Player Matchup

Charybdis
Charybdis
Bandit52811
Charybdis
Level 29
God Stats
0W - 2L
1,752 SR
Queue Stats
88W - 102L
1,550 Elo+
Party 2
Fafnir
Fafnir
RodofWar
Fafnir
Level 86
God Stats
0W - 3L
1,374 SR
Queue Stats
54W - 57L
1,557 Elo+
Party 2
Geb
Geb
Shortmaxx211
Geb
Level 40
God Stats
1W - 3L
1,418 SR
Queue Stats
271W - 257L
1,550 Elo+
Party 3
Scylla
Scylla
choffa_Boy93
Scylla
Level 86
God Stats
8W - 12L
1,489 SR
Queue Stats
405W - 355L
1,593 Elo+
Party 2
Thanatos
Thanatos
imsil
Thanatos
Level 28
God Stats
4W - 5L
1,497 SR
Queue Stats
120W - 117L
1,508 Elo+
Party 3
Team Averages
Level 54
1,506 SR
1,551 Elo+

VS

Team Averages
Level 70
1,506 SR
1,511 Elo+
Sol
Sol
 
Sol
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
FatManOnWheels
Athena
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 28L
1,522 Elo+
Party 1
Jing Wei
Jing Wei
Furber
Jing Wei
Level 68
God Stats
5W - 7L
1,498 SR
Queue Stats
15W - 19L
1,569 Elo+
Party 1
Thanatos
Thanatos
Opfor08
Thanatos
Level 27
God Stats
4W - 3L
1,586 SR
Queue Stats
14W - 20L
1,525 Elo+
Party 1
Gilgamesh
Gilgamesh
Tasteoclese
Gilgamesh
Level 63
God Stats
1W - 3L
1,443 SR
Queue Stats
3W - 11L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bandit52811
Charybdis
9
0 / 3 / 0
5,322
484
1,534
4,719
1,046
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
RodofWar
Fafnir
8
0 / 0 / 1
5,389
490
2,934
6,184
3,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 1 / 0
5,678
516
1,859
6,660
4,330
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
10
1 / 2 / 0
5,482
498
2,688
4,138
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
imsil
Thanatos
10
2 / 2 / 0
5,680
516
4,433
7,611
2,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 0 / 2
6,863
624
5,610
3,224
709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 1 / 3
6,198
563
4,103
6,414
5,007
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
Furber
Jing Wei
10
3 / 1 / 1
6,024
548
2,815
4,946
1,170
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
Opfor08
Thanatos
10
2 / 1 / 2
6,200
564
3,596
7,544
2,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Tasteoclese
Gilgamesh
9
1 / 0 / 3
5,847
532
2,110
5,716
2,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
8
8
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
2
3
L
Charybdis
Bandit52811
Charybdis
0
3
0
0
W
0
1
3
1.5
W
Jing Wei
Furber
Jing Wei
3
1
1
3.5
W
Thanatos
Opfor08
Thanatos
2
1
2
3
L
Fafnir
RodofWar
Fafnir
0
0
1
0.5
L
0
1
0
0
W
Gilgamesh
Tasteoclese
Gilgamesh
1
0
3
2.5
L
Scylla
1
2
0
0.5
L
Thanatos
imsil
Thanatos
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,448
Damage
18,234
29,312
Taken
27,844
12,587
Mitigated
11,331
14,121
Healing
13,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,610
2,816
0
2,325
3,224
709
630
626
2,530
39,076
0
L
Charybdis
Bandit52811
Charybdis
1,534
1,062
0
881
4,719
1,046
0
841
3,878
0
28,759
W
4,103
1,531
0
1,622
6,414
5,007
0
2,611
3,594
34,843
0
W
Jing Wei
Furber
Jing Wei
2,815
2,175
0
1,502
4,946
1,170
108
539
4,333
0
36,562
W
Thanatos
Opfor08
Thanatos
3,596
1,156
0
5,349
7,544
2,132
0
1,652
5,788
0
35,745
L
Fafnir
RodofWar
Fafnir
2,934
343
979
2,723
6,184
3,869
0
1,536
4,648
12,019
0
L
1,859
448
0
1,776
6,660
4,330
0
3,702
2,958
32,466
0
W
Gilgamesh
Tasteoclese
Gilgamesh
2,110
387
0
2,214
5,716
2,313
0
1,610
3,963
0
12,619
L
Scylla
2,688
160
0
996
4,138
1,131
0
1,899
2,239
27,624
0
L
Thanatos
imsil
Thanatos
4,433
1,134
0
6,766
7,611
2,211
0
1,735
5,876
0
30,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,551
Gold Earned
31,132
278
Minions Killed
353
0
Camps Cleared
0
1,069,487
Distance Traveled
1,178,806
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,863
624
94
9
0
232,554
3
L
Charybdis
5,322
484
64
6
0
195,156
5
W
Athena
6,198
563
90
8
0
264,174
2
W
Jing Wei
6,024
548
78
7
0
210,564
0
W
Thanatos
6,200
564
70
6
0
236,304
0
L
Fafnir
5,389
490
10
1
0
206,478
5
L
Geb
5,678
516
76
7
0
222,508
2
W
Gilgamesh
5,847
532
21
2
0
235,210
5
L
Scylla
5,482
498
68
6
0
206,135
2
L
Thanatos
5,680
516
60
5
0
239,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role