Ah Puch
CLG Aiim Cry
Ah Puch
6,340
542
0
789
3,294
1,071
1,217
905
2,315
34,880
0
W
2,565
1,217
181
1,091
5,380
1,718
1,271
356
4,950
0
16,733
W
Sylvanus
Divine-Duck69
Sylvanus
3,746
1,556
1,324
2,340
11,761
9,708
454
2,672
8,813
14,963
0
W
3,918
585
96
2,503
5,486
2,498
744
270
5,216
0
44,424
L
Amaterasu
Tianshi07
Amaterasu
1,700
957
0
1,301
7,720
3,844
0
408
7,312
0
27,036
W
3,175
1,506
0
115
5,552
1,602
0
577
4,895
0
24,177
L
Janus
Zertz-YT
Janus
3,920
904
0
0
6,881
1,675
0
3,462
3,419
16,313
0
L
Jing Wei
amewllia
Jing Wei
1,227
463
0
0
3,705
1,098
751
1,301
2,404
0
16,623
L
Cthulhu
vtec_bruv
Cthulhu
1,364
289
0
2,582
10,615
3,726
25
4,296
6,319
17,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,189
Gold Earned
33,547
158
Minions Killed
253
0
Camps Cleared
0
993,991
Distance Traveled
1,125,448
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,479
457
14
1
0
214,963
0
W
Ah Puch
7,058
588
57
5
0
229,955
1
W
Cupid
6,261
522
32
3
0
211,604
0
W
Sylvanus
6,688
557
21
2
0
197,435
0
W
Chaac
7,365
614
97
8
0
242,341
1
L
Amaterasu
5,723
477
54
5
0
206,469
0
W
Nemesis
6,175
515
46
4
0
244,113
0
L
Janus
5,088
424
26
2
0
173,045
0
L
Jing Wei
5,076
423
37
3
0
207,398
0
L
Cthulhu
4,823
402
27
2
0
192,116
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role